0.026 915 78 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.026 915 78(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.026 915 78(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.026 915 78.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.026 915 78 × 2 = 0 + 0.053 831 56;
  • 2) 0.053 831 56 × 2 = 0 + 0.107 663 12;
  • 3) 0.107 663 12 × 2 = 0 + 0.215 326 24;
  • 4) 0.215 326 24 × 2 = 0 + 0.430 652 48;
  • 5) 0.430 652 48 × 2 = 0 + 0.861 304 96;
  • 6) 0.861 304 96 × 2 = 1 + 0.722 609 92;
  • 7) 0.722 609 92 × 2 = 1 + 0.445 219 84;
  • 8) 0.445 219 84 × 2 = 0 + 0.890 439 68;
  • 9) 0.890 439 68 × 2 = 1 + 0.780 879 36;
  • 10) 0.780 879 36 × 2 = 1 + 0.561 758 72;
  • 11) 0.561 758 72 × 2 = 1 + 0.123 517 44;
  • 12) 0.123 517 44 × 2 = 0 + 0.247 034 88;
  • 13) 0.247 034 88 × 2 = 0 + 0.494 069 76;
  • 14) 0.494 069 76 × 2 = 0 + 0.988 139 52;
  • 15) 0.988 139 52 × 2 = 1 + 0.976 279 04;
  • 16) 0.976 279 04 × 2 = 1 + 0.952 558 08;
  • 17) 0.952 558 08 × 2 = 1 + 0.905 116 16;
  • 18) 0.905 116 16 × 2 = 1 + 0.810 232 32;
  • 19) 0.810 232 32 × 2 = 1 + 0.620 464 64;
  • 20) 0.620 464 64 × 2 = 1 + 0.240 929 28;
  • 21) 0.240 929 28 × 2 = 0 + 0.481 858 56;
  • 22) 0.481 858 56 × 2 = 0 + 0.963 717 12;
  • 23) 0.963 717 12 × 2 = 1 + 0.927 434 24;
  • 24) 0.927 434 24 × 2 = 1 + 0.854 868 48;
  • 25) 0.854 868 48 × 2 = 1 + 0.709 736 96;
  • 26) 0.709 736 96 × 2 = 1 + 0.419 473 92;
  • 27) 0.419 473 92 × 2 = 0 + 0.838 947 84;
  • 28) 0.838 947 84 × 2 = 1 + 0.677 895 68;
  • 29) 0.677 895 68 × 2 = 1 + 0.355 791 36;
  • 30) 0.355 791 36 × 2 = 0 + 0.711 582 72;
  • 31) 0.711 582 72 × 2 = 1 + 0.423 165 44;
  • 32) 0.423 165 44 × 2 = 0 + 0.846 330 88;
  • 33) 0.846 330 88 × 2 = 1 + 0.692 661 76;
  • 34) 0.692 661 76 × 2 = 1 + 0.385 323 52;
  • 35) 0.385 323 52 × 2 = 0 + 0.770 647 04;
  • 36) 0.770 647 04 × 2 = 1 + 0.541 294 08;
  • 37) 0.541 294 08 × 2 = 1 + 0.082 588 16;
  • 38) 0.082 588 16 × 2 = 0 + 0.165 176 32;
  • 39) 0.165 176 32 × 2 = 0 + 0.330 352 64;
  • 40) 0.330 352 64 × 2 = 0 + 0.660 705 28;
  • 41) 0.660 705 28 × 2 = 1 + 0.321 410 56;
  • 42) 0.321 410 56 × 2 = 0 + 0.642 821 12;
  • 43) 0.642 821 12 × 2 = 1 + 0.285 642 24;
  • 44) 0.285 642 24 × 2 = 0 + 0.571 284 48;
  • 45) 0.571 284 48 × 2 = 1 + 0.142 568 96;
  • 46) 0.142 568 96 × 2 = 0 + 0.285 137 92;
  • 47) 0.285 137 92 × 2 = 0 + 0.570 275 84;
  • 48) 0.570 275 84 × 2 = 1 + 0.140 551 68;
  • 49) 0.140 551 68 × 2 = 0 + 0.281 103 36;
  • 50) 0.281 103 36 × 2 = 0 + 0.562 206 72;
  • 51) 0.562 206 72 × 2 = 1 + 0.124 413 44;
  • 52) 0.124 413 44 × 2 = 0 + 0.248 826 88;
  • 53) 0.248 826 88 × 2 = 0 + 0.497 653 76;
  • 54) 0.497 653 76 × 2 = 0 + 0.995 307 52;
  • 55) 0.995 307 52 × 2 = 1 + 0.990 615 04;
  • 56) 0.990 615 04 × 2 = 1 + 0.981 230 08;
  • 57) 0.981 230 08 × 2 = 1 + 0.962 460 16;
  • 58) 0.962 460 16 × 2 = 1 + 0.924 920 32;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.026 915 78(10) =


0.0000 0110 1110 0011 1111 0011 1101 1010 1101 1000 1010 1001 0010 0011 11(2)

5. Positive number before normalization:

0.026 915 78(10) =


0.0000 0110 1110 0011 1111 0011 1101 1010 1101 1000 1010 1001 0010 0011 11(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the right, so that only one non zero digit remains to the left of it:


0.026 915 78(10) =


0.0000 0110 1110 0011 1111 0011 1101 1010 1101 1000 1010 1001 0010 0011 11(2) =


0.0000 0110 1110 0011 1111 0011 1101 1010 1101 1000 1010 1001 0010 0011 11(2) × 20 =


1.1011 1000 1111 1100 1111 0110 1011 0110 0010 1010 0100 1000 1111(2) × 2-6


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -6


Mantissa (not normalized):
1.1011 1000 1111 1100 1111 0110 1011 0110 0010 1010 0100 1000 1111


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-6 + 2(11-1) - 1 =


(-6 + 1 023)(10) =


1 017(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 017 ÷ 2 = 508 + 1;
  • 508 ÷ 2 = 254 + 0;
  • 254 ÷ 2 = 127 + 0;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1017(10) =


011 1111 1001(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 1011 1000 1111 1100 1111 0110 1011 0110 0010 1010 0100 1000 1111 =


1011 1000 1111 1100 1111 0110 1011 0110 0010 1010 0100 1000 1111


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1001


Mantissa (52 bits) =
1011 1000 1111 1100 1111 0110 1011 0110 0010 1010 0100 1000 1111


Decimal number 0.026 915 78 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1001 - 1011 1000 1111 1100 1111 0110 1011 0110 0010 1010 0100 1000 1111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100