-0.016 738 891 601 562 507 8 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.016 738 891 601 562 507 8(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.016 738 891 601 562 507 8(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.016 738 891 601 562 507 8| = 0.016 738 891 601 562 507 8


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.016 738 891 601 562 507 8.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.016 738 891 601 562 507 8 × 2 = 0 + 0.033 477 783 203 125 015 6;
  • 2) 0.033 477 783 203 125 015 6 × 2 = 0 + 0.066 955 566 406 250 031 2;
  • 3) 0.066 955 566 406 250 031 2 × 2 = 0 + 0.133 911 132 812 500 062 4;
  • 4) 0.133 911 132 812 500 062 4 × 2 = 0 + 0.267 822 265 625 000 124 8;
  • 5) 0.267 822 265 625 000 124 8 × 2 = 0 + 0.535 644 531 250 000 249 6;
  • 6) 0.535 644 531 250 000 249 6 × 2 = 1 + 0.071 289 062 500 000 499 2;
  • 7) 0.071 289 062 500 000 499 2 × 2 = 0 + 0.142 578 125 000 000 998 4;
  • 8) 0.142 578 125 000 000 998 4 × 2 = 0 + 0.285 156 250 000 001 996 8;
  • 9) 0.285 156 250 000 001 996 8 × 2 = 0 + 0.570 312 500 000 003 993 6;
  • 10) 0.570 312 500 000 003 993 6 × 2 = 1 + 0.140 625 000 000 007 987 2;
  • 11) 0.140 625 000 000 007 987 2 × 2 = 0 + 0.281 250 000 000 015 974 4;
  • 12) 0.281 250 000 000 015 974 4 × 2 = 0 + 0.562 500 000 000 031 948 8;
  • 13) 0.562 500 000 000 031 948 8 × 2 = 1 + 0.125 000 000 000 063 897 6;
  • 14) 0.125 000 000 000 063 897 6 × 2 = 0 + 0.250 000 000 000 127 795 2;
  • 15) 0.250 000 000 000 127 795 2 × 2 = 0 + 0.500 000 000 000 255 590 4;
  • 16) 0.500 000 000 000 255 590 4 × 2 = 1 + 0.000 000 000 000 511 180 8;
  • 17) 0.000 000 000 000 511 180 8 × 2 = 0 + 0.000 000 000 001 022 361 6;
  • 18) 0.000 000 000 001 022 361 6 × 2 = 0 + 0.000 000 000 002 044 723 2;
  • 19) 0.000 000 000 002 044 723 2 × 2 = 0 + 0.000 000 000 004 089 446 4;
  • 20) 0.000 000 000 004 089 446 4 × 2 = 0 + 0.000 000 000 008 178 892 8;
  • 21) 0.000 000 000 008 178 892 8 × 2 = 0 + 0.000 000 000 016 357 785 6;
  • 22) 0.000 000 000 016 357 785 6 × 2 = 0 + 0.000 000 000 032 715 571 2;
  • 23) 0.000 000 000 032 715 571 2 × 2 = 0 + 0.000 000 000 065 431 142 4;
  • 24) 0.000 000 000 065 431 142 4 × 2 = 0 + 0.000 000 000 130 862 284 8;
  • 25) 0.000 000 000 130 862 284 8 × 2 = 0 + 0.000 000 000 261 724 569 6;
  • 26) 0.000 000 000 261 724 569 6 × 2 = 0 + 0.000 000 000 523 449 139 2;
  • 27) 0.000 000 000 523 449 139 2 × 2 = 0 + 0.000 000 001 046 898 278 4;
  • 28) 0.000 000 001 046 898 278 4 × 2 = 0 + 0.000 000 002 093 796 556 8;
  • 29) 0.000 000 002 093 796 556 8 × 2 = 0 + 0.000 000 004 187 593 113 6;
  • 30) 0.000 000 004 187 593 113 6 × 2 = 0 + 0.000 000 008 375 186 227 2;
  • 31) 0.000 000 008 375 186 227 2 × 2 = 0 + 0.000 000 016 750 372 454 4;
  • 32) 0.000 000 016 750 372 454 4 × 2 = 0 + 0.000 000 033 500 744 908 8;
  • 33) 0.000 000 033 500 744 908 8 × 2 = 0 + 0.000 000 067 001 489 817 6;
  • 34) 0.000 000 067 001 489 817 6 × 2 = 0 + 0.000 000 134 002 979 635 2;
  • 35) 0.000 000 134 002 979 635 2 × 2 = 0 + 0.000 000 268 005 959 270 4;
  • 36) 0.000 000 268 005 959 270 4 × 2 = 0 + 0.000 000 536 011 918 540 8;
  • 37) 0.000 000 536 011 918 540 8 × 2 = 0 + 0.000 001 072 023 837 081 6;
  • 38) 0.000 001 072 023 837 081 6 × 2 = 0 + 0.000 002 144 047 674 163 2;
  • 39) 0.000 002 144 047 674 163 2 × 2 = 0 + 0.000 004 288 095 348 326 4;
  • 40) 0.000 004 288 095 348 326 4 × 2 = 0 + 0.000 008 576 190 696 652 8;
  • 41) 0.000 008 576 190 696 652 8 × 2 = 0 + 0.000 017 152 381 393 305 6;
  • 42) 0.000 017 152 381 393 305 6 × 2 = 0 + 0.000 034 304 762 786 611 2;
  • 43) 0.000 034 304 762 786 611 2 × 2 = 0 + 0.000 068 609 525 573 222 4;
  • 44) 0.000 068 609 525 573 222 4 × 2 = 0 + 0.000 137 219 051 146 444 8;
  • 45) 0.000 137 219 051 146 444 8 × 2 = 0 + 0.000 274 438 102 292 889 6;
  • 46) 0.000 274 438 102 292 889 6 × 2 = 0 + 0.000 548 876 204 585 779 2;
  • 47) 0.000 548 876 204 585 779 2 × 2 = 0 + 0.001 097 752 409 171 558 4;
  • 48) 0.001 097 752 409 171 558 4 × 2 = 0 + 0.002 195 504 818 343 116 8;
  • 49) 0.002 195 504 818 343 116 8 × 2 = 0 + 0.004 391 009 636 686 233 6;
  • 50) 0.004 391 009 636 686 233 6 × 2 = 0 + 0.008 782 019 273 372 467 2;
  • 51) 0.008 782 019 273 372 467 2 × 2 = 0 + 0.017 564 038 546 744 934 4;
  • 52) 0.017 564 038 546 744 934 4 × 2 = 0 + 0.035 128 077 093 489 868 8;
  • 53) 0.035 128 077 093 489 868 8 × 2 = 0 + 0.070 256 154 186 979 737 6;
  • 54) 0.070 256 154 186 979 737 6 × 2 = 0 + 0.140 512 308 373 959 475 2;
  • 55) 0.140 512 308 373 959 475 2 × 2 = 0 + 0.281 024 616 747 918 950 4;
  • 56) 0.281 024 616 747 918 950 4 × 2 = 0 + 0.562 049 233 495 837 900 8;
  • 57) 0.562 049 233 495 837 900 8 × 2 = 1 + 0.124 098 466 991 675 801 6;
  • 58) 0.124 098 466 991 675 801 6 × 2 = 0 + 0.248 196 933 983 351 603 2;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.016 738 891 601 562 507 8(10) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 10(2)

6. Positive number before normalization:

0.016 738 891 601 562 507 8(10) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 10(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the right, so that only one non zero digit remains to the left of it:


0.016 738 891 601 562 507 8(10) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 10(2) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 10(2) × 20 =


1.0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010(2) × 2-6


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -6


Mantissa (not normalized):
1.0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-6 + 2(11-1) - 1 =


(-6 + 1 023)(10) =


1 017(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 017 ÷ 2 = 508 + 1;
  • 508 ÷ 2 = 254 + 0;
  • 254 ÷ 2 = 127 + 0;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1017(10) =


011 1111 1001(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010 =


0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 1001


Mantissa (52 bits) =
0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010


Decimal number -0.016 738 891 601 562 507 8 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 1001 - 0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100