-89.100 000 000 000 005 7 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -89.100 000 000 000 005 7(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-89.100 000 000 000 005 7(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-89.100 000 000 000 005 7| = 89.100 000 000 000 005 7


2. First, convert to binary (in base 2) the integer part: 89.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 89 ÷ 2 = 44 + 1;
  • 44 ÷ 2 = 22 + 0;
  • 22 ÷ 2 = 11 + 0;
  • 11 ÷ 2 = 5 + 1;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

89(10) =


101 1001(2)


4. Convert to binary (base 2) the fractional part: 0.100 000 000 000 005 7.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.100 000 000 000 005 7 × 2 = 0 + 0.200 000 000 000 011 4;
  • 2) 0.200 000 000 000 011 4 × 2 = 0 + 0.400 000 000 000 022 8;
  • 3) 0.400 000 000 000 022 8 × 2 = 0 + 0.800 000 000 000 045 6;
  • 4) 0.800 000 000 000 045 6 × 2 = 1 + 0.600 000 000 000 091 2;
  • 5) 0.600 000 000 000 091 2 × 2 = 1 + 0.200 000 000 000 182 4;
  • 6) 0.200 000 000 000 182 4 × 2 = 0 + 0.400 000 000 000 364 8;
  • 7) 0.400 000 000 000 364 8 × 2 = 0 + 0.800 000 000 000 729 6;
  • 8) 0.800 000 000 000 729 6 × 2 = 1 + 0.600 000 000 001 459 2;
  • 9) 0.600 000 000 001 459 2 × 2 = 1 + 0.200 000 000 002 918 4;
  • 10) 0.200 000 000 002 918 4 × 2 = 0 + 0.400 000 000 005 836 8;
  • 11) 0.400 000 000 005 836 8 × 2 = 0 + 0.800 000 000 011 673 6;
  • 12) 0.800 000 000 011 673 6 × 2 = 1 + 0.600 000 000 023 347 2;
  • 13) 0.600 000 000 023 347 2 × 2 = 1 + 0.200 000 000 046 694 4;
  • 14) 0.200 000 000 046 694 4 × 2 = 0 + 0.400 000 000 093 388 8;
  • 15) 0.400 000 000 093 388 8 × 2 = 0 + 0.800 000 000 186 777 6;
  • 16) 0.800 000 000 186 777 6 × 2 = 1 + 0.600 000 000 373 555 2;
  • 17) 0.600 000 000 373 555 2 × 2 = 1 + 0.200 000 000 747 110 4;
  • 18) 0.200 000 000 747 110 4 × 2 = 0 + 0.400 000 001 494 220 8;
  • 19) 0.400 000 001 494 220 8 × 2 = 0 + 0.800 000 002 988 441 6;
  • 20) 0.800 000 002 988 441 6 × 2 = 1 + 0.600 000 005 976 883 2;
  • 21) 0.600 000 005 976 883 2 × 2 = 1 + 0.200 000 011 953 766 4;
  • 22) 0.200 000 011 953 766 4 × 2 = 0 + 0.400 000 023 907 532 8;
  • 23) 0.400 000 023 907 532 8 × 2 = 0 + 0.800 000 047 815 065 6;
  • 24) 0.800 000 047 815 065 6 × 2 = 1 + 0.600 000 095 630 131 2;
  • 25) 0.600 000 095 630 131 2 × 2 = 1 + 0.200 000 191 260 262 4;
  • 26) 0.200 000 191 260 262 4 × 2 = 0 + 0.400 000 382 520 524 8;
  • 27) 0.400 000 382 520 524 8 × 2 = 0 + 0.800 000 765 041 049 6;
  • 28) 0.800 000 765 041 049 6 × 2 = 1 + 0.600 001 530 082 099 2;
  • 29) 0.600 001 530 082 099 2 × 2 = 1 + 0.200 003 060 164 198 4;
  • 30) 0.200 003 060 164 198 4 × 2 = 0 + 0.400 006 120 328 396 8;
  • 31) 0.400 006 120 328 396 8 × 2 = 0 + 0.800 012 240 656 793 6;
  • 32) 0.800 012 240 656 793 6 × 2 = 1 + 0.600 024 481 313 587 2;
  • 33) 0.600 024 481 313 587 2 × 2 = 1 + 0.200 048 962 627 174 4;
  • 34) 0.200 048 962 627 174 4 × 2 = 0 + 0.400 097 925 254 348 8;
  • 35) 0.400 097 925 254 348 8 × 2 = 0 + 0.800 195 850 508 697 6;
  • 36) 0.800 195 850 508 697 6 × 2 = 1 + 0.600 391 701 017 395 2;
  • 37) 0.600 391 701 017 395 2 × 2 = 1 + 0.200 783 402 034 790 4;
  • 38) 0.200 783 402 034 790 4 × 2 = 0 + 0.401 566 804 069 580 8;
  • 39) 0.401 566 804 069 580 8 × 2 = 0 + 0.803 133 608 139 161 6;
  • 40) 0.803 133 608 139 161 6 × 2 = 1 + 0.606 267 216 278 323 2;
  • 41) 0.606 267 216 278 323 2 × 2 = 1 + 0.212 534 432 556 646 4;
  • 42) 0.212 534 432 556 646 4 × 2 = 0 + 0.425 068 865 113 292 8;
  • 43) 0.425 068 865 113 292 8 × 2 = 0 + 0.850 137 730 226 585 6;
  • 44) 0.850 137 730 226 585 6 × 2 = 1 + 0.700 275 460 453 171 2;
  • 45) 0.700 275 460 453 171 2 × 2 = 1 + 0.400 550 920 906 342 4;
  • 46) 0.400 550 920 906 342 4 × 2 = 0 + 0.801 101 841 812 684 8;
  • 47) 0.801 101 841 812 684 8 × 2 = 1 + 0.602 203 683 625 369 6;
  • 48) 0.602 203 683 625 369 6 × 2 = 1 + 0.204 407 367 250 739 2;
  • 49) 0.204 407 367 250 739 2 × 2 = 0 + 0.408 814 734 501 478 4;
  • 50) 0.408 814 734 501 478 4 × 2 = 0 + 0.817 629 469 002 956 8;
  • 51) 0.817 629 469 002 956 8 × 2 = 1 + 0.635 258 938 005 913 6;
  • 52) 0.635 258 938 005 913 6 × 2 = 1 + 0.270 517 876 011 827 2;
  • 53) 0.270 517 876 011 827 2 × 2 = 0 + 0.541 035 752 023 654 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.100 000 000 000 005 7(10) =


0.0001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1011 0011 0(2)

6. Positive number before normalization:

89.100 000 000 000 005 7(10) =


101 1001.0001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1011 0011 0(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the left, so that only one non zero digit remains to the left of it:


89.100 000 000 000 005 7(10) =


101 1001.0001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1011 0011 0(2) =


101 1001.0001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1011 0011 0(2) × 20 =


1.0110 0100 0110 0110 0110 0110 0110 0110 0110 0110 0110 0110 0110 1100 110(2) × 26


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): 6


Mantissa (not normalized):
1.0110 0100 0110 0110 0110 0110 0110 0110 0110 0110 0110 0110 0110 1100 110


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


6 + 2(11-1) - 1 =


(6 + 1 023)(10) =


1 029(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 029 ÷ 2 = 514 + 1;
  • 514 ÷ 2 = 257 + 0;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1029(10) =


100 0000 0101(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0110 0100 0110 0110 0110 0110 0110 0110 0110 0110 0110 0110 0110 110 0110 =


0110 0100 0110 0110 0110 0110 0110 0110 0110 0110 0110 0110 0110


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
100 0000 0101


Mantissa (52 bits) =
0110 0100 0110 0110 0110 0110 0110 0110 0110 0110 0110 0110 0110


Decimal number -89.100 000 000 000 005 7 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 100 0000 0101 - 0110 0100 0110 0110 0110 0110 0110 0110 0110 0110 0110 0110 0110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100