-0.066 298 305 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.066 298 305(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.066 298 305(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.066 298 305| = 0.066 298 305


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.066 298 305.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.066 298 305 × 2 = 0 + 0.132 596 61;
  • 2) 0.132 596 61 × 2 = 0 + 0.265 193 22;
  • 3) 0.265 193 22 × 2 = 0 + 0.530 386 44;
  • 4) 0.530 386 44 × 2 = 1 + 0.060 772 88;
  • 5) 0.060 772 88 × 2 = 0 + 0.121 545 76;
  • 6) 0.121 545 76 × 2 = 0 + 0.243 091 52;
  • 7) 0.243 091 52 × 2 = 0 + 0.486 183 04;
  • 8) 0.486 183 04 × 2 = 0 + 0.972 366 08;
  • 9) 0.972 366 08 × 2 = 1 + 0.944 732 16;
  • 10) 0.944 732 16 × 2 = 1 + 0.889 464 32;
  • 11) 0.889 464 32 × 2 = 1 + 0.778 928 64;
  • 12) 0.778 928 64 × 2 = 1 + 0.557 857 28;
  • 13) 0.557 857 28 × 2 = 1 + 0.115 714 56;
  • 14) 0.115 714 56 × 2 = 0 + 0.231 429 12;
  • 15) 0.231 429 12 × 2 = 0 + 0.462 858 24;
  • 16) 0.462 858 24 × 2 = 0 + 0.925 716 48;
  • 17) 0.925 716 48 × 2 = 1 + 0.851 432 96;
  • 18) 0.851 432 96 × 2 = 1 + 0.702 865 92;
  • 19) 0.702 865 92 × 2 = 1 + 0.405 731 84;
  • 20) 0.405 731 84 × 2 = 0 + 0.811 463 68;
  • 21) 0.811 463 68 × 2 = 1 + 0.622 927 36;
  • 22) 0.622 927 36 × 2 = 1 + 0.245 854 72;
  • 23) 0.245 854 72 × 2 = 0 + 0.491 709 44;
  • 24) 0.491 709 44 × 2 = 0 + 0.983 418 88;
  • 25) 0.983 418 88 × 2 = 1 + 0.966 837 76;
  • 26) 0.966 837 76 × 2 = 1 + 0.933 675 52;
  • 27) 0.933 675 52 × 2 = 1 + 0.867 351 04;
  • 28) 0.867 351 04 × 2 = 1 + 0.734 702 08;
  • 29) 0.734 702 08 × 2 = 1 + 0.469 404 16;
  • 30) 0.469 404 16 × 2 = 0 + 0.938 808 32;
  • 31) 0.938 808 32 × 2 = 1 + 0.877 616 64;
  • 32) 0.877 616 64 × 2 = 1 + 0.755 233 28;
  • 33) 0.755 233 28 × 2 = 1 + 0.510 466 56;
  • 34) 0.510 466 56 × 2 = 1 + 0.020 933 12;
  • 35) 0.020 933 12 × 2 = 0 + 0.041 866 24;
  • 36) 0.041 866 24 × 2 = 0 + 0.083 732 48;
  • 37) 0.083 732 48 × 2 = 0 + 0.167 464 96;
  • 38) 0.167 464 96 × 2 = 0 + 0.334 929 92;
  • 39) 0.334 929 92 × 2 = 0 + 0.669 859 84;
  • 40) 0.669 859 84 × 2 = 1 + 0.339 719 68;
  • 41) 0.339 719 68 × 2 = 0 + 0.679 439 36;
  • 42) 0.679 439 36 × 2 = 1 + 0.358 878 72;
  • 43) 0.358 878 72 × 2 = 0 + 0.717 757 44;
  • 44) 0.717 757 44 × 2 = 1 + 0.435 514 88;
  • 45) 0.435 514 88 × 2 = 0 + 0.871 029 76;
  • 46) 0.871 029 76 × 2 = 1 + 0.742 059 52;
  • 47) 0.742 059 52 × 2 = 1 + 0.484 119 04;
  • 48) 0.484 119 04 × 2 = 0 + 0.968 238 08;
  • 49) 0.968 238 08 × 2 = 1 + 0.936 476 16;
  • 50) 0.936 476 16 × 2 = 1 + 0.872 952 32;
  • 51) 0.872 952 32 × 2 = 1 + 0.745 904 64;
  • 52) 0.745 904 64 × 2 = 1 + 0.491 809 28;
  • 53) 0.491 809 28 × 2 = 0 + 0.983 618 56;
  • 54) 0.983 618 56 × 2 = 1 + 0.967 237 12;
  • 55) 0.967 237 12 × 2 = 1 + 0.934 474 24;
  • 56) 0.934 474 24 × 2 = 1 + 0.868 948 48;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.066 298 305(10) =


0.0001 0000 1111 1000 1110 1100 1111 1011 1100 0001 0101 0110 1111 0111(2)

6. Positive number before normalization:

0.066 298 305(10) =


0.0001 0000 1111 1000 1110 1100 1111 1011 1100 0001 0101 0110 1111 0111(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 4 positions to the right, so that only one non zero digit remains to the left of it:


0.066 298 305(10) =


0.0001 0000 1111 1000 1110 1100 1111 1011 1100 0001 0101 0110 1111 0111(2) =


0.0001 0000 1111 1000 1110 1100 1111 1011 1100 0001 0101 0110 1111 0111(2) × 20 =


1.0000 1111 1000 1110 1100 1111 1011 1100 0001 0101 0110 1111 0111(2) × 2-4


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -4


Mantissa (not normalized):
1.0000 1111 1000 1110 1100 1111 1011 1100 0001 0101 0110 1111 0111


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-4 + 2(11-1) - 1 =


(-4 + 1 023)(10) =


1 019(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 019 ÷ 2 = 509 + 1;
  • 509 ÷ 2 = 254 + 1;
  • 254 ÷ 2 = 127 + 0;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1019(10) =


011 1111 1011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0000 1111 1000 1110 1100 1111 1011 1100 0001 0101 0110 1111 0111 =


0000 1111 1000 1110 1100 1111 1011 1100 0001 0101 0110 1111 0111


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 1011


Mantissa (52 bits) =
0000 1111 1000 1110 1100 1111 1011 1100 0001 0101 0110 1111 0111


Decimal number -0.066 298 305 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 1011 - 0000 1111 1000 1110 1100 1111 1011 1100 0001 0101 0110 1111 0111

How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100