0.022 140 04 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.022 140 04(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.022 140 04(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.022 140 04.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.022 140 04 × 2 = 0 + 0.044 280 08;
  • 2) 0.044 280 08 × 2 = 0 + 0.088 560 16;
  • 3) 0.088 560 16 × 2 = 0 + 0.177 120 32;
  • 4) 0.177 120 32 × 2 = 0 + 0.354 240 64;
  • 5) 0.354 240 64 × 2 = 0 + 0.708 481 28;
  • 6) 0.708 481 28 × 2 = 1 + 0.416 962 56;
  • 7) 0.416 962 56 × 2 = 0 + 0.833 925 12;
  • 8) 0.833 925 12 × 2 = 1 + 0.667 850 24;
  • 9) 0.667 850 24 × 2 = 1 + 0.335 700 48;
  • 10) 0.335 700 48 × 2 = 0 + 0.671 400 96;
  • 11) 0.671 400 96 × 2 = 1 + 0.342 801 92;
  • 12) 0.342 801 92 × 2 = 0 + 0.685 603 84;
  • 13) 0.685 603 84 × 2 = 1 + 0.371 207 68;
  • 14) 0.371 207 68 × 2 = 0 + 0.742 415 36;
  • 15) 0.742 415 36 × 2 = 1 + 0.484 830 72;
  • 16) 0.484 830 72 × 2 = 0 + 0.969 661 44;
  • 17) 0.969 661 44 × 2 = 1 + 0.939 322 88;
  • 18) 0.939 322 88 × 2 = 1 + 0.878 645 76;
  • 19) 0.878 645 76 × 2 = 1 + 0.757 291 52;
  • 20) 0.757 291 52 × 2 = 1 + 0.514 583 04;
  • 21) 0.514 583 04 × 2 = 1 + 0.029 166 08;
  • 22) 0.029 166 08 × 2 = 0 + 0.058 332 16;
  • 23) 0.058 332 16 × 2 = 0 + 0.116 664 32;
  • 24) 0.116 664 32 × 2 = 0 + 0.233 328 64;
  • 25) 0.233 328 64 × 2 = 0 + 0.466 657 28;
  • 26) 0.466 657 28 × 2 = 0 + 0.933 314 56;
  • 27) 0.933 314 56 × 2 = 1 + 0.866 629 12;
  • 28) 0.866 629 12 × 2 = 1 + 0.733 258 24;
  • 29) 0.733 258 24 × 2 = 1 + 0.466 516 48;
  • 30) 0.466 516 48 × 2 = 0 + 0.933 032 96;
  • 31) 0.933 032 96 × 2 = 1 + 0.866 065 92;
  • 32) 0.866 065 92 × 2 = 1 + 0.732 131 84;
  • 33) 0.732 131 84 × 2 = 1 + 0.464 263 68;
  • 34) 0.464 263 68 × 2 = 0 + 0.928 527 36;
  • 35) 0.928 527 36 × 2 = 1 + 0.857 054 72;
  • 36) 0.857 054 72 × 2 = 1 + 0.714 109 44;
  • 37) 0.714 109 44 × 2 = 1 + 0.428 218 88;
  • 38) 0.428 218 88 × 2 = 0 + 0.856 437 76;
  • 39) 0.856 437 76 × 2 = 1 + 0.712 875 52;
  • 40) 0.712 875 52 × 2 = 1 + 0.425 751 04;
  • 41) 0.425 751 04 × 2 = 0 + 0.851 502 08;
  • 42) 0.851 502 08 × 2 = 1 + 0.703 004 16;
  • 43) 0.703 004 16 × 2 = 1 + 0.406 008 32;
  • 44) 0.406 008 32 × 2 = 0 + 0.812 016 64;
  • 45) 0.812 016 64 × 2 = 1 + 0.624 033 28;
  • 46) 0.624 033 28 × 2 = 1 + 0.248 066 56;
  • 47) 0.248 066 56 × 2 = 0 + 0.496 133 12;
  • 48) 0.496 133 12 × 2 = 0 + 0.992 266 24;
  • 49) 0.992 266 24 × 2 = 1 + 0.984 532 48;
  • 50) 0.984 532 48 × 2 = 1 + 0.969 064 96;
  • 51) 0.969 064 96 × 2 = 1 + 0.938 129 92;
  • 52) 0.938 129 92 × 2 = 1 + 0.876 259 84;
  • 53) 0.876 259 84 × 2 = 1 + 0.752 519 68;
  • 54) 0.752 519 68 × 2 = 1 + 0.505 039 36;
  • 55) 0.505 039 36 × 2 = 1 + 0.010 078 72;
  • 56) 0.010 078 72 × 2 = 0 + 0.020 157 44;
  • 57) 0.020 157 44 × 2 = 0 + 0.040 314 88;
  • 58) 0.040 314 88 × 2 = 0 + 0.080 629 76;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.022 140 04(10) =


0.0000 0101 1010 1010 1111 1000 0011 1011 1011 1011 0110 1100 1111 1110 00(2)

5. Positive number before normalization:

0.022 140 04(10) =


0.0000 0101 1010 1010 1111 1000 0011 1011 1011 1011 0110 1100 1111 1110 00(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the right, so that only one non zero digit remains to the left of it:


0.022 140 04(10) =


0.0000 0101 1010 1010 1111 1000 0011 1011 1011 1011 0110 1100 1111 1110 00(2) =


0.0000 0101 1010 1010 1111 1000 0011 1011 1011 1011 0110 1100 1111 1110 00(2) × 20 =


1.0110 1010 1011 1110 0000 1110 1110 1110 1101 1011 0011 1111 1000(2) × 2-6


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -6


Mantissa (not normalized):
1.0110 1010 1011 1110 0000 1110 1110 1110 1101 1011 0011 1111 1000


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-6 + 2(11-1) - 1 =


(-6 + 1 023)(10) =


1 017(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 017 ÷ 2 = 508 + 1;
  • 508 ÷ 2 = 254 + 0;
  • 254 ÷ 2 = 127 + 0;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1017(10) =


011 1111 1001(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0110 1010 1011 1110 0000 1110 1110 1110 1101 1011 0011 1111 1000 =


0110 1010 1011 1110 0000 1110 1110 1110 1101 1011 0011 1111 1000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1001


Mantissa (52 bits) =
0110 1010 1011 1110 0000 1110 1110 1110 1101 1011 0011 1111 1000


Decimal number 0.022 140 04 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1001 - 0110 1010 1011 1110 0000 1110 1110 1110 1101 1011 0011 1111 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100