-442.034 454 06 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -442.034 454 06(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-442.034 454 06(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-442.034 454 06| = 442.034 454 06


2. First, convert to binary (in base 2) the integer part: 442.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 442 ÷ 2 = 221 + 0;
  • 221 ÷ 2 = 110 + 1;
  • 110 ÷ 2 = 55 + 0;
  • 55 ÷ 2 = 27 + 1;
  • 27 ÷ 2 = 13 + 1;
  • 13 ÷ 2 = 6 + 1;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

442(10) =


1 1011 1010(2)


4. Convert to binary (base 2) the fractional part: 0.034 454 06.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.034 454 06 × 2 = 0 + 0.068 908 12;
  • 2) 0.068 908 12 × 2 = 0 + 0.137 816 24;
  • 3) 0.137 816 24 × 2 = 0 + 0.275 632 48;
  • 4) 0.275 632 48 × 2 = 0 + 0.551 264 96;
  • 5) 0.551 264 96 × 2 = 1 + 0.102 529 92;
  • 6) 0.102 529 92 × 2 = 0 + 0.205 059 84;
  • 7) 0.205 059 84 × 2 = 0 + 0.410 119 68;
  • 8) 0.410 119 68 × 2 = 0 + 0.820 239 36;
  • 9) 0.820 239 36 × 2 = 1 + 0.640 478 72;
  • 10) 0.640 478 72 × 2 = 1 + 0.280 957 44;
  • 11) 0.280 957 44 × 2 = 0 + 0.561 914 88;
  • 12) 0.561 914 88 × 2 = 1 + 0.123 829 76;
  • 13) 0.123 829 76 × 2 = 0 + 0.247 659 52;
  • 14) 0.247 659 52 × 2 = 0 + 0.495 319 04;
  • 15) 0.495 319 04 × 2 = 0 + 0.990 638 08;
  • 16) 0.990 638 08 × 2 = 1 + 0.981 276 16;
  • 17) 0.981 276 16 × 2 = 1 + 0.962 552 32;
  • 18) 0.962 552 32 × 2 = 1 + 0.925 104 64;
  • 19) 0.925 104 64 × 2 = 1 + 0.850 209 28;
  • 20) 0.850 209 28 × 2 = 1 + 0.700 418 56;
  • 21) 0.700 418 56 × 2 = 1 + 0.400 837 12;
  • 22) 0.400 837 12 × 2 = 0 + 0.801 674 24;
  • 23) 0.801 674 24 × 2 = 1 + 0.603 348 48;
  • 24) 0.603 348 48 × 2 = 1 + 0.206 696 96;
  • 25) 0.206 696 96 × 2 = 0 + 0.413 393 92;
  • 26) 0.413 393 92 × 2 = 0 + 0.826 787 84;
  • 27) 0.826 787 84 × 2 = 1 + 0.653 575 68;
  • 28) 0.653 575 68 × 2 = 1 + 0.307 151 36;
  • 29) 0.307 151 36 × 2 = 0 + 0.614 302 72;
  • 30) 0.614 302 72 × 2 = 1 + 0.228 605 44;
  • 31) 0.228 605 44 × 2 = 0 + 0.457 210 88;
  • 32) 0.457 210 88 × 2 = 0 + 0.914 421 76;
  • 33) 0.914 421 76 × 2 = 1 + 0.828 843 52;
  • 34) 0.828 843 52 × 2 = 1 + 0.657 687 04;
  • 35) 0.657 687 04 × 2 = 1 + 0.315 374 08;
  • 36) 0.315 374 08 × 2 = 0 + 0.630 748 16;
  • 37) 0.630 748 16 × 2 = 1 + 0.261 496 32;
  • 38) 0.261 496 32 × 2 = 0 + 0.522 992 64;
  • 39) 0.522 992 64 × 2 = 1 + 0.045 985 28;
  • 40) 0.045 985 28 × 2 = 0 + 0.091 970 56;
  • 41) 0.091 970 56 × 2 = 0 + 0.183 941 12;
  • 42) 0.183 941 12 × 2 = 0 + 0.367 882 24;
  • 43) 0.367 882 24 × 2 = 0 + 0.735 764 48;
  • 44) 0.735 764 48 × 2 = 1 + 0.471 528 96;
  • 45) 0.471 528 96 × 2 = 0 + 0.943 057 92;
  • 46) 0.943 057 92 × 2 = 1 + 0.886 115 84;
  • 47) 0.886 115 84 × 2 = 1 + 0.772 231 68;
  • 48) 0.772 231 68 × 2 = 1 + 0.544 463 36;
  • 49) 0.544 463 36 × 2 = 1 + 0.088 926 72;
  • 50) 0.088 926 72 × 2 = 0 + 0.177 853 44;
  • 51) 0.177 853 44 × 2 = 0 + 0.355 706 88;
  • 52) 0.355 706 88 × 2 = 0 + 0.711 413 76;
  • 53) 0.711 413 76 × 2 = 1 + 0.422 827 52;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.034 454 06(10) =


0.0000 1000 1101 0001 1111 1011 0011 0100 1110 1010 0001 0111 1000 1(2)

6. Positive number before normalization:

442.034 454 06(10) =


1 1011 1010.0000 1000 1101 0001 1111 1011 0011 0100 1110 1010 0001 0111 1000 1(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 8 positions to the left, so that only one non zero digit remains to the left of it:


442.034 454 06(10) =


1 1011 1010.0000 1000 1101 0001 1111 1011 0011 0100 1110 1010 0001 0111 1000 1(2) =


1 1011 1010.0000 1000 1101 0001 1111 1011 0011 0100 1110 1010 0001 0111 1000 1(2) × 20 =


1.1011 1010 0000 1000 1101 0001 1111 1011 0011 0100 1110 1010 0001 0111 1000 1(2) × 28


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): 8


Mantissa (not normalized):
1.1011 1010 0000 1000 1101 0001 1111 1011 0011 0100 1110 1010 0001 0111 1000 1


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


8 + 2(11-1) - 1 =


(8 + 1 023)(10) =


1 031(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 031 ÷ 2 = 515 + 1;
  • 515 ÷ 2 = 257 + 1;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1031(10) =


100 0000 0111(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1011 1010 0000 1000 1101 0001 1111 1011 0011 0100 1110 1010 0001 0 1111 0001 =


1011 1010 0000 1000 1101 0001 1111 1011 0011 0100 1110 1010 0001


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
100 0000 0111


Mantissa (52 bits) =
1011 1010 0000 1000 1101 0001 1111 1011 0011 0100 1110 1010 0001


Decimal number -442.034 454 06 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 100 0000 0111 - 1011 1010 0000 1000 1101 0001 1111 1011 0011 0100 1110 1010 0001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100