-99.452 600 000 019 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -99.452 600 000 019(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-99.452 600 000 019(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-99.452 600 000 019| = 99.452 600 000 019


2. First, convert to binary (in base 2) the integer part: 99.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 99 ÷ 2 = 49 + 1;
  • 49 ÷ 2 = 24 + 1;
  • 24 ÷ 2 = 12 + 0;
  • 12 ÷ 2 = 6 + 0;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

99(10) =


110 0011(2)


4. Convert to binary (base 2) the fractional part: 0.452 600 000 019.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.452 600 000 019 × 2 = 0 + 0.905 200 000 038;
  • 2) 0.905 200 000 038 × 2 = 1 + 0.810 400 000 076;
  • 3) 0.810 400 000 076 × 2 = 1 + 0.620 800 000 152;
  • 4) 0.620 800 000 152 × 2 = 1 + 0.241 600 000 304;
  • 5) 0.241 600 000 304 × 2 = 0 + 0.483 200 000 608;
  • 6) 0.483 200 000 608 × 2 = 0 + 0.966 400 001 216;
  • 7) 0.966 400 001 216 × 2 = 1 + 0.932 800 002 432;
  • 8) 0.932 800 002 432 × 2 = 1 + 0.865 600 004 864;
  • 9) 0.865 600 004 864 × 2 = 1 + 0.731 200 009 728;
  • 10) 0.731 200 009 728 × 2 = 1 + 0.462 400 019 456;
  • 11) 0.462 400 019 456 × 2 = 0 + 0.924 800 038 912;
  • 12) 0.924 800 038 912 × 2 = 1 + 0.849 600 077 824;
  • 13) 0.849 600 077 824 × 2 = 1 + 0.699 200 155 648;
  • 14) 0.699 200 155 648 × 2 = 1 + 0.398 400 311 296;
  • 15) 0.398 400 311 296 × 2 = 0 + 0.796 800 622 592;
  • 16) 0.796 800 622 592 × 2 = 1 + 0.593 601 245 184;
  • 17) 0.593 601 245 184 × 2 = 1 + 0.187 202 490 368;
  • 18) 0.187 202 490 368 × 2 = 0 + 0.374 404 980 736;
  • 19) 0.374 404 980 736 × 2 = 0 + 0.748 809 961 472;
  • 20) 0.748 809 961 472 × 2 = 1 + 0.497 619 922 944;
  • 21) 0.497 619 922 944 × 2 = 0 + 0.995 239 845 888;
  • 22) 0.995 239 845 888 × 2 = 1 + 0.990 479 691 776;
  • 23) 0.990 479 691 776 × 2 = 1 + 0.980 959 383 552;
  • 24) 0.980 959 383 552 × 2 = 1 + 0.961 918 767 104;
  • 25) 0.961 918 767 104 × 2 = 1 + 0.923 837 534 208;
  • 26) 0.923 837 534 208 × 2 = 1 + 0.847 675 068 416;
  • 27) 0.847 675 068 416 × 2 = 1 + 0.695 350 136 832;
  • 28) 0.695 350 136 832 × 2 = 1 + 0.390 700 273 664;
  • 29) 0.390 700 273 664 × 2 = 0 + 0.781 400 547 328;
  • 30) 0.781 400 547 328 × 2 = 1 + 0.562 801 094 656;
  • 31) 0.562 801 094 656 × 2 = 1 + 0.125 602 189 312;
  • 32) 0.125 602 189 312 × 2 = 0 + 0.251 204 378 624;
  • 33) 0.251 204 378 624 × 2 = 0 + 0.502 408 757 248;
  • 34) 0.502 408 757 248 × 2 = 1 + 0.004 817 514 496;
  • 35) 0.004 817 514 496 × 2 = 0 + 0.009 635 028 992;
  • 36) 0.009 635 028 992 × 2 = 0 + 0.019 270 057 984;
  • 37) 0.019 270 057 984 × 2 = 0 + 0.038 540 115 968;
  • 38) 0.038 540 115 968 × 2 = 0 + 0.077 080 231 936;
  • 39) 0.077 080 231 936 × 2 = 0 + 0.154 160 463 872;
  • 40) 0.154 160 463 872 × 2 = 0 + 0.308 320 927 744;
  • 41) 0.308 320 927 744 × 2 = 0 + 0.616 641 855 488;
  • 42) 0.616 641 855 488 × 2 = 1 + 0.233 283 710 976;
  • 43) 0.233 283 710 976 × 2 = 0 + 0.466 567 421 952;
  • 44) 0.466 567 421 952 × 2 = 0 + 0.933 134 843 904;
  • 45) 0.933 134 843 904 × 2 = 1 + 0.866 269 687 808;
  • 46) 0.866 269 687 808 × 2 = 1 + 0.732 539 375 616;
  • 47) 0.732 539 375 616 × 2 = 1 + 0.465 078 751 232;
  • 48) 0.465 078 751 232 × 2 = 0 + 0.930 157 502 464;
  • 49) 0.930 157 502 464 × 2 = 1 + 0.860 315 004 928;
  • 50) 0.860 315 004 928 × 2 = 1 + 0.720 630 009 856;
  • 51) 0.720 630 009 856 × 2 = 1 + 0.441 260 019 712;
  • 52) 0.441 260 019 712 × 2 = 0 + 0.882 520 039 424;
  • 53) 0.882 520 039 424 × 2 = 1 + 0.765 040 078 848;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.452 600 000 019(10) =


0.0111 0011 1101 1101 1001 0111 1111 0110 0100 0000 0100 1110 1110 1(2)

6. Positive number before normalization:

99.452 600 000 019(10) =


110 0011.0111 0011 1101 1101 1001 0111 1111 0110 0100 0000 0100 1110 1110 1(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the left, so that only one non zero digit remains to the left of it:


99.452 600 000 019(10) =


110 0011.0111 0011 1101 1101 1001 0111 1111 0110 0100 0000 0100 1110 1110 1(2) =


110 0011.0111 0011 1101 1101 1001 0111 1111 0110 0100 0000 0100 1110 1110 1(2) × 20 =


1.1000 1101 1100 1111 0111 0110 0101 1111 1101 1001 0000 0001 0011 1011 101(2) × 26


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): 6


Mantissa (not normalized):
1.1000 1101 1100 1111 0111 0110 0101 1111 1101 1001 0000 0001 0011 1011 101


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


6 + 2(11-1) - 1 =


(6 + 1 023)(10) =


1 029(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 029 ÷ 2 = 514 + 1;
  • 514 ÷ 2 = 257 + 0;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1029(10) =


100 0000 0101(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1000 1101 1100 1111 0111 0110 0101 1111 1101 1001 0000 0001 0011 101 1101 =


1000 1101 1100 1111 0111 0110 0101 1111 1101 1001 0000 0001 0011


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
100 0000 0101


Mantissa (52 bits) =
1000 1101 1100 1111 0111 0110 0101 1111 1101 1001 0000 0001 0011


Decimal number -99.452 600 000 019 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 100 0000 0101 - 1000 1101 1100 1111 0111 0110 0101 1111 1101 1001 0000 0001 0011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100