-4 856.548 657 42 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -4 856.548 657 42(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-4 856.548 657 42(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-4 856.548 657 42| = 4 856.548 657 42


2. First, convert to binary (in base 2) the integer part: 4 856.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 4 856 ÷ 2 = 2 428 + 0;
  • 2 428 ÷ 2 = 1 214 + 0;
  • 1 214 ÷ 2 = 607 + 0;
  • 607 ÷ 2 = 303 + 1;
  • 303 ÷ 2 = 151 + 1;
  • 151 ÷ 2 = 75 + 1;
  • 75 ÷ 2 = 37 + 1;
  • 37 ÷ 2 = 18 + 1;
  • 18 ÷ 2 = 9 + 0;
  • 9 ÷ 2 = 4 + 1;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

4 856(10) =


1 0010 1111 1000(2)


4. Convert to binary (base 2) the fractional part: 0.548 657 42.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.548 657 42 × 2 = 1 + 0.097 314 84;
  • 2) 0.097 314 84 × 2 = 0 + 0.194 629 68;
  • 3) 0.194 629 68 × 2 = 0 + 0.389 259 36;
  • 4) 0.389 259 36 × 2 = 0 + 0.778 518 72;
  • 5) 0.778 518 72 × 2 = 1 + 0.557 037 44;
  • 6) 0.557 037 44 × 2 = 1 + 0.114 074 88;
  • 7) 0.114 074 88 × 2 = 0 + 0.228 149 76;
  • 8) 0.228 149 76 × 2 = 0 + 0.456 299 52;
  • 9) 0.456 299 52 × 2 = 0 + 0.912 599 04;
  • 10) 0.912 599 04 × 2 = 1 + 0.825 198 08;
  • 11) 0.825 198 08 × 2 = 1 + 0.650 396 16;
  • 12) 0.650 396 16 × 2 = 1 + 0.300 792 32;
  • 13) 0.300 792 32 × 2 = 0 + 0.601 584 64;
  • 14) 0.601 584 64 × 2 = 1 + 0.203 169 28;
  • 15) 0.203 169 28 × 2 = 0 + 0.406 338 56;
  • 16) 0.406 338 56 × 2 = 0 + 0.812 677 12;
  • 17) 0.812 677 12 × 2 = 1 + 0.625 354 24;
  • 18) 0.625 354 24 × 2 = 1 + 0.250 708 48;
  • 19) 0.250 708 48 × 2 = 0 + 0.501 416 96;
  • 20) 0.501 416 96 × 2 = 1 + 0.002 833 92;
  • 21) 0.002 833 92 × 2 = 0 + 0.005 667 84;
  • 22) 0.005 667 84 × 2 = 0 + 0.011 335 68;
  • 23) 0.011 335 68 × 2 = 0 + 0.022 671 36;
  • 24) 0.022 671 36 × 2 = 0 + 0.045 342 72;
  • 25) 0.045 342 72 × 2 = 0 + 0.090 685 44;
  • 26) 0.090 685 44 × 2 = 0 + 0.181 370 88;
  • 27) 0.181 370 88 × 2 = 0 + 0.362 741 76;
  • 28) 0.362 741 76 × 2 = 0 + 0.725 483 52;
  • 29) 0.725 483 52 × 2 = 1 + 0.450 967 04;
  • 30) 0.450 967 04 × 2 = 0 + 0.901 934 08;
  • 31) 0.901 934 08 × 2 = 1 + 0.803 868 16;
  • 32) 0.803 868 16 × 2 = 1 + 0.607 736 32;
  • 33) 0.607 736 32 × 2 = 1 + 0.215 472 64;
  • 34) 0.215 472 64 × 2 = 0 + 0.430 945 28;
  • 35) 0.430 945 28 × 2 = 0 + 0.861 890 56;
  • 36) 0.861 890 56 × 2 = 1 + 0.723 781 12;
  • 37) 0.723 781 12 × 2 = 1 + 0.447 562 24;
  • 38) 0.447 562 24 × 2 = 0 + 0.895 124 48;
  • 39) 0.895 124 48 × 2 = 1 + 0.790 248 96;
  • 40) 0.790 248 96 × 2 = 1 + 0.580 497 92;
  • 41) 0.580 497 92 × 2 = 1 + 0.160 995 84;
  • 42) 0.160 995 84 × 2 = 0 + 0.321 991 68;
  • 43) 0.321 991 68 × 2 = 0 + 0.643 983 36;
  • 44) 0.643 983 36 × 2 = 1 + 0.287 966 72;
  • 45) 0.287 966 72 × 2 = 0 + 0.575 933 44;
  • 46) 0.575 933 44 × 2 = 1 + 0.151 866 88;
  • 47) 0.151 866 88 × 2 = 0 + 0.303 733 76;
  • 48) 0.303 733 76 × 2 = 0 + 0.607 467 52;
  • 49) 0.607 467 52 × 2 = 1 + 0.214 935 04;
  • 50) 0.214 935 04 × 2 = 0 + 0.429 870 08;
  • 51) 0.429 870 08 × 2 = 0 + 0.859 740 16;
  • 52) 0.859 740 16 × 2 = 1 + 0.719 480 32;
  • 53) 0.719 480 32 × 2 = 1 + 0.438 960 64;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.548 657 42(10) =


0.1000 1100 0111 0100 1101 0000 0000 1011 1001 1011 1001 0100 1001 1(2)

6. Positive number before normalization:

4 856.548 657 42(10) =


1 0010 1111 1000.1000 1100 0111 0100 1101 0000 0000 1011 1001 1011 1001 0100 1001 1(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the left, so that only one non zero digit remains to the left of it:


4 856.548 657 42(10) =


1 0010 1111 1000.1000 1100 0111 0100 1101 0000 0000 1011 1001 1011 1001 0100 1001 1(2) =


1 0010 1111 1000.1000 1100 0111 0100 1101 0000 0000 1011 1001 1011 1001 0100 1001 1(2) × 20 =


1.0010 1111 1000 1000 1100 0111 0100 1101 0000 0000 1011 1001 1011 1001 0100 1001 1(2) × 212


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): 12


Mantissa (not normalized):
1.0010 1111 1000 1000 1100 0111 0100 1101 0000 0000 1011 1001 1011 1001 0100 1001 1


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


12 + 2(11-1) - 1 =


(12 + 1 023)(10) =


1 035(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 035 ÷ 2 = 517 + 1;
  • 517 ÷ 2 = 258 + 1;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1035(10) =


100 0000 1011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0010 1111 1000 1000 1100 0111 0100 1101 0000 0000 1011 1001 1011 1 0010 1001 0011 =


0010 1111 1000 1000 1100 0111 0100 1101 0000 0000 1011 1001 1011


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
100 0000 1011


Mantissa (52 bits) =
0010 1111 1000 1000 1100 0111 0100 1101 0000 0000 1011 1001 1011


Decimal number -4 856.548 657 42 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 100 0000 1011 - 0010 1111 1000 1000 1100 0111 0100 1101 0000 0000 1011 1001 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100