0.026 915 12 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.026 915 12(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.026 915 12(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.026 915 12.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.026 915 12 × 2 = 0 + 0.053 830 24;
  • 2) 0.053 830 24 × 2 = 0 + 0.107 660 48;
  • 3) 0.107 660 48 × 2 = 0 + 0.215 320 96;
  • 4) 0.215 320 96 × 2 = 0 + 0.430 641 92;
  • 5) 0.430 641 92 × 2 = 0 + 0.861 283 84;
  • 6) 0.861 283 84 × 2 = 1 + 0.722 567 68;
  • 7) 0.722 567 68 × 2 = 1 + 0.445 135 36;
  • 8) 0.445 135 36 × 2 = 0 + 0.890 270 72;
  • 9) 0.890 270 72 × 2 = 1 + 0.780 541 44;
  • 10) 0.780 541 44 × 2 = 1 + 0.561 082 88;
  • 11) 0.561 082 88 × 2 = 1 + 0.122 165 76;
  • 12) 0.122 165 76 × 2 = 0 + 0.244 331 52;
  • 13) 0.244 331 52 × 2 = 0 + 0.488 663 04;
  • 14) 0.488 663 04 × 2 = 0 + 0.977 326 08;
  • 15) 0.977 326 08 × 2 = 1 + 0.954 652 16;
  • 16) 0.954 652 16 × 2 = 1 + 0.909 304 32;
  • 17) 0.909 304 32 × 2 = 1 + 0.818 608 64;
  • 18) 0.818 608 64 × 2 = 1 + 0.637 217 28;
  • 19) 0.637 217 28 × 2 = 1 + 0.274 434 56;
  • 20) 0.274 434 56 × 2 = 0 + 0.548 869 12;
  • 21) 0.548 869 12 × 2 = 1 + 0.097 738 24;
  • 22) 0.097 738 24 × 2 = 0 + 0.195 476 48;
  • 23) 0.195 476 48 × 2 = 0 + 0.390 952 96;
  • 24) 0.390 952 96 × 2 = 0 + 0.781 905 92;
  • 25) 0.781 905 92 × 2 = 1 + 0.563 811 84;
  • 26) 0.563 811 84 × 2 = 1 + 0.127 623 68;
  • 27) 0.127 623 68 × 2 = 0 + 0.255 247 36;
  • 28) 0.255 247 36 × 2 = 0 + 0.510 494 72;
  • 29) 0.510 494 72 × 2 = 1 + 0.020 989 44;
  • 30) 0.020 989 44 × 2 = 0 + 0.041 978 88;
  • 31) 0.041 978 88 × 2 = 0 + 0.083 957 76;
  • 32) 0.083 957 76 × 2 = 0 + 0.167 915 52;
  • 33) 0.167 915 52 × 2 = 0 + 0.335 831 04;
  • 34) 0.335 831 04 × 2 = 0 + 0.671 662 08;
  • 35) 0.671 662 08 × 2 = 1 + 0.343 324 16;
  • 36) 0.343 324 16 × 2 = 0 + 0.686 648 32;
  • 37) 0.686 648 32 × 2 = 1 + 0.373 296 64;
  • 38) 0.373 296 64 × 2 = 0 + 0.746 593 28;
  • 39) 0.746 593 28 × 2 = 1 + 0.493 186 56;
  • 40) 0.493 186 56 × 2 = 0 + 0.986 373 12;
  • 41) 0.986 373 12 × 2 = 1 + 0.972 746 24;
  • 42) 0.972 746 24 × 2 = 1 + 0.945 492 48;
  • 43) 0.945 492 48 × 2 = 1 + 0.890 984 96;
  • 44) 0.890 984 96 × 2 = 1 + 0.781 969 92;
  • 45) 0.781 969 92 × 2 = 1 + 0.563 939 84;
  • 46) 0.563 939 84 × 2 = 1 + 0.127 879 68;
  • 47) 0.127 879 68 × 2 = 0 + 0.255 759 36;
  • 48) 0.255 759 36 × 2 = 0 + 0.511 518 72;
  • 49) 0.511 518 72 × 2 = 1 + 0.023 037 44;
  • 50) 0.023 037 44 × 2 = 0 + 0.046 074 88;
  • 51) 0.046 074 88 × 2 = 0 + 0.092 149 76;
  • 52) 0.092 149 76 × 2 = 0 + 0.184 299 52;
  • 53) 0.184 299 52 × 2 = 0 + 0.368 599 04;
  • 54) 0.368 599 04 × 2 = 0 + 0.737 198 08;
  • 55) 0.737 198 08 × 2 = 1 + 0.474 396 16;
  • 56) 0.474 396 16 × 2 = 0 + 0.948 792 32;
  • 57) 0.948 792 32 × 2 = 1 + 0.897 584 64;
  • 58) 0.897 584 64 × 2 = 1 + 0.795 169 28;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.026 915 12(10) =


0.0000 0110 1110 0011 1110 1000 1100 1000 0010 1010 1111 1100 1000 0010 11(2)

5. Positive number before normalization:

0.026 915 12(10) =


0.0000 0110 1110 0011 1110 1000 1100 1000 0010 1010 1111 1100 1000 0010 11(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the right, so that only one non zero digit remains to the left of it:


0.026 915 12(10) =


0.0000 0110 1110 0011 1110 1000 1100 1000 0010 1010 1111 1100 1000 0010 11(2) =


0.0000 0110 1110 0011 1110 1000 1100 1000 0010 1010 1111 1100 1000 0010 11(2) × 20 =


1.1011 1000 1111 1010 0011 0010 0000 1010 1011 1111 0010 0000 1011(2) × 2-6


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -6


Mantissa (not normalized):
1.1011 1000 1111 1010 0011 0010 0000 1010 1011 1111 0010 0000 1011


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-6 + 2(11-1) - 1 =


(-6 + 1 023)(10) =


1 017(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 017 ÷ 2 = 508 + 1;
  • 508 ÷ 2 = 254 + 0;
  • 254 ÷ 2 = 127 + 0;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1017(10) =


011 1111 1001(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 1011 1000 1111 1010 0011 0010 0000 1010 1011 1111 0010 0000 1011 =


1011 1000 1111 1010 0011 0010 0000 1010 1011 1111 0010 0000 1011


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1001


Mantissa (52 bits) =
1011 1000 1111 1010 0011 0010 0000 1010 1011 1111 0010 0000 1011


Decimal number 0.026 915 12 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1001 - 1011 1000 1111 1010 0011 0010 0000 1010 1011 1111 0010 0000 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100