-0.735 228 59 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.735 228 59(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.735 228 59(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.735 228 59| = 0.735 228 59


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.735 228 59.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.735 228 59 × 2 = 1 + 0.470 457 18;
  • 2) 0.470 457 18 × 2 = 0 + 0.940 914 36;
  • 3) 0.940 914 36 × 2 = 1 + 0.881 828 72;
  • 4) 0.881 828 72 × 2 = 1 + 0.763 657 44;
  • 5) 0.763 657 44 × 2 = 1 + 0.527 314 88;
  • 6) 0.527 314 88 × 2 = 1 + 0.054 629 76;
  • 7) 0.054 629 76 × 2 = 0 + 0.109 259 52;
  • 8) 0.109 259 52 × 2 = 0 + 0.218 519 04;
  • 9) 0.218 519 04 × 2 = 0 + 0.437 038 08;
  • 10) 0.437 038 08 × 2 = 0 + 0.874 076 16;
  • 11) 0.874 076 16 × 2 = 1 + 0.748 152 32;
  • 12) 0.748 152 32 × 2 = 1 + 0.496 304 64;
  • 13) 0.496 304 64 × 2 = 0 + 0.992 609 28;
  • 14) 0.992 609 28 × 2 = 1 + 0.985 218 56;
  • 15) 0.985 218 56 × 2 = 1 + 0.970 437 12;
  • 16) 0.970 437 12 × 2 = 1 + 0.940 874 24;
  • 17) 0.940 874 24 × 2 = 1 + 0.881 748 48;
  • 18) 0.881 748 48 × 2 = 1 + 0.763 496 96;
  • 19) 0.763 496 96 × 2 = 1 + 0.526 993 92;
  • 20) 0.526 993 92 × 2 = 1 + 0.053 987 84;
  • 21) 0.053 987 84 × 2 = 0 + 0.107 975 68;
  • 22) 0.107 975 68 × 2 = 0 + 0.215 951 36;
  • 23) 0.215 951 36 × 2 = 0 + 0.431 902 72;
  • 24) 0.431 902 72 × 2 = 0 + 0.863 805 44;
  • 25) 0.863 805 44 × 2 = 1 + 0.727 610 88;
  • 26) 0.727 610 88 × 2 = 1 + 0.455 221 76;
  • 27) 0.455 221 76 × 2 = 0 + 0.910 443 52;
  • 28) 0.910 443 52 × 2 = 1 + 0.820 887 04;
  • 29) 0.820 887 04 × 2 = 1 + 0.641 774 08;
  • 30) 0.641 774 08 × 2 = 1 + 0.283 548 16;
  • 31) 0.283 548 16 × 2 = 0 + 0.567 096 32;
  • 32) 0.567 096 32 × 2 = 1 + 0.134 192 64;
  • 33) 0.134 192 64 × 2 = 0 + 0.268 385 28;
  • 34) 0.268 385 28 × 2 = 0 + 0.536 770 56;
  • 35) 0.536 770 56 × 2 = 1 + 0.073 541 12;
  • 36) 0.073 541 12 × 2 = 0 + 0.147 082 24;
  • 37) 0.147 082 24 × 2 = 0 + 0.294 164 48;
  • 38) 0.294 164 48 × 2 = 0 + 0.588 328 96;
  • 39) 0.588 328 96 × 2 = 1 + 0.176 657 92;
  • 40) 0.176 657 92 × 2 = 0 + 0.353 315 84;
  • 41) 0.353 315 84 × 2 = 0 + 0.706 631 68;
  • 42) 0.706 631 68 × 2 = 1 + 0.413 263 36;
  • 43) 0.413 263 36 × 2 = 0 + 0.826 526 72;
  • 44) 0.826 526 72 × 2 = 1 + 0.653 053 44;
  • 45) 0.653 053 44 × 2 = 1 + 0.306 106 88;
  • 46) 0.306 106 88 × 2 = 0 + 0.612 213 76;
  • 47) 0.612 213 76 × 2 = 1 + 0.224 427 52;
  • 48) 0.224 427 52 × 2 = 0 + 0.448 855 04;
  • 49) 0.448 855 04 × 2 = 0 + 0.897 710 08;
  • 50) 0.897 710 08 × 2 = 1 + 0.795 420 16;
  • 51) 0.795 420 16 × 2 = 1 + 0.590 840 32;
  • 52) 0.590 840 32 × 2 = 1 + 0.181 680 64;
  • 53) 0.181 680 64 × 2 = 0 + 0.363 361 28;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.735 228 59(10) =


0.1011 1100 0011 0111 1111 0000 1101 1101 0010 0010 0101 1010 0111 0(2)

6. Positive number before normalization:

0.735 228 59(10) =


0.1011 1100 0011 0111 1111 0000 1101 1101 0010 0010 0101 1010 0111 0(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the right, so that only one non zero digit remains to the left of it:


0.735 228 59(10) =


0.1011 1100 0011 0111 1111 0000 1101 1101 0010 0010 0101 1010 0111 0(2) =


0.1011 1100 0011 0111 1111 0000 1101 1101 0010 0010 0101 1010 0111 0(2) × 20 =


1.0111 1000 0110 1111 1110 0001 1011 1010 0100 0100 1011 0100 1110(2) × 2-1


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -1


Mantissa (not normalized):
1.0111 1000 0110 1111 1110 0001 1011 1010 0100 0100 1011 0100 1110


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-1 + 2(11-1) - 1 =


(-1 + 1 023)(10) =


1 022(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 022 ÷ 2 = 511 + 0;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1022(10) =


011 1111 1110(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0111 1000 0110 1111 1110 0001 1011 1010 0100 0100 1011 0100 1110 =


0111 1000 0110 1111 1110 0001 1011 1010 0100 0100 1011 0100 1110


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 1110


Mantissa (52 bits) =
0111 1000 0110 1111 1110 0001 1011 1010 0100 0100 1011 0100 1110


Decimal number -0.735 228 59 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 1110 - 0111 1000 0110 1111 1110 0001 1011 1010 0100 0100 1011 0100 1110

How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100