-3 223.999 999 999 999 545 251 98 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -3 223.999 999 999 999 545 251 98(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-3 223.999 999 999 999 545 251 98(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-3 223.999 999 999 999 545 251 98| = 3 223.999 999 999 999 545 251 98


2. First, convert to binary (in base 2) the integer part: 3 223.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 3 223 ÷ 2 = 1 611 + 1;
  • 1 611 ÷ 2 = 805 + 1;
  • 805 ÷ 2 = 402 + 1;
  • 402 ÷ 2 = 201 + 0;
  • 201 ÷ 2 = 100 + 1;
  • 100 ÷ 2 = 50 + 0;
  • 50 ÷ 2 = 25 + 0;
  • 25 ÷ 2 = 12 + 1;
  • 12 ÷ 2 = 6 + 0;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

3 223(10) =


1100 1001 0111(2)


4. Convert to binary (base 2) the fractional part: 0.999 999 999 999 545 251 98.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.999 999 999 999 545 251 98 × 2 = 1 + 0.999 999 999 999 090 503 96;
  • 2) 0.999 999 999 999 090 503 96 × 2 = 1 + 0.999 999 999 998 181 007 92;
  • 3) 0.999 999 999 998 181 007 92 × 2 = 1 + 0.999 999 999 996 362 015 84;
  • 4) 0.999 999 999 996 362 015 84 × 2 = 1 + 0.999 999 999 992 724 031 68;
  • 5) 0.999 999 999 992 724 031 68 × 2 = 1 + 0.999 999 999 985 448 063 36;
  • 6) 0.999 999 999 985 448 063 36 × 2 = 1 + 0.999 999 999 970 896 126 72;
  • 7) 0.999 999 999 970 896 126 72 × 2 = 1 + 0.999 999 999 941 792 253 44;
  • 8) 0.999 999 999 941 792 253 44 × 2 = 1 + 0.999 999 999 883 584 506 88;
  • 9) 0.999 999 999 883 584 506 88 × 2 = 1 + 0.999 999 999 767 169 013 76;
  • 10) 0.999 999 999 767 169 013 76 × 2 = 1 + 0.999 999 999 534 338 027 52;
  • 11) 0.999 999 999 534 338 027 52 × 2 = 1 + 0.999 999 999 068 676 055 04;
  • 12) 0.999 999 999 068 676 055 04 × 2 = 1 + 0.999 999 998 137 352 110 08;
  • 13) 0.999 999 998 137 352 110 08 × 2 = 1 + 0.999 999 996 274 704 220 16;
  • 14) 0.999 999 996 274 704 220 16 × 2 = 1 + 0.999 999 992 549 408 440 32;
  • 15) 0.999 999 992 549 408 440 32 × 2 = 1 + 0.999 999 985 098 816 880 64;
  • 16) 0.999 999 985 098 816 880 64 × 2 = 1 + 0.999 999 970 197 633 761 28;
  • 17) 0.999 999 970 197 633 761 28 × 2 = 1 + 0.999 999 940 395 267 522 56;
  • 18) 0.999 999 940 395 267 522 56 × 2 = 1 + 0.999 999 880 790 535 045 12;
  • 19) 0.999 999 880 790 535 045 12 × 2 = 1 + 0.999 999 761 581 070 090 24;
  • 20) 0.999 999 761 581 070 090 24 × 2 = 1 + 0.999 999 523 162 140 180 48;
  • 21) 0.999 999 523 162 140 180 48 × 2 = 1 + 0.999 999 046 324 280 360 96;
  • 22) 0.999 999 046 324 280 360 96 × 2 = 1 + 0.999 998 092 648 560 721 92;
  • 23) 0.999 998 092 648 560 721 92 × 2 = 1 + 0.999 996 185 297 121 443 84;
  • 24) 0.999 996 185 297 121 443 84 × 2 = 1 + 0.999 992 370 594 242 887 68;
  • 25) 0.999 992 370 594 242 887 68 × 2 = 1 + 0.999 984 741 188 485 775 36;
  • 26) 0.999 984 741 188 485 775 36 × 2 = 1 + 0.999 969 482 376 971 550 72;
  • 27) 0.999 969 482 376 971 550 72 × 2 = 1 + 0.999 938 964 753 943 101 44;
  • 28) 0.999 938 964 753 943 101 44 × 2 = 1 + 0.999 877 929 507 886 202 88;
  • 29) 0.999 877 929 507 886 202 88 × 2 = 1 + 0.999 755 859 015 772 405 76;
  • 30) 0.999 755 859 015 772 405 76 × 2 = 1 + 0.999 511 718 031 544 811 52;
  • 31) 0.999 511 718 031 544 811 52 × 2 = 1 + 0.999 023 436 063 089 623 04;
  • 32) 0.999 023 436 063 089 623 04 × 2 = 1 + 0.998 046 872 126 179 246 08;
  • 33) 0.998 046 872 126 179 246 08 × 2 = 1 + 0.996 093 744 252 358 492 16;
  • 34) 0.996 093 744 252 358 492 16 × 2 = 1 + 0.992 187 488 504 716 984 32;
  • 35) 0.992 187 488 504 716 984 32 × 2 = 1 + 0.984 374 977 009 433 968 64;
  • 36) 0.984 374 977 009 433 968 64 × 2 = 1 + 0.968 749 954 018 867 937 28;
  • 37) 0.968 749 954 018 867 937 28 × 2 = 1 + 0.937 499 908 037 735 874 56;
  • 38) 0.937 499 908 037 735 874 56 × 2 = 1 + 0.874 999 816 075 471 749 12;
  • 39) 0.874 999 816 075 471 749 12 × 2 = 1 + 0.749 999 632 150 943 498 24;
  • 40) 0.749 999 632 150 943 498 24 × 2 = 1 + 0.499 999 264 301 886 996 48;
  • 41) 0.499 999 264 301 886 996 48 × 2 = 0 + 0.999 998 528 603 773 992 96;
  • 42) 0.999 998 528 603 773 992 96 × 2 = 1 + 0.999 997 057 207 547 985 92;
  • 43) 0.999 997 057 207 547 985 92 × 2 = 1 + 0.999 994 114 415 095 971 84;
  • 44) 0.999 994 114 415 095 971 84 × 2 = 1 + 0.999 988 228 830 191 943 68;
  • 45) 0.999 988 228 830 191 943 68 × 2 = 1 + 0.999 976 457 660 383 887 36;
  • 46) 0.999 976 457 660 383 887 36 × 2 = 1 + 0.999 952 915 320 767 774 72;
  • 47) 0.999 952 915 320 767 774 72 × 2 = 1 + 0.999 905 830 641 535 549 44;
  • 48) 0.999 905 830 641 535 549 44 × 2 = 1 + 0.999 811 661 283 071 098 88;
  • 49) 0.999 811 661 283 071 098 88 × 2 = 1 + 0.999 623 322 566 142 197 76;
  • 50) 0.999 623 322 566 142 197 76 × 2 = 1 + 0.999 246 645 132 284 395 52;
  • 51) 0.999 246 645 132 284 395 52 × 2 = 1 + 0.998 493 290 264 568 791 04;
  • 52) 0.998 493 290 264 568 791 04 × 2 = 1 + 0.996 986 580 529 137 582 08;
  • 53) 0.996 986 580 529 137 582 08 × 2 = 1 + 0.993 973 161 058 275 164 16;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.999 999 999 999 545 251 98(10) =


0.1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 0111 1111 1111 1(2)

6. Positive number before normalization:

3 223.999 999 999 999 545 251 98(10) =


1100 1001 0111.1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 0111 1111 1111 1(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 11 positions to the left, so that only one non zero digit remains to the left of it:


3 223.999 999 999 999 545 251 98(10) =


1100 1001 0111.1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 0111 1111 1111 1(2) =


1100 1001 0111.1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 0111 1111 1111 1(2) × 20 =


1.1001 0010 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110 1111 1111 1111(2) × 211


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): 11


Mantissa (not normalized):
1.1001 0010 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110 1111 1111 1111


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


11 + 2(11-1) - 1 =


(11 + 1 023)(10) =


1 034(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 034 ÷ 2 = 517 + 0;
  • 517 ÷ 2 = 258 + 1;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1034(10) =


100 0000 1010(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110 1111 1111 1111 =


1001 0010 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
100 0000 1010


Mantissa (52 bits) =
1001 0010 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110


Decimal number -3 223.999 999 999 999 545 251 98 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 100 0000 1010 - 1001 0010 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100