0.022 139 96 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.022 139 96(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.022 139 96(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.022 139 96.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.022 139 96 × 2 = 0 + 0.044 279 92;
  • 2) 0.044 279 92 × 2 = 0 + 0.088 559 84;
  • 3) 0.088 559 84 × 2 = 0 + 0.177 119 68;
  • 4) 0.177 119 68 × 2 = 0 + 0.354 239 36;
  • 5) 0.354 239 36 × 2 = 0 + 0.708 478 72;
  • 6) 0.708 478 72 × 2 = 1 + 0.416 957 44;
  • 7) 0.416 957 44 × 2 = 0 + 0.833 914 88;
  • 8) 0.833 914 88 × 2 = 1 + 0.667 829 76;
  • 9) 0.667 829 76 × 2 = 1 + 0.335 659 52;
  • 10) 0.335 659 52 × 2 = 0 + 0.671 319 04;
  • 11) 0.671 319 04 × 2 = 1 + 0.342 638 08;
  • 12) 0.342 638 08 × 2 = 0 + 0.685 276 16;
  • 13) 0.685 276 16 × 2 = 1 + 0.370 552 32;
  • 14) 0.370 552 32 × 2 = 0 + 0.741 104 64;
  • 15) 0.741 104 64 × 2 = 1 + 0.482 209 28;
  • 16) 0.482 209 28 × 2 = 0 + 0.964 418 56;
  • 17) 0.964 418 56 × 2 = 1 + 0.928 837 12;
  • 18) 0.928 837 12 × 2 = 1 + 0.857 674 24;
  • 19) 0.857 674 24 × 2 = 1 + 0.715 348 48;
  • 20) 0.715 348 48 × 2 = 1 + 0.430 696 96;
  • 21) 0.430 696 96 × 2 = 0 + 0.861 393 92;
  • 22) 0.861 393 92 × 2 = 1 + 0.722 787 84;
  • 23) 0.722 787 84 × 2 = 1 + 0.445 575 68;
  • 24) 0.445 575 68 × 2 = 0 + 0.891 151 36;
  • 25) 0.891 151 36 × 2 = 1 + 0.782 302 72;
  • 26) 0.782 302 72 × 2 = 1 + 0.564 605 44;
  • 27) 0.564 605 44 × 2 = 1 + 0.129 210 88;
  • 28) 0.129 210 88 × 2 = 0 + 0.258 421 76;
  • 29) 0.258 421 76 × 2 = 0 + 0.516 843 52;
  • 30) 0.516 843 52 × 2 = 1 + 0.033 687 04;
  • 31) 0.033 687 04 × 2 = 0 + 0.067 374 08;
  • 32) 0.067 374 08 × 2 = 0 + 0.134 748 16;
  • 33) 0.134 748 16 × 2 = 0 + 0.269 496 32;
  • 34) 0.269 496 32 × 2 = 0 + 0.538 992 64;
  • 35) 0.538 992 64 × 2 = 1 + 0.077 985 28;
  • 36) 0.077 985 28 × 2 = 0 + 0.155 970 56;
  • 37) 0.155 970 56 × 2 = 0 + 0.311 941 12;
  • 38) 0.311 941 12 × 2 = 0 + 0.623 882 24;
  • 39) 0.623 882 24 × 2 = 1 + 0.247 764 48;
  • 40) 0.247 764 48 × 2 = 0 + 0.495 528 96;
  • 41) 0.495 528 96 × 2 = 0 + 0.991 057 92;
  • 42) 0.991 057 92 × 2 = 1 + 0.982 115 84;
  • 43) 0.982 115 84 × 2 = 1 + 0.964 231 68;
  • 44) 0.964 231 68 × 2 = 1 + 0.928 463 36;
  • 45) 0.928 463 36 × 2 = 1 + 0.856 926 72;
  • 46) 0.856 926 72 × 2 = 1 + 0.713 853 44;
  • 47) 0.713 853 44 × 2 = 1 + 0.427 706 88;
  • 48) 0.427 706 88 × 2 = 0 + 0.855 413 76;
  • 49) 0.855 413 76 × 2 = 1 + 0.710 827 52;
  • 50) 0.710 827 52 × 2 = 1 + 0.421 655 04;
  • 51) 0.421 655 04 × 2 = 0 + 0.843 310 08;
  • 52) 0.843 310 08 × 2 = 1 + 0.686 620 16;
  • 53) 0.686 620 16 × 2 = 1 + 0.373 240 32;
  • 54) 0.373 240 32 × 2 = 0 + 0.746 480 64;
  • 55) 0.746 480 64 × 2 = 1 + 0.492 961 28;
  • 56) 0.492 961 28 × 2 = 0 + 0.985 922 56;
  • 57) 0.985 922 56 × 2 = 1 + 0.971 845 12;
  • 58) 0.971 845 12 × 2 = 1 + 0.943 690 24;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.022 139 96(10) =


0.0000 0101 1010 1010 1111 0110 1110 0100 0010 0010 0111 1110 1101 1010 11(2)

5. Positive number before normalization:

0.022 139 96(10) =


0.0000 0101 1010 1010 1111 0110 1110 0100 0010 0010 0111 1110 1101 1010 11(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the right, so that only one non zero digit remains to the left of it:


0.022 139 96(10) =


0.0000 0101 1010 1010 1111 0110 1110 0100 0010 0010 0111 1110 1101 1010 11(2) =


0.0000 0101 1010 1010 1111 0110 1110 0100 0010 0010 0111 1110 1101 1010 11(2) × 20 =


1.0110 1010 1011 1101 1011 1001 0000 1000 1001 1111 1011 0110 1011(2) × 2-6


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -6


Mantissa (not normalized):
1.0110 1010 1011 1101 1011 1001 0000 1000 1001 1111 1011 0110 1011


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-6 + 2(11-1) - 1 =


(-6 + 1 023)(10) =


1 017(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 017 ÷ 2 = 508 + 1;
  • 508 ÷ 2 = 254 + 0;
  • 254 ÷ 2 = 127 + 0;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1017(10) =


011 1111 1001(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0110 1010 1011 1101 1011 1001 0000 1000 1001 1111 1011 0110 1011 =


0110 1010 1011 1101 1011 1001 0000 1000 1001 1111 1011 0110 1011


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1001


Mantissa (52 bits) =
0110 1010 1011 1101 1011 1001 0000 1000 1001 1111 1011 0110 1011


Decimal number 0.022 139 96 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1001 - 0110 1010 1011 1101 1011 1001 0000 1000 1001 1111 1011 0110 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100