-442.034 455 59 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -442.034 455 59(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-442.034 455 59(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-442.034 455 59| = 442.034 455 59


2. First, convert to binary (in base 2) the integer part: 442.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 442 ÷ 2 = 221 + 0;
  • 221 ÷ 2 = 110 + 1;
  • 110 ÷ 2 = 55 + 0;
  • 55 ÷ 2 = 27 + 1;
  • 27 ÷ 2 = 13 + 1;
  • 13 ÷ 2 = 6 + 1;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

442(10) =


1 1011 1010(2)


4. Convert to binary (base 2) the fractional part: 0.034 455 59.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.034 455 59 × 2 = 0 + 0.068 911 18;
  • 2) 0.068 911 18 × 2 = 0 + 0.137 822 36;
  • 3) 0.137 822 36 × 2 = 0 + 0.275 644 72;
  • 4) 0.275 644 72 × 2 = 0 + 0.551 289 44;
  • 5) 0.551 289 44 × 2 = 1 + 0.102 578 88;
  • 6) 0.102 578 88 × 2 = 0 + 0.205 157 76;
  • 7) 0.205 157 76 × 2 = 0 + 0.410 315 52;
  • 8) 0.410 315 52 × 2 = 0 + 0.820 631 04;
  • 9) 0.820 631 04 × 2 = 1 + 0.641 262 08;
  • 10) 0.641 262 08 × 2 = 1 + 0.282 524 16;
  • 11) 0.282 524 16 × 2 = 0 + 0.565 048 32;
  • 12) 0.565 048 32 × 2 = 1 + 0.130 096 64;
  • 13) 0.130 096 64 × 2 = 0 + 0.260 193 28;
  • 14) 0.260 193 28 × 2 = 0 + 0.520 386 56;
  • 15) 0.520 386 56 × 2 = 1 + 0.040 773 12;
  • 16) 0.040 773 12 × 2 = 0 + 0.081 546 24;
  • 17) 0.081 546 24 × 2 = 0 + 0.163 092 48;
  • 18) 0.163 092 48 × 2 = 0 + 0.326 184 96;
  • 19) 0.326 184 96 × 2 = 0 + 0.652 369 92;
  • 20) 0.652 369 92 × 2 = 1 + 0.304 739 84;
  • 21) 0.304 739 84 × 2 = 0 + 0.609 479 68;
  • 22) 0.609 479 68 × 2 = 1 + 0.218 959 36;
  • 23) 0.218 959 36 × 2 = 0 + 0.437 918 72;
  • 24) 0.437 918 72 × 2 = 0 + 0.875 837 44;
  • 25) 0.875 837 44 × 2 = 1 + 0.751 674 88;
  • 26) 0.751 674 88 × 2 = 1 + 0.503 349 76;
  • 27) 0.503 349 76 × 2 = 1 + 0.006 699 52;
  • 28) 0.006 699 52 × 2 = 0 + 0.013 399 04;
  • 29) 0.013 399 04 × 2 = 0 + 0.026 798 08;
  • 30) 0.026 798 08 × 2 = 0 + 0.053 596 16;
  • 31) 0.053 596 16 × 2 = 0 + 0.107 192 32;
  • 32) 0.107 192 32 × 2 = 0 + 0.214 384 64;
  • 33) 0.214 384 64 × 2 = 0 + 0.428 769 28;
  • 34) 0.428 769 28 × 2 = 0 + 0.857 538 56;
  • 35) 0.857 538 56 × 2 = 1 + 0.715 077 12;
  • 36) 0.715 077 12 × 2 = 1 + 0.430 154 24;
  • 37) 0.430 154 24 × 2 = 0 + 0.860 308 48;
  • 38) 0.860 308 48 × 2 = 1 + 0.720 616 96;
  • 39) 0.720 616 96 × 2 = 1 + 0.441 233 92;
  • 40) 0.441 233 92 × 2 = 0 + 0.882 467 84;
  • 41) 0.882 467 84 × 2 = 1 + 0.764 935 68;
  • 42) 0.764 935 68 × 2 = 1 + 0.529 871 36;
  • 43) 0.529 871 36 × 2 = 1 + 0.059 742 72;
  • 44) 0.059 742 72 × 2 = 0 + 0.119 485 44;
  • 45) 0.119 485 44 × 2 = 0 + 0.238 970 88;
  • 46) 0.238 970 88 × 2 = 0 + 0.477 941 76;
  • 47) 0.477 941 76 × 2 = 0 + 0.955 883 52;
  • 48) 0.955 883 52 × 2 = 1 + 0.911 767 04;
  • 49) 0.911 767 04 × 2 = 1 + 0.823 534 08;
  • 50) 0.823 534 08 × 2 = 1 + 0.647 068 16;
  • 51) 0.647 068 16 × 2 = 1 + 0.294 136 32;
  • 52) 0.294 136 32 × 2 = 0 + 0.588 272 64;
  • 53) 0.588 272 64 × 2 = 1 + 0.176 545 28;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.034 455 59(10) =


0.0000 1000 1101 0010 0001 0100 1110 0000 0011 0110 1110 0001 1110 1(2)

6. Positive number before normalization:

442.034 455 59(10) =


1 1011 1010.0000 1000 1101 0010 0001 0100 1110 0000 0011 0110 1110 0001 1110 1(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 8 positions to the left, so that only one non zero digit remains to the left of it:


442.034 455 59(10) =


1 1011 1010.0000 1000 1101 0010 0001 0100 1110 0000 0011 0110 1110 0001 1110 1(2) =


1 1011 1010.0000 1000 1101 0010 0001 0100 1110 0000 0011 0110 1110 0001 1110 1(2) × 20 =


1.1011 1010 0000 1000 1101 0010 0001 0100 1110 0000 0011 0110 1110 0001 1110 1(2) × 28


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): 8


Mantissa (not normalized):
1.1011 1010 0000 1000 1101 0010 0001 0100 1110 0000 0011 0110 1110 0001 1110 1


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


8 + 2(11-1) - 1 =


(8 + 1 023)(10) =


1 031(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 031 ÷ 2 = 515 + 1;
  • 515 ÷ 2 = 257 + 1;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1031(10) =


100 0000 0111(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1011 1010 0000 1000 1101 0010 0001 0100 1110 0000 0011 0110 1110 0 0011 1101 =


1011 1010 0000 1000 1101 0010 0001 0100 1110 0000 0011 0110 1110


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
100 0000 0111


Mantissa (52 bits) =
1011 1010 0000 1000 1101 0010 0001 0100 1110 0000 0011 0110 1110


Decimal number -442.034 455 59 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 100 0000 0111 - 1011 1010 0000 1000 1101 0010 0001 0100 1110 0000 0011 0110 1110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100