-1 247 694 324 342 506 035 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -1 247 694 324 342 506 035(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-1 247 694 324 342 506 035(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-1 247 694 324 342 506 035| = 1 247 694 324 342 506 035


2. Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 1 247 694 324 342 506 035 ÷ 2 = 623 847 162 171 253 017 + 1;
  • 623 847 162 171 253 017 ÷ 2 = 311 923 581 085 626 508 + 1;
  • 311 923 581 085 626 508 ÷ 2 = 155 961 790 542 813 254 + 0;
  • 155 961 790 542 813 254 ÷ 2 = 77 980 895 271 406 627 + 0;
  • 77 980 895 271 406 627 ÷ 2 = 38 990 447 635 703 313 + 1;
  • 38 990 447 635 703 313 ÷ 2 = 19 495 223 817 851 656 + 1;
  • 19 495 223 817 851 656 ÷ 2 = 9 747 611 908 925 828 + 0;
  • 9 747 611 908 925 828 ÷ 2 = 4 873 805 954 462 914 + 0;
  • 4 873 805 954 462 914 ÷ 2 = 2 436 902 977 231 457 + 0;
  • 2 436 902 977 231 457 ÷ 2 = 1 218 451 488 615 728 + 1;
  • 1 218 451 488 615 728 ÷ 2 = 609 225 744 307 864 + 0;
  • 609 225 744 307 864 ÷ 2 = 304 612 872 153 932 + 0;
  • 304 612 872 153 932 ÷ 2 = 152 306 436 076 966 + 0;
  • 152 306 436 076 966 ÷ 2 = 76 153 218 038 483 + 0;
  • 76 153 218 038 483 ÷ 2 = 38 076 609 019 241 + 1;
  • 38 076 609 019 241 ÷ 2 = 19 038 304 509 620 + 1;
  • 19 038 304 509 620 ÷ 2 = 9 519 152 254 810 + 0;
  • 9 519 152 254 810 ÷ 2 = 4 759 576 127 405 + 0;
  • 4 759 576 127 405 ÷ 2 = 2 379 788 063 702 + 1;
  • 2 379 788 063 702 ÷ 2 = 1 189 894 031 851 + 0;
  • 1 189 894 031 851 ÷ 2 = 594 947 015 925 + 1;
  • 594 947 015 925 ÷ 2 = 297 473 507 962 + 1;
  • 297 473 507 962 ÷ 2 = 148 736 753 981 + 0;
  • 148 736 753 981 ÷ 2 = 74 368 376 990 + 1;
  • 74 368 376 990 ÷ 2 = 37 184 188 495 + 0;
  • 37 184 188 495 ÷ 2 = 18 592 094 247 + 1;
  • 18 592 094 247 ÷ 2 = 9 296 047 123 + 1;
  • 9 296 047 123 ÷ 2 = 4 648 023 561 + 1;
  • 4 648 023 561 ÷ 2 = 2 324 011 780 + 1;
  • 2 324 011 780 ÷ 2 = 1 162 005 890 + 0;
  • 1 162 005 890 ÷ 2 = 581 002 945 + 0;
  • 581 002 945 ÷ 2 = 290 501 472 + 1;
  • 290 501 472 ÷ 2 = 145 250 736 + 0;
  • 145 250 736 ÷ 2 = 72 625 368 + 0;
  • 72 625 368 ÷ 2 = 36 312 684 + 0;
  • 36 312 684 ÷ 2 = 18 156 342 + 0;
  • 18 156 342 ÷ 2 = 9 078 171 + 0;
  • 9 078 171 ÷ 2 = 4 539 085 + 1;
  • 4 539 085 ÷ 2 = 2 269 542 + 1;
  • 2 269 542 ÷ 2 = 1 134 771 + 0;
  • 1 134 771 ÷ 2 = 567 385 + 1;
  • 567 385 ÷ 2 = 283 692 + 1;
  • 283 692 ÷ 2 = 141 846 + 0;
  • 141 846 ÷ 2 = 70 923 + 0;
  • 70 923 ÷ 2 = 35 461 + 1;
  • 35 461 ÷ 2 = 17 730 + 1;
  • 17 730 ÷ 2 = 8 865 + 0;
  • 8 865 ÷ 2 = 4 432 + 1;
  • 4 432 ÷ 2 = 2 216 + 0;
  • 2 216 ÷ 2 = 1 108 + 0;
  • 1 108 ÷ 2 = 554 + 0;
  • 554 ÷ 2 = 277 + 0;
  • 277 ÷ 2 = 138 + 1;
  • 138 ÷ 2 = 69 + 0;
  • 69 ÷ 2 = 34 + 1;
  • 34 ÷ 2 = 17 + 0;
  • 17 ÷ 2 = 8 + 1;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

3. Construct the base 2 representation of the positive number.

Take all the remainders starting from the bottom of the list constructed above.

1 247 694 324 342 506 035(10) =


1 0001 0101 0000 1011 0011 0110 0000 1001 1110 1011 0100 1100 0010 0011 0011(2)


4. Normalize the binary representation of the number.

Shift the decimal mark 60 positions to the left, so that only one non zero digit remains to the left of it:


1 247 694 324 342 506 035(10) =


1 0001 0101 0000 1011 0011 0110 0000 1001 1110 1011 0100 1100 0010 0011 0011(2) =


1 0001 0101 0000 1011 0011 0110 0000 1001 1110 1011 0100 1100 0010 0011 0011(2) × 20 =


1.0001 0101 0000 1011 0011 0110 0000 1001 1110 1011 0100 1100 0010 0011 0011(2) × 260


5. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): 60


Mantissa (not normalized):
1.0001 0101 0000 1011 0011 0110 0000 1001 1110 1011 0100 1100 0010 0011 0011


6. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


60 + 2(11-1) - 1 =


(60 + 1 023)(10) =


1 083(10)


7. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 083 ÷ 2 = 541 + 1;
  • 541 ÷ 2 = 270 + 1;
  • 270 ÷ 2 = 135 + 0;
  • 135 ÷ 2 = 67 + 1;
  • 67 ÷ 2 = 33 + 1;
  • 33 ÷ 2 = 16 + 1;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

8. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1083(10) =


100 0011 1011(2)


9. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0001 0101 0000 1011 0011 0110 0000 1001 1110 1011 0100 1100 0010 0011 0011 =


0001 0101 0000 1011 0011 0110 0000 1001 1110 1011 0100 1100 0010


10. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
100 0011 1011


Mantissa (52 bits) =
0001 0101 0000 1011 0011 0110 0000 1001 1110 1011 0100 1100 0010


Decimal number -1 247 694 324 342 506 035 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 100 0011 1011 - 0001 0101 0000 1011 0011 0110 0000 1001 1110 1011 0100 1100 0010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100