-69.815 000 000 78 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -69.815 000 000 78(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-69.815 000 000 78(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-69.815 000 000 78| = 69.815 000 000 78


2. First, convert to binary (in base 2) the integer part: 69.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 69 ÷ 2 = 34 + 1;
  • 34 ÷ 2 = 17 + 0;
  • 17 ÷ 2 = 8 + 1;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

69(10) =


100 0101(2)


4. Convert to binary (base 2) the fractional part: 0.815 000 000 78.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.815 000 000 78 × 2 = 1 + 0.630 000 001 56;
  • 2) 0.630 000 001 56 × 2 = 1 + 0.260 000 003 12;
  • 3) 0.260 000 003 12 × 2 = 0 + 0.520 000 006 24;
  • 4) 0.520 000 006 24 × 2 = 1 + 0.040 000 012 48;
  • 5) 0.040 000 012 48 × 2 = 0 + 0.080 000 024 96;
  • 6) 0.080 000 024 96 × 2 = 0 + 0.160 000 049 92;
  • 7) 0.160 000 049 92 × 2 = 0 + 0.320 000 099 84;
  • 8) 0.320 000 099 84 × 2 = 0 + 0.640 000 199 68;
  • 9) 0.640 000 199 68 × 2 = 1 + 0.280 000 399 36;
  • 10) 0.280 000 399 36 × 2 = 0 + 0.560 000 798 72;
  • 11) 0.560 000 798 72 × 2 = 1 + 0.120 001 597 44;
  • 12) 0.120 001 597 44 × 2 = 0 + 0.240 003 194 88;
  • 13) 0.240 003 194 88 × 2 = 0 + 0.480 006 389 76;
  • 14) 0.480 006 389 76 × 2 = 0 + 0.960 012 779 52;
  • 15) 0.960 012 779 52 × 2 = 1 + 0.920 025 559 04;
  • 16) 0.920 025 559 04 × 2 = 1 + 0.840 051 118 08;
  • 17) 0.840 051 118 08 × 2 = 1 + 0.680 102 236 16;
  • 18) 0.680 102 236 16 × 2 = 1 + 0.360 204 472 32;
  • 19) 0.360 204 472 32 × 2 = 0 + 0.720 408 944 64;
  • 20) 0.720 408 944 64 × 2 = 1 + 0.440 817 889 28;
  • 21) 0.440 817 889 28 × 2 = 0 + 0.881 635 778 56;
  • 22) 0.881 635 778 56 × 2 = 1 + 0.763 271 557 12;
  • 23) 0.763 271 557 12 × 2 = 1 + 0.526 543 114 24;
  • 24) 0.526 543 114 24 × 2 = 1 + 0.053 086 228 48;
  • 25) 0.053 086 228 48 × 2 = 0 + 0.106 172 456 96;
  • 26) 0.106 172 456 96 × 2 = 0 + 0.212 344 913 92;
  • 27) 0.212 344 913 92 × 2 = 0 + 0.424 689 827 84;
  • 28) 0.424 689 827 84 × 2 = 0 + 0.849 379 655 68;
  • 29) 0.849 379 655 68 × 2 = 1 + 0.698 759 311 36;
  • 30) 0.698 759 311 36 × 2 = 1 + 0.397 518 622 72;
  • 31) 0.397 518 622 72 × 2 = 0 + 0.795 037 245 44;
  • 32) 0.795 037 245 44 × 2 = 1 + 0.590 074 490 88;
  • 33) 0.590 074 490 88 × 2 = 1 + 0.180 148 981 76;
  • 34) 0.180 148 981 76 × 2 = 0 + 0.360 297 963 52;
  • 35) 0.360 297 963 52 × 2 = 0 + 0.720 595 927 04;
  • 36) 0.720 595 927 04 × 2 = 1 + 0.441 191 854 08;
  • 37) 0.441 191 854 08 × 2 = 0 + 0.882 383 708 16;
  • 38) 0.882 383 708 16 × 2 = 1 + 0.764 767 416 32;
  • 39) 0.764 767 416 32 × 2 = 1 + 0.529 534 832 64;
  • 40) 0.529 534 832 64 × 2 = 1 + 0.059 069 665 28;
  • 41) 0.059 069 665 28 × 2 = 0 + 0.118 139 330 56;
  • 42) 0.118 139 330 56 × 2 = 0 + 0.236 278 661 12;
  • 43) 0.236 278 661 12 × 2 = 0 + 0.472 557 322 24;
  • 44) 0.472 557 322 24 × 2 = 0 + 0.945 114 644 48;
  • 45) 0.945 114 644 48 × 2 = 1 + 0.890 229 288 96;
  • 46) 0.890 229 288 96 × 2 = 1 + 0.780 458 577 92;
  • 47) 0.780 458 577 92 × 2 = 1 + 0.560 917 155 84;
  • 48) 0.560 917 155 84 × 2 = 1 + 0.121 834 311 68;
  • 49) 0.121 834 311 68 × 2 = 0 + 0.243 668 623 36;
  • 50) 0.243 668 623 36 × 2 = 0 + 0.487 337 246 72;
  • 51) 0.487 337 246 72 × 2 = 0 + 0.974 674 493 44;
  • 52) 0.974 674 493 44 × 2 = 1 + 0.949 348 986 88;
  • 53) 0.949 348 986 88 × 2 = 1 + 0.898 697 973 76;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.815 000 000 78(10) =


0.1101 0000 1010 0011 1101 0111 0000 1101 1001 0111 0000 1111 0001 1(2)

6. Positive number before normalization:

69.815 000 000 78(10) =


100 0101.1101 0000 1010 0011 1101 0111 0000 1101 1001 0111 0000 1111 0001 1(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the left, so that only one non zero digit remains to the left of it:


69.815 000 000 78(10) =


100 0101.1101 0000 1010 0011 1101 0111 0000 1101 1001 0111 0000 1111 0001 1(2) =


100 0101.1101 0000 1010 0011 1101 0111 0000 1101 1001 0111 0000 1111 0001 1(2) × 20 =


1.0001 0111 0100 0010 1000 1111 0101 1100 0011 0110 0101 1100 0011 1100 011(2) × 26


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): 6


Mantissa (not normalized):
1.0001 0111 0100 0010 1000 1111 0101 1100 0011 0110 0101 1100 0011 1100 011


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


6 + 2(11-1) - 1 =


(6 + 1 023)(10) =


1 029(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 029 ÷ 2 = 514 + 1;
  • 514 ÷ 2 = 257 + 0;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1029(10) =


100 0000 0101(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0001 0111 0100 0010 1000 1111 0101 1100 0011 0110 0101 1100 0011 110 0011 =


0001 0111 0100 0010 1000 1111 0101 1100 0011 0110 0101 1100 0011


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
100 0000 0101


Mantissa (52 bits) =
0001 0111 0100 0010 1000 1111 0101 1100 0011 0110 0101 1100 0011


Decimal number -69.815 000 000 78 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 100 0000 0101 - 0001 0111 0100 0010 1000 1111 0101 1100 0011 0110 0101 1100 0011

How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100