-5 104.859 600 27 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -5 104.859 600 27(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-5 104.859 600 27(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-5 104.859 600 27| = 5 104.859 600 27


2. First, convert to binary (in base 2) the integer part: 5 104.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 5 104 ÷ 2 = 2 552 + 0;
  • 2 552 ÷ 2 = 1 276 + 0;
  • 1 276 ÷ 2 = 638 + 0;
  • 638 ÷ 2 = 319 + 0;
  • 319 ÷ 2 = 159 + 1;
  • 159 ÷ 2 = 79 + 1;
  • 79 ÷ 2 = 39 + 1;
  • 39 ÷ 2 = 19 + 1;
  • 19 ÷ 2 = 9 + 1;
  • 9 ÷ 2 = 4 + 1;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

5 104(10) =


1 0011 1111 0000(2)


4. Convert to binary (base 2) the fractional part: 0.859 600 27.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.859 600 27 × 2 = 1 + 0.719 200 54;
  • 2) 0.719 200 54 × 2 = 1 + 0.438 401 08;
  • 3) 0.438 401 08 × 2 = 0 + 0.876 802 16;
  • 4) 0.876 802 16 × 2 = 1 + 0.753 604 32;
  • 5) 0.753 604 32 × 2 = 1 + 0.507 208 64;
  • 6) 0.507 208 64 × 2 = 1 + 0.014 417 28;
  • 7) 0.014 417 28 × 2 = 0 + 0.028 834 56;
  • 8) 0.028 834 56 × 2 = 0 + 0.057 669 12;
  • 9) 0.057 669 12 × 2 = 0 + 0.115 338 24;
  • 10) 0.115 338 24 × 2 = 0 + 0.230 676 48;
  • 11) 0.230 676 48 × 2 = 0 + 0.461 352 96;
  • 12) 0.461 352 96 × 2 = 0 + 0.922 705 92;
  • 13) 0.922 705 92 × 2 = 1 + 0.845 411 84;
  • 14) 0.845 411 84 × 2 = 1 + 0.690 823 68;
  • 15) 0.690 823 68 × 2 = 1 + 0.381 647 36;
  • 16) 0.381 647 36 × 2 = 0 + 0.763 294 72;
  • 17) 0.763 294 72 × 2 = 1 + 0.526 589 44;
  • 18) 0.526 589 44 × 2 = 1 + 0.053 178 88;
  • 19) 0.053 178 88 × 2 = 0 + 0.106 357 76;
  • 20) 0.106 357 76 × 2 = 0 + 0.212 715 52;
  • 21) 0.212 715 52 × 2 = 0 + 0.425 431 04;
  • 22) 0.425 431 04 × 2 = 0 + 0.850 862 08;
  • 23) 0.850 862 08 × 2 = 1 + 0.701 724 16;
  • 24) 0.701 724 16 × 2 = 1 + 0.403 448 32;
  • 25) 0.403 448 32 × 2 = 0 + 0.806 896 64;
  • 26) 0.806 896 64 × 2 = 1 + 0.613 793 28;
  • 27) 0.613 793 28 × 2 = 1 + 0.227 586 56;
  • 28) 0.227 586 56 × 2 = 0 + 0.455 173 12;
  • 29) 0.455 173 12 × 2 = 0 + 0.910 346 24;
  • 30) 0.910 346 24 × 2 = 1 + 0.820 692 48;
  • 31) 0.820 692 48 × 2 = 1 + 0.641 384 96;
  • 32) 0.641 384 96 × 2 = 1 + 0.282 769 92;
  • 33) 0.282 769 92 × 2 = 0 + 0.565 539 84;
  • 34) 0.565 539 84 × 2 = 1 + 0.131 079 68;
  • 35) 0.131 079 68 × 2 = 0 + 0.262 159 36;
  • 36) 0.262 159 36 × 2 = 0 + 0.524 318 72;
  • 37) 0.524 318 72 × 2 = 1 + 0.048 637 44;
  • 38) 0.048 637 44 × 2 = 0 + 0.097 274 88;
  • 39) 0.097 274 88 × 2 = 0 + 0.194 549 76;
  • 40) 0.194 549 76 × 2 = 0 + 0.389 099 52;
  • 41) 0.389 099 52 × 2 = 0 + 0.778 199 04;
  • 42) 0.778 199 04 × 2 = 1 + 0.556 398 08;
  • 43) 0.556 398 08 × 2 = 1 + 0.112 796 16;
  • 44) 0.112 796 16 × 2 = 0 + 0.225 592 32;
  • 45) 0.225 592 32 × 2 = 0 + 0.451 184 64;
  • 46) 0.451 184 64 × 2 = 0 + 0.902 369 28;
  • 47) 0.902 369 28 × 2 = 1 + 0.804 738 56;
  • 48) 0.804 738 56 × 2 = 1 + 0.609 477 12;
  • 49) 0.609 477 12 × 2 = 1 + 0.218 954 24;
  • 50) 0.218 954 24 × 2 = 0 + 0.437 908 48;
  • 51) 0.437 908 48 × 2 = 0 + 0.875 816 96;
  • 52) 0.875 816 96 × 2 = 1 + 0.751 633 92;
  • 53) 0.751 633 92 × 2 = 1 + 0.503 267 84;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.859 600 27(10) =


0.1101 1100 0000 1110 1100 0011 0110 0111 0100 1000 0110 0011 1001 1(2)

6. Positive number before normalization:

5 104.859 600 27(10) =


1 0011 1111 0000.1101 1100 0000 1110 1100 0011 0110 0111 0100 1000 0110 0011 1001 1(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the left, so that only one non zero digit remains to the left of it:


5 104.859 600 27(10) =


1 0011 1111 0000.1101 1100 0000 1110 1100 0011 0110 0111 0100 1000 0110 0011 1001 1(2) =


1 0011 1111 0000.1101 1100 0000 1110 1100 0011 0110 0111 0100 1000 0110 0011 1001 1(2) × 20 =


1.0011 1111 0000 1101 1100 0000 1110 1100 0011 0110 0111 0100 1000 0110 0011 1001 1(2) × 212


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): 12


Mantissa (not normalized):
1.0011 1111 0000 1101 1100 0000 1110 1100 0011 0110 0111 0100 1000 0110 0011 1001 1


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


12 + 2(11-1) - 1 =


(12 + 1 023)(10) =


1 035(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 035 ÷ 2 = 517 + 1;
  • 517 ÷ 2 = 258 + 1;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1035(10) =


100 0000 1011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0011 1111 0000 1101 1100 0000 1110 1100 0011 0110 0111 0100 1000 0 1100 0111 0011 =


0011 1111 0000 1101 1100 0000 1110 1100 0011 0110 0111 0100 1000


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
100 0000 1011


Mantissa (52 bits) =
0011 1111 0000 1101 1100 0000 1110 1100 0011 0110 0111 0100 1000


Decimal number -5 104.859 600 27 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 100 0000 1011 - 0011 1111 0000 1101 1100 0000 1110 1100 0011 0110 0111 0100 1000

How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100