-0.016 738 891 601 562 602 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.016 738 891 601 562 602(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.016 738 891 601 562 602(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.016 738 891 601 562 602| = 0.016 738 891 601 562 602


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.016 738 891 601 562 602.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.016 738 891 601 562 602 × 2 = 0 + 0.033 477 783 203 125 204;
  • 2) 0.033 477 783 203 125 204 × 2 = 0 + 0.066 955 566 406 250 408;
  • 3) 0.066 955 566 406 250 408 × 2 = 0 + 0.133 911 132 812 500 816;
  • 4) 0.133 911 132 812 500 816 × 2 = 0 + 0.267 822 265 625 001 632;
  • 5) 0.267 822 265 625 001 632 × 2 = 0 + 0.535 644 531 250 003 264;
  • 6) 0.535 644 531 250 003 264 × 2 = 1 + 0.071 289 062 500 006 528;
  • 7) 0.071 289 062 500 006 528 × 2 = 0 + 0.142 578 125 000 013 056;
  • 8) 0.142 578 125 000 013 056 × 2 = 0 + 0.285 156 250 000 026 112;
  • 9) 0.285 156 250 000 026 112 × 2 = 0 + 0.570 312 500 000 052 224;
  • 10) 0.570 312 500 000 052 224 × 2 = 1 + 0.140 625 000 000 104 448;
  • 11) 0.140 625 000 000 104 448 × 2 = 0 + 0.281 250 000 000 208 896;
  • 12) 0.281 250 000 000 208 896 × 2 = 0 + 0.562 500 000 000 417 792;
  • 13) 0.562 500 000 000 417 792 × 2 = 1 + 0.125 000 000 000 835 584;
  • 14) 0.125 000 000 000 835 584 × 2 = 0 + 0.250 000 000 001 671 168;
  • 15) 0.250 000 000 001 671 168 × 2 = 0 + 0.500 000 000 003 342 336;
  • 16) 0.500 000 000 003 342 336 × 2 = 1 + 0.000 000 000 006 684 672;
  • 17) 0.000 000 000 006 684 672 × 2 = 0 + 0.000 000 000 013 369 344;
  • 18) 0.000 000 000 013 369 344 × 2 = 0 + 0.000 000 000 026 738 688;
  • 19) 0.000 000 000 026 738 688 × 2 = 0 + 0.000 000 000 053 477 376;
  • 20) 0.000 000 000 053 477 376 × 2 = 0 + 0.000 000 000 106 954 752;
  • 21) 0.000 000 000 106 954 752 × 2 = 0 + 0.000 000 000 213 909 504;
  • 22) 0.000 000 000 213 909 504 × 2 = 0 + 0.000 000 000 427 819 008;
  • 23) 0.000 000 000 427 819 008 × 2 = 0 + 0.000 000 000 855 638 016;
  • 24) 0.000 000 000 855 638 016 × 2 = 0 + 0.000 000 001 711 276 032;
  • 25) 0.000 000 001 711 276 032 × 2 = 0 + 0.000 000 003 422 552 064;
  • 26) 0.000 000 003 422 552 064 × 2 = 0 + 0.000 000 006 845 104 128;
  • 27) 0.000 000 006 845 104 128 × 2 = 0 + 0.000 000 013 690 208 256;
  • 28) 0.000 000 013 690 208 256 × 2 = 0 + 0.000 000 027 380 416 512;
  • 29) 0.000 000 027 380 416 512 × 2 = 0 + 0.000 000 054 760 833 024;
  • 30) 0.000 000 054 760 833 024 × 2 = 0 + 0.000 000 109 521 666 048;
  • 31) 0.000 000 109 521 666 048 × 2 = 0 + 0.000 000 219 043 332 096;
  • 32) 0.000 000 219 043 332 096 × 2 = 0 + 0.000 000 438 086 664 192;
  • 33) 0.000 000 438 086 664 192 × 2 = 0 + 0.000 000 876 173 328 384;
  • 34) 0.000 000 876 173 328 384 × 2 = 0 + 0.000 001 752 346 656 768;
  • 35) 0.000 001 752 346 656 768 × 2 = 0 + 0.000 003 504 693 313 536;
  • 36) 0.000 003 504 693 313 536 × 2 = 0 + 0.000 007 009 386 627 072;
  • 37) 0.000 007 009 386 627 072 × 2 = 0 + 0.000 014 018 773 254 144;
  • 38) 0.000 014 018 773 254 144 × 2 = 0 + 0.000 028 037 546 508 288;
  • 39) 0.000 028 037 546 508 288 × 2 = 0 + 0.000 056 075 093 016 576;
  • 40) 0.000 056 075 093 016 576 × 2 = 0 + 0.000 112 150 186 033 152;
  • 41) 0.000 112 150 186 033 152 × 2 = 0 + 0.000 224 300 372 066 304;
  • 42) 0.000 224 300 372 066 304 × 2 = 0 + 0.000 448 600 744 132 608;
  • 43) 0.000 448 600 744 132 608 × 2 = 0 + 0.000 897 201 488 265 216;
  • 44) 0.000 897 201 488 265 216 × 2 = 0 + 0.001 794 402 976 530 432;
  • 45) 0.001 794 402 976 530 432 × 2 = 0 + 0.003 588 805 953 060 864;
  • 46) 0.003 588 805 953 060 864 × 2 = 0 + 0.007 177 611 906 121 728;
  • 47) 0.007 177 611 906 121 728 × 2 = 0 + 0.014 355 223 812 243 456;
  • 48) 0.014 355 223 812 243 456 × 2 = 0 + 0.028 710 447 624 486 912;
  • 49) 0.028 710 447 624 486 912 × 2 = 0 + 0.057 420 895 248 973 824;
  • 50) 0.057 420 895 248 973 824 × 2 = 0 + 0.114 841 790 497 947 648;
  • 51) 0.114 841 790 497 947 648 × 2 = 0 + 0.229 683 580 995 895 296;
  • 52) 0.229 683 580 995 895 296 × 2 = 0 + 0.459 367 161 991 790 592;
  • 53) 0.459 367 161 991 790 592 × 2 = 0 + 0.918 734 323 983 581 184;
  • 54) 0.918 734 323 983 581 184 × 2 = 1 + 0.837 468 647 967 162 368;
  • 55) 0.837 468 647 967 162 368 × 2 = 1 + 0.674 937 295 934 324 736;
  • 56) 0.674 937 295 934 324 736 × 2 = 1 + 0.349 874 591 868 649 472;
  • 57) 0.349 874 591 868 649 472 × 2 = 0 + 0.699 749 183 737 298 944;
  • 58) 0.699 749 183 737 298 944 × 2 = 1 + 0.399 498 367 474 597 888;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.016 738 891 601 562 602(10) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0111 01(2)

6. Positive number before normalization:

0.016 738 891 601 562 602(10) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0111 01(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the right, so that only one non zero digit remains to the left of it:


0.016 738 891 601 562 602(10) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0111 01(2) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0111 01(2) × 20 =


1.0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0001 1101(2) × 2-6


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -6


Mantissa (not normalized):
1.0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0001 1101


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-6 + 2(11-1) - 1 =


(-6 + 1 023)(10) =


1 017(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 017 ÷ 2 = 508 + 1;
  • 508 ÷ 2 = 254 + 0;
  • 254 ÷ 2 = 127 + 0;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1017(10) =


011 1111 1001(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0001 1101 =


0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0001 1101


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 1001


Mantissa (52 bits) =
0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0001 1101


Decimal number -0.016 738 891 601 562 602 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 1001 - 0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0001 1101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100