-0.104 999 999 821 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.104 999 999 821(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.104 999 999 821(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.104 999 999 821| = 0.104 999 999 821


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.104 999 999 821.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.104 999 999 821 × 2 = 0 + 0.209 999 999 642;
  • 2) 0.209 999 999 642 × 2 = 0 + 0.419 999 999 284;
  • 3) 0.419 999 999 284 × 2 = 0 + 0.839 999 998 568;
  • 4) 0.839 999 998 568 × 2 = 1 + 0.679 999 997 136;
  • 5) 0.679 999 997 136 × 2 = 1 + 0.359 999 994 272;
  • 6) 0.359 999 994 272 × 2 = 0 + 0.719 999 988 544;
  • 7) 0.719 999 988 544 × 2 = 1 + 0.439 999 977 088;
  • 8) 0.439 999 977 088 × 2 = 0 + 0.879 999 954 176;
  • 9) 0.879 999 954 176 × 2 = 1 + 0.759 999 908 352;
  • 10) 0.759 999 908 352 × 2 = 1 + 0.519 999 816 704;
  • 11) 0.519 999 816 704 × 2 = 1 + 0.039 999 633 408;
  • 12) 0.039 999 633 408 × 2 = 0 + 0.079 999 266 816;
  • 13) 0.079 999 266 816 × 2 = 0 + 0.159 998 533 632;
  • 14) 0.159 998 533 632 × 2 = 0 + 0.319 997 067 264;
  • 15) 0.319 997 067 264 × 2 = 0 + 0.639 994 134 528;
  • 16) 0.639 994 134 528 × 2 = 1 + 0.279 988 269 056;
  • 17) 0.279 988 269 056 × 2 = 0 + 0.559 976 538 112;
  • 18) 0.559 976 538 112 × 2 = 1 + 0.119 953 076 224;
  • 19) 0.119 953 076 224 × 2 = 0 + 0.239 906 152 448;
  • 20) 0.239 906 152 448 × 2 = 0 + 0.479 812 304 896;
  • 21) 0.479 812 304 896 × 2 = 0 + 0.959 624 609 792;
  • 22) 0.959 624 609 792 × 2 = 1 + 0.919 249 219 584;
  • 23) 0.919 249 219 584 × 2 = 1 + 0.838 498 439 168;
  • 24) 0.838 498 439 168 × 2 = 1 + 0.676 996 878 336;
  • 25) 0.676 996 878 336 × 2 = 1 + 0.353 993 756 672;
  • 26) 0.353 993 756 672 × 2 = 0 + 0.707 987 513 344;
  • 27) 0.707 987 513 344 × 2 = 1 + 0.415 975 026 688;
  • 28) 0.415 975 026 688 × 2 = 0 + 0.831 950 053 376;
  • 29) 0.831 950 053 376 × 2 = 1 + 0.663 900 106 752;
  • 30) 0.663 900 106 752 × 2 = 1 + 0.327 800 213 504;
  • 31) 0.327 800 213 504 × 2 = 0 + 0.655 600 427 008;
  • 32) 0.655 600 427 008 × 2 = 1 + 0.311 200 854 016;
  • 33) 0.311 200 854 016 × 2 = 0 + 0.622 401 708 032;
  • 34) 0.622 401 708 032 × 2 = 1 + 0.244 803 416 064;
  • 35) 0.244 803 416 064 × 2 = 0 + 0.489 606 832 128;
  • 36) 0.489 606 832 128 × 2 = 0 + 0.979 213 664 256;
  • 37) 0.979 213 664 256 × 2 = 1 + 0.958 427 328 512;
  • 38) 0.958 427 328 512 × 2 = 1 + 0.916 854 657 024;
  • 39) 0.916 854 657 024 × 2 = 1 + 0.833 709 314 048;
  • 40) 0.833 709 314 048 × 2 = 1 + 0.667 418 628 096;
  • 41) 0.667 418 628 096 × 2 = 1 + 0.334 837 256 192;
  • 42) 0.334 837 256 192 × 2 = 0 + 0.669 674 512 384;
  • 43) 0.669 674 512 384 × 2 = 1 + 0.339 349 024 768;
  • 44) 0.339 349 024 768 × 2 = 0 + 0.678 698 049 536;
  • 45) 0.678 698 049 536 × 2 = 1 + 0.357 396 099 072;
  • 46) 0.357 396 099 072 × 2 = 0 + 0.714 792 198 144;
  • 47) 0.714 792 198 144 × 2 = 1 + 0.429 584 396 288;
  • 48) 0.429 584 396 288 × 2 = 0 + 0.859 168 792 576;
  • 49) 0.859 168 792 576 × 2 = 1 + 0.718 337 585 152;
  • 50) 0.718 337 585 152 × 2 = 1 + 0.436 675 170 304;
  • 51) 0.436 675 170 304 × 2 = 0 + 0.873 350 340 608;
  • 52) 0.873 350 340 608 × 2 = 1 + 0.746 700 681 216;
  • 53) 0.746 700 681 216 × 2 = 1 + 0.493 401 362 432;
  • 54) 0.493 401 362 432 × 2 = 0 + 0.986 802 724 864;
  • 55) 0.986 802 724 864 × 2 = 1 + 0.973 605 449 728;
  • 56) 0.973 605 449 728 × 2 = 1 + 0.947 210 899 456;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.104 999 999 821(10) =


0.0001 1010 1110 0001 0100 0111 1010 1101 0100 1111 1010 1010 1101 1011(2)

6. Positive number before normalization:

0.104 999 999 821(10) =


0.0001 1010 1110 0001 0100 0111 1010 1101 0100 1111 1010 1010 1101 1011(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 4 positions to the right, so that only one non zero digit remains to the left of it:


0.104 999 999 821(10) =


0.0001 1010 1110 0001 0100 0111 1010 1101 0100 1111 1010 1010 1101 1011(2) =


0.0001 1010 1110 0001 0100 0111 1010 1101 0100 1111 1010 1010 1101 1011(2) × 20 =


1.1010 1110 0001 0100 0111 1010 1101 0100 1111 1010 1010 1101 1011(2) × 2-4


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -4


Mantissa (not normalized):
1.1010 1110 0001 0100 0111 1010 1101 0100 1111 1010 1010 1101 1011


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-4 + 2(11-1) - 1 =


(-4 + 1 023)(10) =


1 019(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 019 ÷ 2 = 509 + 1;
  • 509 ÷ 2 = 254 + 1;
  • 254 ÷ 2 = 127 + 0;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1019(10) =


011 1111 1011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 1010 1110 0001 0100 0111 1010 1101 0100 1111 1010 1010 1101 1011 =


1010 1110 0001 0100 0111 1010 1101 0100 1111 1010 1010 1101 1011


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 1011


Mantissa (52 bits) =
1010 1110 0001 0100 0111 1010 1101 0100 1111 1010 1010 1101 1011


Decimal number -0.104 999 999 821 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 1011 - 1010 1110 0001 0100 0111 1010 1101 0100 1111 1010 1010 1101 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100