-0.016 738 891 601 562 511 4 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.016 738 891 601 562 511 4(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.016 738 891 601 562 511 4(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.016 738 891 601 562 511 4| = 0.016 738 891 601 562 511 4


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.016 738 891 601 562 511 4.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.016 738 891 601 562 511 4 × 2 = 0 + 0.033 477 783 203 125 022 8;
  • 2) 0.033 477 783 203 125 022 8 × 2 = 0 + 0.066 955 566 406 250 045 6;
  • 3) 0.066 955 566 406 250 045 6 × 2 = 0 + 0.133 911 132 812 500 091 2;
  • 4) 0.133 911 132 812 500 091 2 × 2 = 0 + 0.267 822 265 625 000 182 4;
  • 5) 0.267 822 265 625 000 182 4 × 2 = 0 + 0.535 644 531 250 000 364 8;
  • 6) 0.535 644 531 250 000 364 8 × 2 = 1 + 0.071 289 062 500 000 729 6;
  • 7) 0.071 289 062 500 000 729 6 × 2 = 0 + 0.142 578 125 000 001 459 2;
  • 8) 0.142 578 125 000 001 459 2 × 2 = 0 + 0.285 156 250 000 002 918 4;
  • 9) 0.285 156 250 000 002 918 4 × 2 = 0 + 0.570 312 500 000 005 836 8;
  • 10) 0.570 312 500 000 005 836 8 × 2 = 1 + 0.140 625 000 000 011 673 6;
  • 11) 0.140 625 000 000 011 673 6 × 2 = 0 + 0.281 250 000 000 023 347 2;
  • 12) 0.281 250 000 000 023 347 2 × 2 = 0 + 0.562 500 000 000 046 694 4;
  • 13) 0.562 500 000 000 046 694 4 × 2 = 1 + 0.125 000 000 000 093 388 8;
  • 14) 0.125 000 000 000 093 388 8 × 2 = 0 + 0.250 000 000 000 186 777 6;
  • 15) 0.250 000 000 000 186 777 6 × 2 = 0 + 0.500 000 000 000 373 555 2;
  • 16) 0.500 000 000 000 373 555 2 × 2 = 1 + 0.000 000 000 000 747 110 4;
  • 17) 0.000 000 000 000 747 110 4 × 2 = 0 + 0.000 000 000 001 494 220 8;
  • 18) 0.000 000 000 001 494 220 8 × 2 = 0 + 0.000 000 000 002 988 441 6;
  • 19) 0.000 000 000 002 988 441 6 × 2 = 0 + 0.000 000 000 005 976 883 2;
  • 20) 0.000 000 000 005 976 883 2 × 2 = 0 + 0.000 000 000 011 953 766 4;
  • 21) 0.000 000 000 011 953 766 4 × 2 = 0 + 0.000 000 000 023 907 532 8;
  • 22) 0.000 000 000 023 907 532 8 × 2 = 0 + 0.000 000 000 047 815 065 6;
  • 23) 0.000 000 000 047 815 065 6 × 2 = 0 + 0.000 000 000 095 630 131 2;
  • 24) 0.000 000 000 095 630 131 2 × 2 = 0 + 0.000 000 000 191 260 262 4;
  • 25) 0.000 000 000 191 260 262 4 × 2 = 0 + 0.000 000 000 382 520 524 8;
  • 26) 0.000 000 000 382 520 524 8 × 2 = 0 + 0.000 000 000 765 041 049 6;
  • 27) 0.000 000 000 765 041 049 6 × 2 = 0 + 0.000 000 001 530 082 099 2;
  • 28) 0.000 000 001 530 082 099 2 × 2 = 0 + 0.000 000 003 060 164 198 4;
  • 29) 0.000 000 003 060 164 198 4 × 2 = 0 + 0.000 000 006 120 328 396 8;
  • 30) 0.000 000 006 120 328 396 8 × 2 = 0 + 0.000 000 012 240 656 793 6;
  • 31) 0.000 000 012 240 656 793 6 × 2 = 0 + 0.000 000 024 481 313 587 2;
  • 32) 0.000 000 024 481 313 587 2 × 2 = 0 + 0.000 000 048 962 627 174 4;
  • 33) 0.000 000 048 962 627 174 4 × 2 = 0 + 0.000 000 097 925 254 348 8;
  • 34) 0.000 000 097 925 254 348 8 × 2 = 0 + 0.000 000 195 850 508 697 6;
  • 35) 0.000 000 195 850 508 697 6 × 2 = 0 + 0.000 000 391 701 017 395 2;
  • 36) 0.000 000 391 701 017 395 2 × 2 = 0 + 0.000 000 783 402 034 790 4;
  • 37) 0.000 000 783 402 034 790 4 × 2 = 0 + 0.000 001 566 804 069 580 8;
  • 38) 0.000 001 566 804 069 580 8 × 2 = 0 + 0.000 003 133 608 139 161 6;
  • 39) 0.000 003 133 608 139 161 6 × 2 = 0 + 0.000 006 267 216 278 323 2;
  • 40) 0.000 006 267 216 278 323 2 × 2 = 0 + 0.000 012 534 432 556 646 4;
  • 41) 0.000 012 534 432 556 646 4 × 2 = 0 + 0.000 025 068 865 113 292 8;
  • 42) 0.000 025 068 865 113 292 8 × 2 = 0 + 0.000 050 137 730 226 585 6;
  • 43) 0.000 050 137 730 226 585 6 × 2 = 0 + 0.000 100 275 460 453 171 2;
  • 44) 0.000 100 275 460 453 171 2 × 2 = 0 + 0.000 200 550 920 906 342 4;
  • 45) 0.000 200 550 920 906 342 4 × 2 = 0 + 0.000 401 101 841 812 684 8;
  • 46) 0.000 401 101 841 812 684 8 × 2 = 0 + 0.000 802 203 683 625 369 6;
  • 47) 0.000 802 203 683 625 369 6 × 2 = 0 + 0.001 604 407 367 250 739 2;
  • 48) 0.001 604 407 367 250 739 2 × 2 = 0 + 0.003 208 814 734 501 478 4;
  • 49) 0.003 208 814 734 501 478 4 × 2 = 0 + 0.006 417 629 469 002 956 8;
  • 50) 0.006 417 629 469 002 956 8 × 2 = 0 + 0.012 835 258 938 005 913 6;
  • 51) 0.012 835 258 938 005 913 6 × 2 = 0 + 0.025 670 517 876 011 827 2;
  • 52) 0.025 670 517 876 011 827 2 × 2 = 0 + 0.051 341 035 752 023 654 4;
  • 53) 0.051 341 035 752 023 654 4 × 2 = 0 + 0.102 682 071 504 047 308 8;
  • 54) 0.102 682 071 504 047 308 8 × 2 = 0 + 0.205 364 143 008 094 617 6;
  • 55) 0.205 364 143 008 094 617 6 × 2 = 0 + 0.410 728 286 016 189 235 2;
  • 56) 0.410 728 286 016 189 235 2 × 2 = 0 + 0.821 456 572 032 378 470 4;
  • 57) 0.821 456 572 032 378 470 4 × 2 = 1 + 0.642 913 144 064 756 940 8;
  • 58) 0.642 913 144 064 756 940 8 × 2 = 1 + 0.285 826 288 129 513 881 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.016 738 891 601 562 511 4(10) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 11(2)

6. Positive number before normalization:

0.016 738 891 601 562 511 4(10) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 11(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the right, so that only one non zero digit remains to the left of it:


0.016 738 891 601 562 511 4(10) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 11(2) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 11(2) × 20 =


1.0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0011(2) × 2-6


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -6


Mantissa (not normalized):
1.0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0011


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-6 + 2(11-1) - 1 =


(-6 + 1 023)(10) =


1 017(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 017 ÷ 2 = 508 + 1;
  • 508 ÷ 2 = 254 + 0;
  • 254 ÷ 2 = 127 + 0;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1017(10) =


011 1111 1001(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0011 =


0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0011


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 1001


Mantissa (52 bits) =
0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0011


Decimal number -0.016 738 891 601 562 511 4 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 1001 - 0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100