0.022 141 99 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.022 141 99(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.022 141 99(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.022 141 99.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.022 141 99 × 2 = 0 + 0.044 283 98;
  • 2) 0.044 283 98 × 2 = 0 + 0.088 567 96;
  • 3) 0.088 567 96 × 2 = 0 + 0.177 135 92;
  • 4) 0.177 135 92 × 2 = 0 + 0.354 271 84;
  • 5) 0.354 271 84 × 2 = 0 + 0.708 543 68;
  • 6) 0.708 543 68 × 2 = 1 + 0.417 087 36;
  • 7) 0.417 087 36 × 2 = 0 + 0.834 174 72;
  • 8) 0.834 174 72 × 2 = 1 + 0.668 349 44;
  • 9) 0.668 349 44 × 2 = 1 + 0.336 698 88;
  • 10) 0.336 698 88 × 2 = 0 + 0.673 397 76;
  • 11) 0.673 397 76 × 2 = 1 + 0.346 795 52;
  • 12) 0.346 795 52 × 2 = 0 + 0.693 591 04;
  • 13) 0.693 591 04 × 2 = 1 + 0.387 182 08;
  • 14) 0.387 182 08 × 2 = 0 + 0.774 364 16;
  • 15) 0.774 364 16 × 2 = 1 + 0.548 728 32;
  • 16) 0.548 728 32 × 2 = 1 + 0.097 456 64;
  • 17) 0.097 456 64 × 2 = 0 + 0.194 913 28;
  • 18) 0.194 913 28 × 2 = 0 + 0.389 826 56;
  • 19) 0.389 826 56 × 2 = 0 + 0.779 653 12;
  • 20) 0.779 653 12 × 2 = 1 + 0.559 306 24;
  • 21) 0.559 306 24 × 2 = 1 + 0.118 612 48;
  • 22) 0.118 612 48 × 2 = 0 + 0.237 224 96;
  • 23) 0.237 224 96 × 2 = 0 + 0.474 449 92;
  • 24) 0.474 449 92 × 2 = 0 + 0.948 899 84;
  • 25) 0.948 899 84 × 2 = 1 + 0.897 799 68;
  • 26) 0.897 799 68 × 2 = 1 + 0.795 599 36;
  • 27) 0.795 599 36 × 2 = 1 + 0.591 198 72;
  • 28) 0.591 198 72 × 2 = 1 + 0.182 397 44;
  • 29) 0.182 397 44 × 2 = 0 + 0.364 794 88;
  • 30) 0.364 794 88 × 2 = 0 + 0.729 589 76;
  • 31) 0.729 589 76 × 2 = 1 + 0.459 179 52;
  • 32) 0.459 179 52 × 2 = 0 + 0.918 359 04;
  • 33) 0.918 359 04 × 2 = 1 + 0.836 718 08;
  • 34) 0.836 718 08 × 2 = 1 + 0.673 436 16;
  • 35) 0.673 436 16 × 2 = 1 + 0.346 872 32;
  • 36) 0.346 872 32 × 2 = 0 + 0.693 744 64;
  • 37) 0.693 744 64 × 2 = 1 + 0.387 489 28;
  • 38) 0.387 489 28 × 2 = 0 + 0.774 978 56;
  • 39) 0.774 978 56 × 2 = 1 + 0.549 957 12;
  • 40) 0.549 957 12 × 2 = 1 + 0.099 914 24;
  • 41) 0.099 914 24 × 2 = 0 + 0.199 828 48;
  • 42) 0.199 828 48 × 2 = 0 + 0.399 656 96;
  • 43) 0.399 656 96 × 2 = 0 + 0.799 313 92;
  • 44) 0.799 313 92 × 2 = 1 + 0.598 627 84;
  • 45) 0.598 627 84 × 2 = 1 + 0.197 255 68;
  • 46) 0.197 255 68 × 2 = 0 + 0.394 511 36;
  • 47) 0.394 511 36 × 2 = 0 + 0.789 022 72;
  • 48) 0.789 022 72 × 2 = 1 + 0.578 045 44;
  • 49) 0.578 045 44 × 2 = 1 + 0.156 090 88;
  • 50) 0.156 090 88 × 2 = 0 + 0.312 181 76;
  • 51) 0.312 181 76 × 2 = 0 + 0.624 363 52;
  • 52) 0.624 363 52 × 2 = 1 + 0.248 727 04;
  • 53) 0.248 727 04 × 2 = 0 + 0.497 454 08;
  • 54) 0.497 454 08 × 2 = 0 + 0.994 908 16;
  • 55) 0.994 908 16 × 2 = 1 + 0.989 816 32;
  • 56) 0.989 816 32 × 2 = 1 + 0.979 632 64;
  • 57) 0.979 632 64 × 2 = 1 + 0.959 265 28;
  • 58) 0.959 265 28 × 2 = 1 + 0.918 530 56;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.022 141 99(10) =


0.0000 0101 1010 1011 0001 1000 1111 0010 1110 1011 0001 1001 1001 0011 11(2)

5. Positive number before normalization:

0.022 141 99(10) =


0.0000 0101 1010 1011 0001 1000 1111 0010 1110 1011 0001 1001 1001 0011 11(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the right, so that only one non zero digit remains to the left of it:


0.022 141 99(10) =


0.0000 0101 1010 1011 0001 1000 1111 0010 1110 1011 0001 1001 1001 0011 11(2) =


0.0000 0101 1010 1011 0001 1000 1111 0010 1110 1011 0001 1001 1001 0011 11(2) × 20 =


1.0110 1010 1100 0110 0011 1100 1011 1010 1100 0110 0110 0100 1111(2) × 2-6


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -6


Mantissa (not normalized):
1.0110 1010 1100 0110 0011 1100 1011 1010 1100 0110 0110 0100 1111


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-6 + 2(11-1) - 1 =


(-6 + 1 023)(10) =


1 017(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 017 ÷ 2 = 508 + 1;
  • 508 ÷ 2 = 254 + 0;
  • 254 ÷ 2 = 127 + 0;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1017(10) =


011 1111 1001(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0110 1010 1100 0110 0011 1100 1011 1010 1100 0110 0110 0100 1111 =


0110 1010 1100 0110 0011 1100 1011 1010 1100 0110 0110 0100 1111


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1001


Mantissa (52 bits) =
0110 1010 1100 0110 0011 1100 1011 1010 1100 0110 0110 0100 1111


Decimal number 0.022 141 99 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1001 - 0110 1010 1100 0110 0011 1100 1011 1010 1100 0110 0110 0100 1111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100