-7 684 155 235 843 683 680 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -7 684 155 235 843 683 680(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-7 684 155 235 843 683 680(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-7 684 155 235 843 683 680| = 7 684 155 235 843 683 680


2. Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 7 684 155 235 843 683 680 ÷ 2 = 3 842 077 617 921 841 840 + 0;
  • 3 842 077 617 921 841 840 ÷ 2 = 1 921 038 808 960 920 920 + 0;
  • 1 921 038 808 960 920 920 ÷ 2 = 960 519 404 480 460 460 + 0;
  • 960 519 404 480 460 460 ÷ 2 = 480 259 702 240 230 230 + 0;
  • 480 259 702 240 230 230 ÷ 2 = 240 129 851 120 115 115 + 0;
  • 240 129 851 120 115 115 ÷ 2 = 120 064 925 560 057 557 + 1;
  • 120 064 925 560 057 557 ÷ 2 = 60 032 462 780 028 778 + 1;
  • 60 032 462 780 028 778 ÷ 2 = 30 016 231 390 014 389 + 0;
  • 30 016 231 390 014 389 ÷ 2 = 15 008 115 695 007 194 + 1;
  • 15 008 115 695 007 194 ÷ 2 = 7 504 057 847 503 597 + 0;
  • 7 504 057 847 503 597 ÷ 2 = 3 752 028 923 751 798 + 1;
  • 3 752 028 923 751 798 ÷ 2 = 1 876 014 461 875 899 + 0;
  • 1 876 014 461 875 899 ÷ 2 = 938 007 230 937 949 + 1;
  • 938 007 230 937 949 ÷ 2 = 469 003 615 468 974 + 1;
  • 469 003 615 468 974 ÷ 2 = 234 501 807 734 487 + 0;
  • 234 501 807 734 487 ÷ 2 = 117 250 903 867 243 + 1;
  • 117 250 903 867 243 ÷ 2 = 58 625 451 933 621 + 1;
  • 58 625 451 933 621 ÷ 2 = 29 312 725 966 810 + 1;
  • 29 312 725 966 810 ÷ 2 = 14 656 362 983 405 + 0;
  • 14 656 362 983 405 ÷ 2 = 7 328 181 491 702 + 1;
  • 7 328 181 491 702 ÷ 2 = 3 664 090 745 851 + 0;
  • 3 664 090 745 851 ÷ 2 = 1 832 045 372 925 + 1;
  • 1 832 045 372 925 ÷ 2 = 916 022 686 462 + 1;
  • 916 022 686 462 ÷ 2 = 458 011 343 231 + 0;
  • 458 011 343 231 ÷ 2 = 229 005 671 615 + 1;
  • 229 005 671 615 ÷ 2 = 114 502 835 807 + 1;
  • 114 502 835 807 ÷ 2 = 57 251 417 903 + 1;
  • 57 251 417 903 ÷ 2 = 28 625 708 951 + 1;
  • 28 625 708 951 ÷ 2 = 14 312 854 475 + 1;
  • 14 312 854 475 ÷ 2 = 7 156 427 237 + 1;
  • 7 156 427 237 ÷ 2 = 3 578 213 618 + 1;
  • 3 578 213 618 ÷ 2 = 1 789 106 809 + 0;
  • 1 789 106 809 ÷ 2 = 894 553 404 + 1;
  • 894 553 404 ÷ 2 = 447 276 702 + 0;
  • 447 276 702 ÷ 2 = 223 638 351 + 0;
  • 223 638 351 ÷ 2 = 111 819 175 + 1;
  • 111 819 175 ÷ 2 = 55 909 587 + 1;
  • 55 909 587 ÷ 2 = 27 954 793 + 1;
  • 27 954 793 ÷ 2 = 13 977 396 + 1;
  • 13 977 396 ÷ 2 = 6 988 698 + 0;
  • 6 988 698 ÷ 2 = 3 494 349 + 0;
  • 3 494 349 ÷ 2 = 1 747 174 + 1;
  • 1 747 174 ÷ 2 = 873 587 + 0;
  • 873 587 ÷ 2 = 436 793 + 1;
  • 436 793 ÷ 2 = 218 396 + 1;
  • 218 396 ÷ 2 = 109 198 + 0;
  • 109 198 ÷ 2 = 54 599 + 0;
  • 54 599 ÷ 2 = 27 299 + 1;
  • 27 299 ÷ 2 = 13 649 + 1;
  • 13 649 ÷ 2 = 6 824 + 1;
  • 6 824 ÷ 2 = 3 412 + 0;
  • 3 412 ÷ 2 = 1 706 + 0;
  • 1 706 ÷ 2 = 853 + 0;
  • 853 ÷ 2 = 426 + 1;
  • 426 ÷ 2 = 213 + 0;
  • 213 ÷ 2 = 106 + 1;
  • 106 ÷ 2 = 53 + 0;
  • 53 ÷ 2 = 26 + 1;
  • 26 ÷ 2 = 13 + 0;
  • 13 ÷ 2 = 6 + 1;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

3. Construct the base 2 representation of the positive number.

Take all the remainders starting from the bottom of the list constructed above.

7 684 155 235 843 683 680(10) =


110 1010 1010 0011 1001 1010 0111 1001 0111 1111 0110 1011 1011 0101 0110 0000(2)


4. Normalize the binary representation of the number.

Shift the decimal mark 62 positions to the left, so that only one non zero digit remains to the left of it:


7 684 155 235 843 683 680(10) =


110 1010 1010 0011 1001 1010 0111 1001 0111 1111 0110 1011 1011 0101 0110 0000(2) =


110 1010 1010 0011 1001 1010 0111 1001 0111 1111 0110 1011 1011 0101 0110 0000(2) × 20 =


1.1010 1010 1000 1110 0110 1001 1110 0101 1111 1101 1010 1110 1101 0101 1000 00(2) × 262


5. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): 62


Mantissa (not normalized):
1.1010 1010 1000 1110 0110 1001 1110 0101 1111 1101 1010 1110 1101 0101 1000 00


6. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


62 + 2(11-1) - 1 =


(62 + 1 023)(10) =


1 085(10)


7. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 085 ÷ 2 = 542 + 1;
  • 542 ÷ 2 = 271 + 0;
  • 271 ÷ 2 = 135 + 1;
  • 135 ÷ 2 = 67 + 1;
  • 67 ÷ 2 = 33 + 1;
  • 33 ÷ 2 = 16 + 1;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

8. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1085(10) =


100 0011 1101(2)


9. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1010 1010 1000 1110 0110 1001 1110 0101 1111 1101 1010 1110 1101 01 0110 0000 =


1010 1010 1000 1110 0110 1001 1110 0101 1111 1101 1010 1110 1101


10. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
100 0011 1101


Mantissa (52 bits) =
1010 1010 1000 1110 0110 1001 1110 0101 1111 1101 1010 1110 1101


Decimal number -7 684 155 235 843 683 680 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 100 0011 1101 - 1010 1010 1000 1110 0110 1001 1110 0101 1111 1101 1010 1110 1101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100