-1 036.699 999 999 999 687 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -1 036.699 999 999 999 687(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-1 036.699 999 999 999 687(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-1 036.699 999 999 999 687| = 1 036.699 999 999 999 687


2. First, convert to binary (in base 2) the integer part: 1 036.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 1 036 ÷ 2 = 518 + 0;
  • 518 ÷ 2 = 259 + 0;
  • 259 ÷ 2 = 129 + 1;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

1 036(10) =


100 0000 1100(2)


4. Convert to binary (base 2) the fractional part: 0.699 999 999 999 687.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.699 999 999 999 687 × 2 = 1 + 0.399 999 999 999 374;
  • 2) 0.399 999 999 999 374 × 2 = 0 + 0.799 999 999 998 748;
  • 3) 0.799 999 999 998 748 × 2 = 1 + 0.599 999 999 997 496;
  • 4) 0.599 999 999 997 496 × 2 = 1 + 0.199 999 999 994 992;
  • 5) 0.199 999 999 994 992 × 2 = 0 + 0.399 999 999 989 984;
  • 6) 0.399 999 999 989 984 × 2 = 0 + 0.799 999 999 979 968;
  • 7) 0.799 999 999 979 968 × 2 = 1 + 0.599 999 999 959 936;
  • 8) 0.599 999 999 959 936 × 2 = 1 + 0.199 999 999 919 872;
  • 9) 0.199 999 999 919 872 × 2 = 0 + 0.399 999 999 839 744;
  • 10) 0.399 999 999 839 744 × 2 = 0 + 0.799 999 999 679 488;
  • 11) 0.799 999 999 679 488 × 2 = 1 + 0.599 999 999 358 976;
  • 12) 0.599 999 999 358 976 × 2 = 1 + 0.199 999 998 717 952;
  • 13) 0.199 999 998 717 952 × 2 = 0 + 0.399 999 997 435 904;
  • 14) 0.399 999 997 435 904 × 2 = 0 + 0.799 999 994 871 808;
  • 15) 0.799 999 994 871 808 × 2 = 1 + 0.599 999 989 743 616;
  • 16) 0.599 999 989 743 616 × 2 = 1 + 0.199 999 979 487 232;
  • 17) 0.199 999 979 487 232 × 2 = 0 + 0.399 999 958 974 464;
  • 18) 0.399 999 958 974 464 × 2 = 0 + 0.799 999 917 948 928;
  • 19) 0.799 999 917 948 928 × 2 = 1 + 0.599 999 835 897 856;
  • 20) 0.599 999 835 897 856 × 2 = 1 + 0.199 999 671 795 712;
  • 21) 0.199 999 671 795 712 × 2 = 0 + 0.399 999 343 591 424;
  • 22) 0.399 999 343 591 424 × 2 = 0 + 0.799 998 687 182 848;
  • 23) 0.799 998 687 182 848 × 2 = 1 + 0.599 997 374 365 696;
  • 24) 0.599 997 374 365 696 × 2 = 1 + 0.199 994 748 731 392;
  • 25) 0.199 994 748 731 392 × 2 = 0 + 0.399 989 497 462 784;
  • 26) 0.399 989 497 462 784 × 2 = 0 + 0.799 978 994 925 568;
  • 27) 0.799 978 994 925 568 × 2 = 1 + 0.599 957 989 851 136;
  • 28) 0.599 957 989 851 136 × 2 = 1 + 0.199 915 979 702 272;
  • 29) 0.199 915 979 702 272 × 2 = 0 + 0.399 831 959 404 544;
  • 30) 0.399 831 959 404 544 × 2 = 0 + 0.799 663 918 809 088;
  • 31) 0.799 663 918 809 088 × 2 = 1 + 0.599 327 837 618 176;
  • 32) 0.599 327 837 618 176 × 2 = 1 + 0.198 655 675 236 352;
  • 33) 0.198 655 675 236 352 × 2 = 0 + 0.397 311 350 472 704;
  • 34) 0.397 311 350 472 704 × 2 = 0 + 0.794 622 700 945 408;
  • 35) 0.794 622 700 945 408 × 2 = 1 + 0.589 245 401 890 816;
  • 36) 0.589 245 401 890 816 × 2 = 1 + 0.178 490 803 781 632;
  • 37) 0.178 490 803 781 632 × 2 = 0 + 0.356 981 607 563 264;
  • 38) 0.356 981 607 563 264 × 2 = 0 + 0.713 963 215 126 528;
  • 39) 0.713 963 215 126 528 × 2 = 1 + 0.427 926 430 253 056;
  • 40) 0.427 926 430 253 056 × 2 = 0 + 0.855 852 860 506 112;
  • 41) 0.855 852 860 506 112 × 2 = 1 + 0.711 705 721 012 224;
  • 42) 0.711 705 721 012 224 × 2 = 1 + 0.423 411 442 024 448;
  • 43) 0.423 411 442 024 448 × 2 = 0 + 0.846 822 884 048 896;
  • 44) 0.846 822 884 048 896 × 2 = 1 + 0.693 645 768 097 792;
  • 45) 0.693 645 768 097 792 × 2 = 1 + 0.387 291 536 195 584;
  • 46) 0.387 291 536 195 584 × 2 = 0 + 0.774 583 072 391 168;
  • 47) 0.774 583 072 391 168 × 2 = 1 + 0.549 166 144 782 336;
  • 48) 0.549 166 144 782 336 × 2 = 1 + 0.098 332 289 564 672;
  • 49) 0.098 332 289 564 672 × 2 = 0 + 0.196 664 579 129 344;
  • 50) 0.196 664 579 129 344 × 2 = 0 + 0.393 329 158 258 688;
  • 51) 0.393 329 158 258 688 × 2 = 0 + 0.786 658 316 517 376;
  • 52) 0.786 658 316 517 376 × 2 = 1 + 0.573 316 633 034 752;
  • 53) 0.573 316 633 034 752 × 2 = 1 + 0.146 633 266 069 504;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.699 999 999 999 687(10) =


0.1011 0011 0011 0011 0011 0011 0011 0011 0011 0010 1101 1011 0001 1(2)

6. Positive number before normalization:

1 036.699 999 999 999 687(10) =


100 0000 1100.1011 0011 0011 0011 0011 0011 0011 0011 0011 0010 1101 1011 0001 1(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 10 positions to the left, so that only one non zero digit remains to the left of it:


1 036.699 999 999 999 687(10) =


100 0000 1100.1011 0011 0011 0011 0011 0011 0011 0011 0011 0010 1101 1011 0001 1(2) =


100 0000 1100.1011 0011 0011 0011 0011 0011 0011 0011 0011 0010 1101 1011 0001 1(2) × 20 =


1.0000 0011 0010 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 0110 1100 011(2) × 210


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): 10


Mantissa (not normalized):
1.0000 0011 0010 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 0110 1100 011


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


10 + 2(11-1) - 1 =


(10 + 1 023)(10) =


1 033(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 033 ÷ 2 = 516 + 1;
  • 516 ÷ 2 = 258 + 0;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1033(10) =


100 0000 1001(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0000 0011 0010 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 011 0110 0011 =


0000 0011 0010 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
100 0000 1001


Mantissa (52 bits) =
0000 0011 0010 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


Decimal number -1 036.699 999 999 999 687 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 100 0000 1001 - 0000 0011 0010 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100