0.022 138 41 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.022 138 41(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.022 138 41(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.022 138 41.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.022 138 41 × 2 = 0 + 0.044 276 82;
  • 2) 0.044 276 82 × 2 = 0 + 0.088 553 64;
  • 3) 0.088 553 64 × 2 = 0 + 0.177 107 28;
  • 4) 0.177 107 28 × 2 = 0 + 0.354 214 56;
  • 5) 0.354 214 56 × 2 = 0 + 0.708 429 12;
  • 6) 0.708 429 12 × 2 = 1 + 0.416 858 24;
  • 7) 0.416 858 24 × 2 = 0 + 0.833 716 48;
  • 8) 0.833 716 48 × 2 = 1 + 0.667 432 96;
  • 9) 0.667 432 96 × 2 = 1 + 0.334 865 92;
  • 10) 0.334 865 92 × 2 = 0 + 0.669 731 84;
  • 11) 0.669 731 84 × 2 = 1 + 0.339 463 68;
  • 12) 0.339 463 68 × 2 = 0 + 0.678 927 36;
  • 13) 0.678 927 36 × 2 = 1 + 0.357 854 72;
  • 14) 0.357 854 72 × 2 = 0 + 0.715 709 44;
  • 15) 0.715 709 44 × 2 = 1 + 0.431 418 88;
  • 16) 0.431 418 88 × 2 = 0 + 0.862 837 76;
  • 17) 0.862 837 76 × 2 = 1 + 0.725 675 52;
  • 18) 0.725 675 52 × 2 = 1 + 0.451 351 04;
  • 19) 0.451 351 04 × 2 = 0 + 0.902 702 08;
  • 20) 0.902 702 08 × 2 = 1 + 0.805 404 16;
  • 21) 0.805 404 16 × 2 = 1 + 0.610 808 32;
  • 22) 0.610 808 32 × 2 = 1 + 0.221 616 64;
  • 23) 0.221 616 64 × 2 = 0 + 0.443 233 28;
  • 24) 0.443 233 28 × 2 = 0 + 0.886 466 56;
  • 25) 0.886 466 56 × 2 = 1 + 0.772 933 12;
  • 26) 0.772 933 12 × 2 = 1 + 0.545 866 24;
  • 27) 0.545 866 24 × 2 = 1 + 0.091 732 48;
  • 28) 0.091 732 48 × 2 = 0 + 0.183 464 96;
  • 29) 0.183 464 96 × 2 = 0 + 0.366 929 92;
  • 30) 0.366 929 92 × 2 = 0 + 0.733 859 84;
  • 31) 0.733 859 84 × 2 = 1 + 0.467 719 68;
  • 32) 0.467 719 68 × 2 = 0 + 0.935 439 36;
  • 33) 0.935 439 36 × 2 = 1 + 0.870 878 72;
  • 34) 0.870 878 72 × 2 = 1 + 0.741 757 44;
  • 35) 0.741 757 44 × 2 = 1 + 0.483 514 88;
  • 36) 0.483 514 88 × 2 = 0 + 0.967 029 76;
  • 37) 0.967 029 76 × 2 = 1 + 0.934 059 52;
  • 38) 0.934 059 52 × 2 = 1 + 0.868 119 04;
  • 39) 0.868 119 04 × 2 = 1 + 0.736 238 08;
  • 40) 0.736 238 08 × 2 = 1 + 0.472 476 16;
  • 41) 0.472 476 16 × 2 = 0 + 0.944 952 32;
  • 42) 0.944 952 32 × 2 = 1 + 0.889 904 64;
  • 43) 0.889 904 64 × 2 = 1 + 0.779 809 28;
  • 44) 0.779 809 28 × 2 = 1 + 0.559 618 56;
  • 45) 0.559 618 56 × 2 = 1 + 0.119 237 12;
  • 46) 0.119 237 12 × 2 = 0 + 0.238 474 24;
  • 47) 0.238 474 24 × 2 = 0 + 0.476 948 48;
  • 48) 0.476 948 48 × 2 = 0 + 0.953 896 96;
  • 49) 0.953 896 96 × 2 = 1 + 0.907 793 92;
  • 50) 0.907 793 92 × 2 = 1 + 0.815 587 84;
  • 51) 0.815 587 84 × 2 = 1 + 0.631 175 68;
  • 52) 0.631 175 68 × 2 = 1 + 0.262 351 36;
  • 53) 0.262 351 36 × 2 = 0 + 0.524 702 72;
  • 54) 0.524 702 72 × 2 = 1 + 0.049 405 44;
  • 55) 0.049 405 44 × 2 = 0 + 0.098 810 88;
  • 56) 0.098 810 88 × 2 = 0 + 0.197 621 76;
  • 57) 0.197 621 76 × 2 = 0 + 0.395 243 52;
  • 58) 0.395 243 52 × 2 = 0 + 0.790 487 04;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.022 138 41(10) =


0.0000 0101 1010 1010 1101 1100 1110 0010 1110 1111 0111 1000 1111 0100 00(2)

5. Positive number before normalization:

0.022 138 41(10) =


0.0000 0101 1010 1010 1101 1100 1110 0010 1110 1111 0111 1000 1111 0100 00(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the right, so that only one non zero digit remains to the left of it:


0.022 138 41(10) =


0.0000 0101 1010 1010 1101 1100 1110 0010 1110 1111 0111 1000 1111 0100 00(2) =


0.0000 0101 1010 1010 1101 1100 1110 0010 1110 1111 0111 1000 1111 0100 00(2) × 20 =


1.0110 1010 1011 0111 0011 1000 1011 1011 1101 1110 0011 1101 0000(2) × 2-6


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -6


Mantissa (not normalized):
1.0110 1010 1011 0111 0011 1000 1011 1011 1101 1110 0011 1101 0000


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-6 + 2(11-1) - 1 =


(-6 + 1 023)(10) =


1 017(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 017 ÷ 2 = 508 + 1;
  • 508 ÷ 2 = 254 + 0;
  • 254 ÷ 2 = 127 + 0;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1017(10) =


011 1111 1001(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0110 1010 1011 0111 0011 1000 1011 1011 1101 1110 0011 1101 0000 =


0110 1010 1011 0111 0011 1000 1011 1011 1101 1110 0011 1101 0000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1001


Mantissa (52 bits) =
0110 1010 1011 0111 0011 1000 1011 1011 1101 1110 0011 1101 0000


Decimal number 0.022 138 41 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1001 - 0110 1010 1011 0111 0011 1000 1011 1011 1101 1110 0011 1101 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100