-480.529 599 999 999 44 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -480.529 599 999 999 44(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-480.529 599 999 999 44(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-480.529 599 999 999 44| = 480.529 599 999 999 44


2. First, convert to binary (in base 2) the integer part: 480.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 480 ÷ 2 = 240 + 0;
  • 240 ÷ 2 = 120 + 0;
  • 120 ÷ 2 = 60 + 0;
  • 60 ÷ 2 = 30 + 0;
  • 30 ÷ 2 = 15 + 0;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

480(10) =


1 1110 0000(2)


4. Convert to binary (base 2) the fractional part: 0.529 599 999 999 44.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.529 599 999 999 44 × 2 = 1 + 0.059 199 999 998 88;
  • 2) 0.059 199 999 998 88 × 2 = 0 + 0.118 399 999 997 76;
  • 3) 0.118 399 999 997 76 × 2 = 0 + 0.236 799 999 995 52;
  • 4) 0.236 799 999 995 52 × 2 = 0 + 0.473 599 999 991 04;
  • 5) 0.473 599 999 991 04 × 2 = 0 + 0.947 199 999 982 08;
  • 6) 0.947 199 999 982 08 × 2 = 1 + 0.894 399 999 964 16;
  • 7) 0.894 399 999 964 16 × 2 = 1 + 0.788 799 999 928 32;
  • 8) 0.788 799 999 928 32 × 2 = 1 + 0.577 599 999 856 64;
  • 9) 0.577 599 999 856 64 × 2 = 1 + 0.155 199 999 713 28;
  • 10) 0.155 199 999 713 28 × 2 = 0 + 0.310 399 999 426 56;
  • 11) 0.310 399 999 426 56 × 2 = 0 + 0.620 799 998 853 12;
  • 12) 0.620 799 998 853 12 × 2 = 1 + 0.241 599 997 706 24;
  • 13) 0.241 599 997 706 24 × 2 = 0 + 0.483 199 995 412 48;
  • 14) 0.483 199 995 412 48 × 2 = 0 + 0.966 399 990 824 96;
  • 15) 0.966 399 990 824 96 × 2 = 1 + 0.932 799 981 649 92;
  • 16) 0.932 799 981 649 92 × 2 = 1 + 0.865 599 963 299 84;
  • 17) 0.865 599 963 299 84 × 2 = 1 + 0.731 199 926 599 68;
  • 18) 0.731 199 926 599 68 × 2 = 1 + 0.462 399 853 199 36;
  • 19) 0.462 399 853 199 36 × 2 = 0 + 0.924 799 706 398 72;
  • 20) 0.924 799 706 398 72 × 2 = 1 + 0.849 599 412 797 44;
  • 21) 0.849 599 412 797 44 × 2 = 1 + 0.699 198 825 594 88;
  • 22) 0.699 198 825 594 88 × 2 = 1 + 0.398 397 651 189 76;
  • 23) 0.398 397 651 189 76 × 2 = 0 + 0.796 795 302 379 52;
  • 24) 0.796 795 302 379 52 × 2 = 1 + 0.593 590 604 759 04;
  • 25) 0.593 590 604 759 04 × 2 = 1 + 0.187 181 209 518 08;
  • 26) 0.187 181 209 518 08 × 2 = 0 + 0.374 362 419 036 16;
  • 27) 0.374 362 419 036 16 × 2 = 0 + 0.748 724 838 072 32;
  • 28) 0.748 724 838 072 32 × 2 = 1 + 0.497 449 676 144 64;
  • 29) 0.497 449 676 144 64 × 2 = 0 + 0.994 899 352 289 28;
  • 30) 0.994 899 352 289 28 × 2 = 1 + 0.989 798 704 578 56;
  • 31) 0.989 798 704 578 56 × 2 = 1 + 0.979 597 409 157 12;
  • 32) 0.979 597 409 157 12 × 2 = 1 + 0.959 194 818 314 24;
  • 33) 0.959 194 818 314 24 × 2 = 1 + 0.918 389 636 628 48;
  • 34) 0.918 389 636 628 48 × 2 = 1 + 0.836 779 273 256 96;
  • 35) 0.836 779 273 256 96 × 2 = 1 + 0.673 558 546 513 92;
  • 36) 0.673 558 546 513 92 × 2 = 1 + 0.347 117 093 027 84;
  • 37) 0.347 117 093 027 84 × 2 = 0 + 0.694 234 186 055 68;
  • 38) 0.694 234 186 055 68 × 2 = 1 + 0.388 468 372 111 36;
  • 39) 0.388 468 372 111 36 × 2 = 0 + 0.776 936 744 222 72;
  • 40) 0.776 936 744 222 72 × 2 = 1 + 0.553 873 488 445 44;
  • 41) 0.553 873 488 445 44 × 2 = 1 + 0.107 746 976 890 88;
  • 42) 0.107 746 976 890 88 × 2 = 0 + 0.215 493 953 781 76;
  • 43) 0.215 493 953 781 76 × 2 = 0 + 0.430 987 907 563 52;
  • 44) 0.430 987 907 563 52 × 2 = 0 + 0.861 975 815 127 04;
  • 45) 0.861 975 815 127 04 × 2 = 1 + 0.723 951 630 254 08;
  • 46) 0.723 951 630 254 08 × 2 = 1 + 0.447 903 260 508 16;
  • 47) 0.447 903 260 508 16 × 2 = 0 + 0.895 806 521 016 32;
  • 48) 0.895 806 521 016 32 × 2 = 1 + 0.791 613 042 032 64;
  • 49) 0.791 613 042 032 64 × 2 = 1 + 0.583 226 084 065 28;
  • 50) 0.583 226 084 065 28 × 2 = 1 + 0.166 452 168 130 56;
  • 51) 0.166 452 168 130 56 × 2 = 0 + 0.332 904 336 261 12;
  • 52) 0.332 904 336 261 12 × 2 = 0 + 0.665 808 672 522 24;
  • 53) 0.665 808 672 522 24 × 2 = 1 + 0.331 617 345 044 48;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.529 599 999 999 44(10) =


0.1000 0111 1001 0011 1101 1101 1001 0111 1111 0101 1000 1101 1100 1(2)

6. Positive number before normalization:

480.529 599 999 999 44(10) =


1 1110 0000.1000 0111 1001 0011 1101 1101 1001 0111 1111 0101 1000 1101 1100 1(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 8 positions to the left, so that only one non zero digit remains to the left of it:


480.529 599 999 999 44(10) =


1 1110 0000.1000 0111 1001 0011 1101 1101 1001 0111 1111 0101 1000 1101 1100 1(2) =


1 1110 0000.1000 0111 1001 0011 1101 1101 1001 0111 1111 0101 1000 1101 1100 1(2) × 20 =


1.1110 0000 1000 0111 1001 0011 1101 1101 1001 0111 1111 0101 1000 1101 1100 1(2) × 28


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): 8


Mantissa (not normalized):
1.1110 0000 1000 0111 1001 0011 1101 1101 1001 0111 1111 0101 1000 1101 1100 1


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


8 + 2(11-1) - 1 =


(8 + 1 023)(10) =


1 031(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 031 ÷ 2 = 515 + 1;
  • 515 ÷ 2 = 257 + 1;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1031(10) =


100 0000 0111(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1110 0000 1000 0111 1001 0011 1101 1101 1001 0111 1111 0101 1000 1 1011 1001 =


1110 0000 1000 0111 1001 0011 1101 1101 1001 0111 1111 0101 1000


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
100 0000 0111


Mantissa (52 bits) =
1110 0000 1000 0111 1001 0011 1101 1101 1001 0111 1111 0101 1000


Decimal number -480.529 599 999 999 44 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 100 0000 0111 - 1110 0000 1000 0111 1001 0011 1101 1101 1001 0111 1111 0101 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100