-0.344 999 997 7 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.344 999 997 7(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.344 999 997 7(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.344 999 997 7| = 0.344 999 997 7


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.344 999 997 7.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.344 999 997 7 × 2 = 0 + 0.689 999 995 4;
  • 2) 0.689 999 995 4 × 2 = 1 + 0.379 999 990 8;
  • 3) 0.379 999 990 8 × 2 = 0 + 0.759 999 981 6;
  • 4) 0.759 999 981 6 × 2 = 1 + 0.519 999 963 2;
  • 5) 0.519 999 963 2 × 2 = 1 + 0.039 999 926 4;
  • 6) 0.039 999 926 4 × 2 = 0 + 0.079 999 852 8;
  • 7) 0.079 999 852 8 × 2 = 0 + 0.159 999 705 6;
  • 8) 0.159 999 705 6 × 2 = 0 + 0.319 999 411 2;
  • 9) 0.319 999 411 2 × 2 = 0 + 0.639 998 822 4;
  • 10) 0.639 998 822 4 × 2 = 1 + 0.279 997 644 8;
  • 11) 0.279 997 644 8 × 2 = 0 + 0.559 995 289 6;
  • 12) 0.559 995 289 6 × 2 = 1 + 0.119 990 579 2;
  • 13) 0.119 990 579 2 × 2 = 0 + 0.239 981 158 4;
  • 14) 0.239 981 158 4 × 2 = 0 + 0.479 962 316 8;
  • 15) 0.479 962 316 8 × 2 = 0 + 0.959 924 633 6;
  • 16) 0.959 924 633 6 × 2 = 1 + 0.919 849 267 2;
  • 17) 0.919 849 267 2 × 2 = 1 + 0.839 698 534 4;
  • 18) 0.839 698 534 4 × 2 = 1 + 0.679 397 068 8;
  • 19) 0.679 397 068 8 × 2 = 1 + 0.358 794 137 6;
  • 20) 0.358 794 137 6 × 2 = 0 + 0.717 588 275 2;
  • 21) 0.717 588 275 2 × 2 = 1 + 0.435 176 550 4;
  • 22) 0.435 176 550 4 × 2 = 0 + 0.870 353 100 8;
  • 23) 0.870 353 100 8 × 2 = 1 + 0.740 706 201 6;
  • 24) 0.740 706 201 6 × 2 = 1 + 0.481 412 403 2;
  • 25) 0.481 412 403 2 × 2 = 0 + 0.962 824 806 4;
  • 26) 0.962 824 806 4 × 2 = 1 + 0.925 649 612 8;
  • 27) 0.925 649 612 8 × 2 = 1 + 0.851 299 225 6;
  • 28) 0.851 299 225 6 × 2 = 1 + 0.702 598 451 2;
  • 29) 0.702 598 451 2 × 2 = 1 + 0.405 196 902 4;
  • 30) 0.405 196 902 4 × 2 = 0 + 0.810 393 804 8;
  • 31) 0.810 393 804 8 × 2 = 1 + 0.620 787 609 6;
  • 32) 0.620 787 609 6 × 2 = 1 + 0.241 575 219 2;
  • 33) 0.241 575 219 2 × 2 = 0 + 0.483 150 438 4;
  • 34) 0.483 150 438 4 × 2 = 0 + 0.966 300 876 8;
  • 35) 0.966 300 876 8 × 2 = 1 + 0.932 601 753 6;
  • 36) 0.932 601 753 6 × 2 = 1 + 0.865 203 507 2;
  • 37) 0.865 203 507 2 × 2 = 1 + 0.730 407 014 4;
  • 38) 0.730 407 014 4 × 2 = 1 + 0.460 814 028 8;
  • 39) 0.460 814 028 8 × 2 = 0 + 0.921 628 057 6;
  • 40) 0.921 628 057 6 × 2 = 1 + 0.843 256 115 2;
  • 41) 0.843 256 115 2 × 2 = 1 + 0.686 512 230 4;
  • 42) 0.686 512 230 4 × 2 = 1 + 0.373 024 460 8;
  • 43) 0.373 024 460 8 × 2 = 0 + 0.746 048 921 6;
  • 44) 0.746 048 921 6 × 2 = 1 + 0.492 097 843 2;
  • 45) 0.492 097 843 2 × 2 = 0 + 0.984 195 686 4;
  • 46) 0.984 195 686 4 × 2 = 1 + 0.968 391 372 8;
  • 47) 0.968 391 372 8 × 2 = 1 + 0.936 782 745 6;
  • 48) 0.936 782 745 6 × 2 = 1 + 0.873 565 491 2;
  • 49) 0.873 565 491 2 × 2 = 1 + 0.747 130 982 4;
  • 50) 0.747 130 982 4 × 2 = 1 + 0.494 261 964 8;
  • 51) 0.494 261 964 8 × 2 = 0 + 0.988 523 929 6;
  • 52) 0.988 523 929 6 × 2 = 1 + 0.977 047 859 2;
  • 53) 0.977 047 859 2 × 2 = 1 + 0.954 095 718 4;
  • 54) 0.954 095 718 4 × 2 = 1 + 0.908 191 436 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.344 999 997 7(10) =


0.0101 1000 0101 0001 1110 1011 0111 1011 0011 1101 1101 0111 1101 11(2)

6. Positive number before normalization:

0.344 999 997 7(10) =


0.0101 1000 0101 0001 1110 1011 0111 1011 0011 1101 1101 0111 1101 11(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 2 positions to the right, so that only one non zero digit remains to the left of it:


0.344 999 997 7(10) =


0.0101 1000 0101 0001 1110 1011 0111 1011 0011 1101 1101 0111 1101 11(2) =


0.0101 1000 0101 0001 1110 1011 0111 1011 0011 1101 1101 0111 1101 11(2) × 20 =


1.0110 0001 0100 0111 1010 1101 1110 1100 1111 0111 0101 1111 0111(2) × 2-2


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -2


Mantissa (not normalized):
1.0110 0001 0100 0111 1010 1101 1110 1100 1111 0111 0101 1111 0111


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-2 + 2(11-1) - 1 =


(-2 + 1 023)(10) =


1 021(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 021 ÷ 2 = 510 + 1;
  • 510 ÷ 2 = 255 + 0;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1021(10) =


011 1111 1101(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0110 0001 0100 0111 1010 1101 1110 1100 1111 0111 0101 1111 0111 =


0110 0001 0100 0111 1010 1101 1110 1100 1111 0111 0101 1111 0111


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 1101


Mantissa (52 bits) =
0110 0001 0100 0111 1010 1101 1110 1100 1111 0111 0101 1111 0111


Decimal number -0.344 999 997 7 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 1101 - 0110 0001 0100 0111 1010 1101 1110 1100 1111 0111 0101 1111 0111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100