-80.298 375 123 481 46 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -80.298 375 123 481 46(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-80.298 375 123 481 46(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-80.298 375 123 481 46| = 80.298 375 123 481 46


2. First, convert to binary (in base 2) the integer part: 80.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 80 ÷ 2 = 40 + 0;
  • 40 ÷ 2 = 20 + 0;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

80(10) =


101 0000(2)


4. Convert to binary (base 2) the fractional part: 0.298 375 123 481 46.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.298 375 123 481 46 × 2 = 0 + 0.596 750 246 962 92;
  • 2) 0.596 750 246 962 92 × 2 = 1 + 0.193 500 493 925 84;
  • 3) 0.193 500 493 925 84 × 2 = 0 + 0.387 000 987 851 68;
  • 4) 0.387 000 987 851 68 × 2 = 0 + 0.774 001 975 703 36;
  • 5) 0.774 001 975 703 36 × 2 = 1 + 0.548 003 951 406 72;
  • 6) 0.548 003 951 406 72 × 2 = 1 + 0.096 007 902 813 44;
  • 7) 0.096 007 902 813 44 × 2 = 0 + 0.192 015 805 626 88;
  • 8) 0.192 015 805 626 88 × 2 = 0 + 0.384 031 611 253 76;
  • 9) 0.384 031 611 253 76 × 2 = 0 + 0.768 063 222 507 52;
  • 10) 0.768 063 222 507 52 × 2 = 1 + 0.536 126 445 015 04;
  • 11) 0.536 126 445 015 04 × 2 = 1 + 0.072 252 890 030 08;
  • 12) 0.072 252 890 030 08 × 2 = 0 + 0.144 505 780 060 16;
  • 13) 0.144 505 780 060 16 × 2 = 0 + 0.289 011 560 120 32;
  • 14) 0.289 011 560 120 32 × 2 = 0 + 0.578 023 120 240 64;
  • 15) 0.578 023 120 240 64 × 2 = 1 + 0.156 046 240 481 28;
  • 16) 0.156 046 240 481 28 × 2 = 0 + 0.312 092 480 962 56;
  • 17) 0.312 092 480 962 56 × 2 = 0 + 0.624 184 961 925 12;
  • 18) 0.624 184 961 925 12 × 2 = 1 + 0.248 369 923 850 24;
  • 19) 0.248 369 923 850 24 × 2 = 0 + 0.496 739 847 700 48;
  • 20) 0.496 739 847 700 48 × 2 = 0 + 0.993 479 695 400 96;
  • 21) 0.993 479 695 400 96 × 2 = 1 + 0.986 959 390 801 92;
  • 22) 0.986 959 390 801 92 × 2 = 1 + 0.973 918 781 603 84;
  • 23) 0.973 918 781 603 84 × 2 = 1 + 0.947 837 563 207 68;
  • 24) 0.947 837 563 207 68 × 2 = 1 + 0.895 675 126 415 36;
  • 25) 0.895 675 126 415 36 × 2 = 1 + 0.791 350 252 830 72;
  • 26) 0.791 350 252 830 72 × 2 = 1 + 0.582 700 505 661 44;
  • 27) 0.582 700 505 661 44 × 2 = 1 + 0.165 401 011 322 88;
  • 28) 0.165 401 011 322 88 × 2 = 0 + 0.330 802 022 645 76;
  • 29) 0.330 802 022 645 76 × 2 = 0 + 0.661 604 045 291 52;
  • 30) 0.661 604 045 291 52 × 2 = 1 + 0.323 208 090 583 04;
  • 31) 0.323 208 090 583 04 × 2 = 0 + 0.646 416 181 166 08;
  • 32) 0.646 416 181 166 08 × 2 = 1 + 0.292 832 362 332 16;
  • 33) 0.292 832 362 332 16 × 2 = 0 + 0.585 664 724 664 32;
  • 34) 0.585 664 724 664 32 × 2 = 1 + 0.171 329 449 328 64;
  • 35) 0.171 329 449 328 64 × 2 = 0 + 0.342 658 898 657 28;
  • 36) 0.342 658 898 657 28 × 2 = 0 + 0.685 317 797 314 56;
  • 37) 0.685 317 797 314 56 × 2 = 1 + 0.370 635 594 629 12;
  • 38) 0.370 635 594 629 12 × 2 = 0 + 0.741 271 189 258 24;
  • 39) 0.741 271 189 258 24 × 2 = 1 + 0.482 542 378 516 48;
  • 40) 0.482 542 378 516 48 × 2 = 0 + 0.965 084 757 032 96;
  • 41) 0.965 084 757 032 96 × 2 = 1 + 0.930 169 514 065 92;
  • 42) 0.930 169 514 065 92 × 2 = 1 + 0.860 339 028 131 84;
  • 43) 0.860 339 028 131 84 × 2 = 1 + 0.720 678 056 263 68;
  • 44) 0.720 678 056 263 68 × 2 = 1 + 0.441 356 112 527 36;
  • 45) 0.441 356 112 527 36 × 2 = 0 + 0.882 712 225 054 72;
  • 46) 0.882 712 225 054 72 × 2 = 1 + 0.765 424 450 109 44;
  • 47) 0.765 424 450 109 44 × 2 = 1 + 0.530 848 900 218 88;
  • 48) 0.530 848 900 218 88 × 2 = 1 + 0.061 697 800 437 76;
  • 49) 0.061 697 800 437 76 × 2 = 0 + 0.123 395 600 875 52;
  • 50) 0.123 395 600 875 52 × 2 = 0 + 0.246 791 201 751 04;
  • 51) 0.246 791 201 751 04 × 2 = 0 + 0.493 582 403 502 08;
  • 52) 0.493 582 403 502 08 × 2 = 0 + 0.987 164 807 004 16;
  • 53) 0.987 164 807 004 16 × 2 = 1 + 0.974 329 614 008 32;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.298 375 123 481 46(10) =


0.0100 1100 0110 0010 0100 1111 1110 0101 0100 1010 1111 0111 0000 1(2)

6. Positive number before normalization:

80.298 375 123 481 46(10) =


101 0000.0100 1100 0110 0010 0100 1111 1110 0101 0100 1010 1111 0111 0000 1(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the left, so that only one non zero digit remains to the left of it:


80.298 375 123 481 46(10) =


101 0000.0100 1100 0110 0010 0100 1111 1110 0101 0100 1010 1111 0111 0000 1(2) =


101 0000.0100 1100 0110 0010 0100 1111 1110 0101 0100 1010 1111 0111 0000 1(2) × 20 =


1.0100 0001 0011 0001 1000 1001 0011 1111 1001 0101 0010 1011 1101 1100 001(2) × 26


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): 6


Mantissa (not normalized):
1.0100 0001 0011 0001 1000 1001 0011 1111 1001 0101 0010 1011 1101 1100 001


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


6 + 2(11-1) - 1 =


(6 + 1 023)(10) =


1 029(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 029 ÷ 2 = 514 + 1;
  • 514 ÷ 2 = 257 + 0;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1029(10) =


100 0000 0101(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0001 0011 0001 1000 1001 0011 1111 1001 0101 0010 1011 1101 110 0001 =


0100 0001 0011 0001 1000 1001 0011 1111 1001 0101 0010 1011 1101


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
100 0000 0101


Mantissa (52 bits) =
0100 0001 0011 0001 1000 1001 0011 1111 1001 0101 0010 1011 1101


Decimal number -80.298 375 123 481 46 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 100 0000 0101 - 0100 0001 0011 0001 1000 1001 0011 1111 1001 0101 0010 1011 1101

How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100