-0.345 000 007 1 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.345 000 007 1(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.345 000 007 1(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.345 000 007 1| = 0.345 000 007 1


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.345 000 007 1.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.345 000 007 1 × 2 = 0 + 0.690 000 014 2;
  • 2) 0.690 000 014 2 × 2 = 1 + 0.380 000 028 4;
  • 3) 0.380 000 028 4 × 2 = 0 + 0.760 000 056 8;
  • 4) 0.760 000 056 8 × 2 = 1 + 0.520 000 113 6;
  • 5) 0.520 000 113 6 × 2 = 1 + 0.040 000 227 2;
  • 6) 0.040 000 227 2 × 2 = 0 + 0.080 000 454 4;
  • 7) 0.080 000 454 4 × 2 = 0 + 0.160 000 908 8;
  • 8) 0.160 000 908 8 × 2 = 0 + 0.320 001 817 6;
  • 9) 0.320 001 817 6 × 2 = 0 + 0.640 003 635 2;
  • 10) 0.640 003 635 2 × 2 = 1 + 0.280 007 270 4;
  • 11) 0.280 007 270 4 × 2 = 0 + 0.560 014 540 8;
  • 12) 0.560 014 540 8 × 2 = 1 + 0.120 029 081 6;
  • 13) 0.120 029 081 6 × 2 = 0 + 0.240 058 163 2;
  • 14) 0.240 058 163 2 × 2 = 0 + 0.480 116 326 4;
  • 15) 0.480 116 326 4 × 2 = 0 + 0.960 232 652 8;
  • 16) 0.960 232 652 8 × 2 = 1 + 0.920 465 305 6;
  • 17) 0.920 465 305 6 × 2 = 1 + 0.840 930 611 2;
  • 18) 0.840 930 611 2 × 2 = 1 + 0.681 861 222 4;
  • 19) 0.681 861 222 4 × 2 = 1 + 0.363 722 444 8;
  • 20) 0.363 722 444 8 × 2 = 0 + 0.727 444 889 6;
  • 21) 0.727 444 889 6 × 2 = 1 + 0.454 889 779 2;
  • 22) 0.454 889 779 2 × 2 = 0 + 0.909 779 558 4;
  • 23) 0.909 779 558 4 × 2 = 1 + 0.819 559 116 8;
  • 24) 0.819 559 116 8 × 2 = 1 + 0.639 118 233 6;
  • 25) 0.639 118 233 6 × 2 = 1 + 0.278 236 467 2;
  • 26) 0.278 236 467 2 × 2 = 0 + 0.556 472 934 4;
  • 27) 0.556 472 934 4 × 2 = 1 + 0.112 945 868 8;
  • 28) 0.112 945 868 8 × 2 = 0 + 0.225 891 737 6;
  • 29) 0.225 891 737 6 × 2 = 0 + 0.451 783 475 2;
  • 30) 0.451 783 475 2 × 2 = 0 + 0.903 566 950 4;
  • 31) 0.903 566 950 4 × 2 = 1 + 0.807 133 900 8;
  • 32) 0.807 133 900 8 × 2 = 1 + 0.614 267 801 6;
  • 33) 0.614 267 801 6 × 2 = 1 + 0.228 535 603 2;
  • 34) 0.228 535 603 2 × 2 = 0 + 0.457 071 206 4;
  • 35) 0.457 071 206 4 × 2 = 0 + 0.914 142 412 8;
  • 36) 0.914 142 412 8 × 2 = 1 + 0.828 284 825 6;
  • 37) 0.828 284 825 6 × 2 = 1 + 0.656 569 651 2;
  • 38) 0.656 569 651 2 × 2 = 1 + 0.313 139 302 4;
  • 39) 0.313 139 302 4 × 2 = 0 + 0.626 278 604 8;
  • 40) 0.626 278 604 8 × 2 = 1 + 0.252 557 209 6;
  • 41) 0.252 557 209 6 × 2 = 0 + 0.505 114 419 2;
  • 42) 0.505 114 419 2 × 2 = 1 + 0.010 228 838 4;
  • 43) 0.010 228 838 4 × 2 = 0 + 0.020 457 676 8;
  • 44) 0.020 457 676 8 × 2 = 0 + 0.040 915 353 6;
  • 45) 0.040 915 353 6 × 2 = 0 + 0.081 830 707 2;
  • 46) 0.081 830 707 2 × 2 = 0 + 0.163 661 414 4;
  • 47) 0.163 661 414 4 × 2 = 0 + 0.327 322 828 8;
  • 48) 0.327 322 828 8 × 2 = 0 + 0.654 645 657 6;
  • 49) 0.654 645 657 6 × 2 = 1 + 0.309 291 315 2;
  • 50) 0.309 291 315 2 × 2 = 0 + 0.618 582 630 4;
  • 51) 0.618 582 630 4 × 2 = 1 + 0.237 165 260 8;
  • 52) 0.237 165 260 8 × 2 = 0 + 0.474 330 521 6;
  • 53) 0.474 330 521 6 × 2 = 0 + 0.948 661 043 2;
  • 54) 0.948 661 043 2 × 2 = 1 + 0.897 322 086 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.345 000 007 1(10) =


0.0101 1000 0101 0001 1110 1011 1010 0011 1001 1101 0100 0000 1010 01(2)

6. Positive number before normalization:

0.345 000 007 1(10) =


0.0101 1000 0101 0001 1110 1011 1010 0011 1001 1101 0100 0000 1010 01(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 2 positions to the right, so that only one non zero digit remains to the left of it:


0.345 000 007 1(10) =


0.0101 1000 0101 0001 1110 1011 1010 0011 1001 1101 0100 0000 1010 01(2) =


0.0101 1000 0101 0001 1110 1011 1010 0011 1001 1101 0100 0000 1010 01(2) × 20 =


1.0110 0001 0100 0111 1010 1110 1000 1110 0111 0101 0000 0010 1001(2) × 2-2


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -2


Mantissa (not normalized):
1.0110 0001 0100 0111 1010 1110 1000 1110 0111 0101 0000 0010 1001


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-2 + 2(11-1) - 1 =


(-2 + 1 023)(10) =


1 021(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 021 ÷ 2 = 510 + 1;
  • 510 ÷ 2 = 255 + 0;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1021(10) =


011 1111 1101(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0110 0001 0100 0111 1010 1110 1000 1110 0111 0101 0000 0010 1001 =


0110 0001 0100 0111 1010 1110 1000 1110 0111 0101 0000 0010 1001


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 1101


Mantissa (52 bits) =
0110 0001 0100 0111 1010 1110 1000 1110 0111 0101 0000 0010 1001


Decimal number -0.345 000 007 1 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 1101 - 0110 0001 0100 0111 1010 1110 1000 1110 0111 0101 0000 0010 1001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100