-2.408 775 79 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -2.408 775 79(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-2.408 775 79(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-2.408 775 79| = 2.408 775 79


2. First, convert to binary (in base 2) the integer part: 2.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

2(10) =


10(2)


4. Convert to binary (base 2) the fractional part: 0.408 775 79.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.408 775 79 × 2 = 0 + 0.817 551 58;
  • 2) 0.817 551 58 × 2 = 1 + 0.635 103 16;
  • 3) 0.635 103 16 × 2 = 1 + 0.270 206 32;
  • 4) 0.270 206 32 × 2 = 0 + 0.540 412 64;
  • 5) 0.540 412 64 × 2 = 1 + 0.080 825 28;
  • 6) 0.080 825 28 × 2 = 0 + 0.161 650 56;
  • 7) 0.161 650 56 × 2 = 0 + 0.323 301 12;
  • 8) 0.323 301 12 × 2 = 0 + 0.646 602 24;
  • 9) 0.646 602 24 × 2 = 1 + 0.293 204 48;
  • 10) 0.293 204 48 × 2 = 0 + 0.586 408 96;
  • 11) 0.586 408 96 × 2 = 1 + 0.172 817 92;
  • 12) 0.172 817 92 × 2 = 0 + 0.345 635 84;
  • 13) 0.345 635 84 × 2 = 0 + 0.691 271 68;
  • 14) 0.691 271 68 × 2 = 1 + 0.382 543 36;
  • 15) 0.382 543 36 × 2 = 0 + 0.765 086 72;
  • 16) 0.765 086 72 × 2 = 1 + 0.530 173 44;
  • 17) 0.530 173 44 × 2 = 1 + 0.060 346 88;
  • 18) 0.060 346 88 × 2 = 0 + 0.120 693 76;
  • 19) 0.120 693 76 × 2 = 0 + 0.241 387 52;
  • 20) 0.241 387 52 × 2 = 0 + 0.482 775 04;
  • 21) 0.482 775 04 × 2 = 0 + 0.965 550 08;
  • 22) 0.965 550 08 × 2 = 1 + 0.931 100 16;
  • 23) 0.931 100 16 × 2 = 1 + 0.862 200 32;
  • 24) 0.862 200 32 × 2 = 1 + 0.724 400 64;
  • 25) 0.724 400 64 × 2 = 1 + 0.448 801 28;
  • 26) 0.448 801 28 × 2 = 0 + 0.897 602 56;
  • 27) 0.897 602 56 × 2 = 1 + 0.795 205 12;
  • 28) 0.795 205 12 × 2 = 1 + 0.590 410 24;
  • 29) 0.590 410 24 × 2 = 1 + 0.180 820 48;
  • 30) 0.180 820 48 × 2 = 0 + 0.361 640 96;
  • 31) 0.361 640 96 × 2 = 0 + 0.723 281 92;
  • 32) 0.723 281 92 × 2 = 1 + 0.446 563 84;
  • 33) 0.446 563 84 × 2 = 0 + 0.893 127 68;
  • 34) 0.893 127 68 × 2 = 1 + 0.786 255 36;
  • 35) 0.786 255 36 × 2 = 1 + 0.572 510 72;
  • 36) 0.572 510 72 × 2 = 1 + 0.145 021 44;
  • 37) 0.145 021 44 × 2 = 0 + 0.290 042 88;
  • 38) 0.290 042 88 × 2 = 0 + 0.580 085 76;
  • 39) 0.580 085 76 × 2 = 1 + 0.160 171 52;
  • 40) 0.160 171 52 × 2 = 0 + 0.320 343 04;
  • 41) 0.320 343 04 × 2 = 0 + 0.640 686 08;
  • 42) 0.640 686 08 × 2 = 1 + 0.281 372 16;
  • 43) 0.281 372 16 × 2 = 0 + 0.562 744 32;
  • 44) 0.562 744 32 × 2 = 1 + 0.125 488 64;
  • 45) 0.125 488 64 × 2 = 0 + 0.250 977 28;
  • 46) 0.250 977 28 × 2 = 0 + 0.501 954 56;
  • 47) 0.501 954 56 × 2 = 1 + 0.003 909 12;
  • 48) 0.003 909 12 × 2 = 0 + 0.007 818 24;
  • 49) 0.007 818 24 × 2 = 0 + 0.015 636 48;
  • 50) 0.015 636 48 × 2 = 0 + 0.031 272 96;
  • 51) 0.031 272 96 × 2 = 0 + 0.062 545 92;
  • 52) 0.062 545 92 × 2 = 0 + 0.125 091 84;
  • 53) 0.125 091 84 × 2 = 0 + 0.250 183 68;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.408 775 79(10) =


0.0110 1000 1010 0101 1000 0111 1011 1001 0111 0010 0101 0010 0000 0(2)

6. Positive number before normalization:

2.408 775 79(10) =


10.0110 1000 1010 0101 1000 0111 1011 1001 0111 0010 0101 0010 0000 0(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the left, so that only one non zero digit remains to the left of it:


2.408 775 79(10) =


10.0110 1000 1010 0101 1000 0111 1011 1001 0111 0010 0101 0010 0000 0(2) =


10.0110 1000 1010 0101 1000 0111 1011 1001 0111 0010 0101 0010 0000 0(2) × 20 =


1.0011 0100 0101 0010 1100 0011 1101 1100 1011 1001 0010 1001 0000 00(2) × 21


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): 1


Mantissa (not normalized):
1.0011 0100 0101 0010 1100 0011 1101 1100 1011 1001 0010 1001 0000 00


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


1 + 2(11-1) - 1 =


(1 + 1 023)(10) =


1 024(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1024(10) =


100 0000 0000(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0011 0100 0101 0010 1100 0011 1101 1100 1011 1001 0010 1001 0000 00 =


0011 0100 0101 0010 1100 0011 1101 1100 1011 1001 0010 1001 0000


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
100 0000 0000


Mantissa (52 bits) =
0011 0100 0101 0010 1100 0011 1101 1100 1011 1001 0010 1001 0000


Decimal number -2.408 775 79 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 100 0000 0000 - 0011 0100 0101 0010 1100 0011 1101 1100 1011 1001 0010 1001 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100