-442.034 454 98 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -442.034 454 98(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-442.034 454 98(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-442.034 454 98| = 442.034 454 98


2. First, convert to binary (in base 2) the integer part: 442.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 442 ÷ 2 = 221 + 0;
  • 221 ÷ 2 = 110 + 1;
  • 110 ÷ 2 = 55 + 0;
  • 55 ÷ 2 = 27 + 1;
  • 27 ÷ 2 = 13 + 1;
  • 13 ÷ 2 = 6 + 1;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

442(10) =


1 1011 1010(2)


4. Convert to binary (base 2) the fractional part: 0.034 454 98.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.034 454 98 × 2 = 0 + 0.068 909 96;
  • 2) 0.068 909 96 × 2 = 0 + 0.137 819 92;
  • 3) 0.137 819 92 × 2 = 0 + 0.275 639 84;
  • 4) 0.275 639 84 × 2 = 0 + 0.551 279 68;
  • 5) 0.551 279 68 × 2 = 1 + 0.102 559 36;
  • 6) 0.102 559 36 × 2 = 0 + 0.205 118 72;
  • 7) 0.205 118 72 × 2 = 0 + 0.410 237 44;
  • 8) 0.410 237 44 × 2 = 0 + 0.820 474 88;
  • 9) 0.820 474 88 × 2 = 1 + 0.640 949 76;
  • 10) 0.640 949 76 × 2 = 1 + 0.281 899 52;
  • 11) 0.281 899 52 × 2 = 0 + 0.563 799 04;
  • 12) 0.563 799 04 × 2 = 1 + 0.127 598 08;
  • 13) 0.127 598 08 × 2 = 0 + 0.255 196 16;
  • 14) 0.255 196 16 × 2 = 0 + 0.510 392 32;
  • 15) 0.510 392 32 × 2 = 1 + 0.020 784 64;
  • 16) 0.020 784 64 × 2 = 0 + 0.041 569 28;
  • 17) 0.041 569 28 × 2 = 0 + 0.083 138 56;
  • 18) 0.083 138 56 × 2 = 0 + 0.166 277 12;
  • 19) 0.166 277 12 × 2 = 0 + 0.332 554 24;
  • 20) 0.332 554 24 × 2 = 0 + 0.665 108 48;
  • 21) 0.665 108 48 × 2 = 1 + 0.330 216 96;
  • 22) 0.330 216 96 × 2 = 0 + 0.660 433 92;
  • 23) 0.660 433 92 × 2 = 1 + 0.320 867 84;
  • 24) 0.320 867 84 × 2 = 0 + 0.641 735 68;
  • 25) 0.641 735 68 × 2 = 1 + 0.283 471 36;
  • 26) 0.283 471 36 × 2 = 0 + 0.566 942 72;
  • 27) 0.566 942 72 × 2 = 1 + 0.133 885 44;
  • 28) 0.133 885 44 × 2 = 0 + 0.267 770 88;
  • 29) 0.267 770 88 × 2 = 0 + 0.535 541 76;
  • 30) 0.535 541 76 × 2 = 1 + 0.071 083 52;
  • 31) 0.071 083 52 × 2 = 0 + 0.142 167 04;
  • 32) 0.142 167 04 × 2 = 0 + 0.284 334 08;
  • 33) 0.284 334 08 × 2 = 0 + 0.568 668 16;
  • 34) 0.568 668 16 × 2 = 1 + 0.137 336 32;
  • 35) 0.137 336 32 × 2 = 0 + 0.274 672 64;
  • 36) 0.274 672 64 × 2 = 0 + 0.549 345 28;
  • 37) 0.549 345 28 × 2 = 1 + 0.098 690 56;
  • 38) 0.098 690 56 × 2 = 0 + 0.197 381 12;
  • 39) 0.197 381 12 × 2 = 0 + 0.394 762 24;
  • 40) 0.394 762 24 × 2 = 0 + 0.789 524 48;
  • 41) 0.789 524 48 × 2 = 1 + 0.579 048 96;
  • 42) 0.579 048 96 × 2 = 1 + 0.158 097 92;
  • 43) 0.158 097 92 × 2 = 0 + 0.316 195 84;
  • 44) 0.316 195 84 × 2 = 0 + 0.632 391 68;
  • 45) 0.632 391 68 × 2 = 1 + 0.264 783 36;
  • 46) 0.264 783 36 × 2 = 0 + 0.529 566 72;
  • 47) 0.529 566 72 × 2 = 1 + 0.059 133 44;
  • 48) 0.059 133 44 × 2 = 0 + 0.118 266 88;
  • 49) 0.118 266 88 × 2 = 0 + 0.236 533 76;
  • 50) 0.236 533 76 × 2 = 0 + 0.473 067 52;
  • 51) 0.473 067 52 × 2 = 0 + 0.946 135 04;
  • 52) 0.946 135 04 × 2 = 1 + 0.892 270 08;
  • 53) 0.892 270 08 × 2 = 1 + 0.784 540 16;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.034 454 98(10) =


0.0000 1000 1101 0010 0000 1010 1010 0100 0100 1000 1100 1010 0001 1(2)

6. Positive number before normalization:

442.034 454 98(10) =


1 1011 1010.0000 1000 1101 0010 0000 1010 1010 0100 0100 1000 1100 1010 0001 1(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 8 positions to the left, so that only one non zero digit remains to the left of it:


442.034 454 98(10) =


1 1011 1010.0000 1000 1101 0010 0000 1010 1010 0100 0100 1000 1100 1010 0001 1(2) =


1 1011 1010.0000 1000 1101 0010 0000 1010 1010 0100 0100 1000 1100 1010 0001 1(2) × 20 =


1.1011 1010 0000 1000 1101 0010 0000 1010 1010 0100 0100 1000 1100 1010 0001 1(2) × 28


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): 8


Mantissa (not normalized):
1.1011 1010 0000 1000 1101 0010 0000 1010 1010 0100 0100 1000 1100 1010 0001 1


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


8 + 2(11-1) - 1 =


(8 + 1 023)(10) =


1 031(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 031 ÷ 2 = 515 + 1;
  • 515 ÷ 2 = 257 + 1;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1031(10) =


100 0000 0111(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1011 1010 0000 1000 1101 0010 0000 1010 1010 0100 0100 1000 1100 1 0100 0011 =


1011 1010 0000 1000 1101 0010 0000 1010 1010 0100 0100 1000 1100


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
100 0000 0111


Mantissa (52 bits) =
1011 1010 0000 1000 1101 0010 0000 1010 1010 0100 0100 1000 1100


Decimal number -442.034 454 98 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 100 0000 0111 - 1011 1010 0000 1000 1101 0010 0000 1010 1010 0100 0100 1000 1100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100