-3 533 601 920 529 062 999 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -3 533 601 920 529 062 999(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-3 533 601 920 529 062 999(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-3 533 601 920 529 062 999| = 3 533 601 920 529 062 999


2. Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 3 533 601 920 529 062 999 ÷ 2 = 1 766 800 960 264 531 499 + 1;
  • 1 766 800 960 264 531 499 ÷ 2 = 883 400 480 132 265 749 + 1;
  • 883 400 480 132 265 749 ÷ 2 = 441 700 240 066 132 874 + 1;
  • 441 700 240 066 132 874 ÷ 2 = 220 850 120 033 066 437 + 0;
  • 220 850 120 033 066 437 ÷ 2 = 110 425 060 016 533 218 + 1;
  • 110 425 060 016 533 218 ÷ 2 = 55 212 530 008 266 609 + 0;
  • 55 212 530 008 266 609 ÷ 2 = 27 606 265 004 133 304 + 1;
  • 27 606 265 004 133 304 ÷ 2 = 13 803 132 502 066 652 + 0;
  • 13 803 132 502 066 652 ÷ 2 = 6 901 566 251 033 326 + 0;
  • 6 901 566 251 033 326 ÷ 2 = 3 450 783 125 516 663 + 0;
  • 3 450 783 125 516 663 ÷ 2 = 1 725 391 562 758 331 + 1;
  • 1 725 391 562 758 331 ÷ 2 = 862 695 781 379 165 + 1;
  • 862 695 781 379 165 ÷ 2 = 431 347 890 689 582 + 1;
  • 431 347 890 689 582 ÷ 2 = 215 673 945 344 791 + 0;
  • 215 673 945 344 791 ÷ 2 = 107 836 972 672 395 + 1;
  • 107 836 972 672 395 ÷ 2 = 53 918 486 336 197 + 1;
  • 53 918 486 336 197 ÷ 2 = 26 959 243 168 098 + 1;
  • 26 959 243 168 098 ÷ 2 = 13 479 621 584 049 + 0;
  • 13 479 621 584 049 ÷ 2 = 6 739 810 792 024 + 1;
  • 6 739 810 792 024 ÷ 2 = 3 369 905 396 012 + 0;
  • 3 369 905 396 012 ÷ 2 = 1 684 952 698 006 + 0;
  • 1 684 952 698 006 ÷ 2 = 842 476 349 003 + 0;
  • 842 476 349 003 ÷ 2 = 421 238 174 501 + 1;
  • 421 238 174 501 ÷ 2 = 210 619 087 250 + 1;
  • 210 619 087 250 ÷ 2 = 105 309 543 625 + 0;
  • 105 309 543 625 ÷ 2 = 52 654 771 812 + 1;
  • 52 654 771 812 ÷ 2 = 26 327 385 906 + 0;
  • 26 327 385 906 ÷ 2 = 13 163 692 953 + 0;
  • 13 163 692 953 ÷ 2 = 6 581 846 476 + 1;
  • 6 581 846 476 ÷ 2 = 3 290 923 238 + 0;
  • 3 290 923 238 ÷ 2 = 1 645 461 619 + 0;
  • 1 645 461 619 ÷ 2 = 822 730 809 + 1;
  • 822 730 809 ÷ 2 = 411 365 404 + 1;
  • 411 365 404 ÷ 2 = 205 682 702 + 0;
  • 205 682 702 ÷ 2 = 102 841 351 + 0;
  • 102 841 351 ÷ 2 = 51 420 675 + 1;
  • 51 420 675 ÷ 2 = 25 710 337 + 1;
  • 25 710 337 ÷ 2 = 12 855 168 + 1;
  • 12 855 168 ÷ 2 = 6 427 584 + 0;
  • 6 427 584 ÷ 2 = 3 213 792 + 0;
  • 3 213 792 ÷ 2 = 1 606 896 + 0;
  • 1 606 896 ÷ 2 = 803 448 + 0;
  • 803 448 ÷ 2 = 401 724 + 0;
  • 401 724 ÷ 2 = 200 862 + 0;
  • 200 862 ÷ 2 = 100 431 + 0;
  • 100 431 ÷ 2 = 50 215 + 1;
  • 50 215 ÷ 2 = 25 107 + 1;
  • 25 107 ÷ 2 = 12 553 + 1;
  • 12 553 ÷ 2 = 6 276 + 1;
  • 6 276 ÷ 2 = 3 138 + 0;
  • 3 138 ÷ 2 = 1 569 + 0;
  • 1 569 ÷ 2 = 784 + 1;
  • 784 ÷ 2 = 392 + 0;
  • 392 ÷ 2 = 196 + 0;
  • 196 ÷ 2 = 98 + 0;
  • 98 ÷ 2 = 49 + 0;
  • 49 ÷ 2 = 24 + 1;
  • 24 ÷ 2 = 12 + 0;
  • 12 ÷ 2 = 6 + 0;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

3. Construct the base 2 representation of the positive number.

Take all the remainders starting from the bottom of the list constructed above.

3 533 601 920 529 062 999(10) =


11 0001 0000 1001 1110 0000 0011 1001 1001 0010 1100 0101 1101 1100 0101 0111(2)


4. Normalize the binary representation of the number.

Shift the decimal mark 61 positions to the left, so that only one non zero digit remains to the left of it:


3 533 601 920 529 062 999(10) =


11 0001 0000 1001 1110 0000 0011 1001 1001 0010 1100 0101 1101 1100 0101 0111(2) =


11 0001 0000 1001 1110 0000 0011 1001 1001 0010 1100 0101 1101 1100 0101 0111(2) × 20 =


1.1000 1000 0100 1111 0000 0001 1100 1100 1001 0110 0010 1110 1110 0010 1011 1(2) × 261


5. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): 61


Mantissa (not normalized):
1.1000 1000 0100 1111 0000 0001 1100 1100 1001 0110 0010 1110 1110 0010 1011 1


6. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


61 + 2(11-1) - 1 =


(61 + 1 023)(10) =


1 084(10)


7. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 084 ÷ 2 = 542 + 0;
  • 542 ÷ 2 = 271 + 0;
  • 271 ÷ 2 = 135 + 1;
  • 135 ÷ 2 = 67 + 1;
  • 67 ÷ 2 = 33 + 1;
  • 33 ÷ 2 = 16 + 1;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

8. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1084(10) =


100 0011 1100(2)


9. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1000 1000 0100 1111 0000 0001 1100 1100 1001 0110 0010 1110 1110 0 0101 0111 =


1000 1000 0100 1111 0000 0001 1100 1100 1001 0110 0010 1110 1110


10. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
100 0011 1100


Mantissa (52 bits) =
1000 1000 0100 1111 0000 0001 1100 1100 1001 0110 0010 1110 1110


Decimal number -3 533 601 920 529 062 999 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 100 0011 1100 - 1000 1000 0100 1111 0000 0001 1100 1100 1001 0110 0010 1110 1110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100