-0.016 738 891 601 562 504 2 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.016 738 891 601 562 504 2(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.016 738 891 601 562 504 2(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.016 738 891 601 562 504 2| = 0.016 738 891 601 562 504 2


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.016 738 891 601 562 504 2.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.016 738 891 601 562 504 2 × 2 = 0 + 0.033 477 783 203 125 008 4;
  • 2) 0.033 477 783 203 125 008 4 × 2 = 0 + 0.066 955 566 406 250 016 8;
  • 3) 0.066 955 566 406 250 016 8 × 2 = 0 + 0.133 911 132 812 500 033 6;
  • 4) 0.133 911 132 812 500 033 6 × 2 = 0 + 0.267 822 265 625 000 067 2;
  • 5) 0.267 822 265 625 000 067 2 × 2 = 0 + 0.535 644 531 250 000 134 4;
  • 6) 0.535 644 531 250 000 134 4 × 2 = 1 + 0.071 289 062 500 000 268 8;
  • 7) 0.071 289 062 500 000 268 8 × 2 = 0 + 0.142 578 125 000 000 537 6;
  • 8) 0.142 578 125 000 000 537 6 × 2 = 0 + 0.285 156 250 000 001 075 2;
  • 9) 0.285 156 250 000 001 075 2 × 2 = 0 + 0.570 312 500 000 002 150 4;
  • 10) 0.570 312 500 000 002 150 4 × 2 = 1 + 0.140 625 000 000 004 300 8;
  • 11) 0.140 625 000 000 004 300 8 × 2 = 0 + 0.281 250 000 000 008 601 6;
  • 12) 0.281 250 000 000 008 601 6 × 2 = 0 + 0.562 500 000 000 017 203 2;
  • 13) 0.562 500 000 000 017 203 2 × 2 = 1 + 0.125 000 000 000 034 406 4;
  • 14) 0.125 000 000 000 034 406 4 × 2 = 0 + 0.250 000 000 000 068 812 8;
  • 15) 0.250 000 000 000 068 812 8 × 2 = 0 + 0.500 000 000 000 137 625 6;
  • 16) 0.500 000 000 000 137 625 6 × 2 = 1 + 0.000 000 000 000 275 251 2;
  • 17) 0.000 000 000 000 275 251 2 × 2 = 0 + 0.000 000 000 000 550 502 4;
  • 18) 0.000 000 000 000 550 502 4 × 2 = 0 + 0.000 000 000 001 101 004 8;
  • 19) 0.000 000 000 001 101 004 8 × 2 = 0 + 0.000 000 000 002 202 009 6;
  • 20) 0.000 000 000 002 202 009 6 × 2 = 0 + 0.000 000 000 004 404 019 2;
  • 21) 0.000 000 000 004 404 019 2 × 2 = 0 + 0.000 000 000 008 808 038 4;
  • 22) 0.000 000 000 008 808 038 4 × 2 = 0 + 0.000 000 000 017 616 076 8;
  • 23) 0.000 000 000 017 616 076 8 × 2 = 0 + 0.000 000 000 035 232 153 6;
  • 24) 0.000 000 000 035 232 153 6 × 2 = 0 + 0.000 000 000 070 464 307 2;
  • 25) 0.000 000 000 070 464 307 2 × 2 = 0 + 0.000 000 000 140 928 614 4;
  • 26) 0.000 000 000 140 928 614 4 × 2 = 0 + 0.000 000 000 281 857 228 8;
  • 27) 0.000 000 000 281 857 228 8 × 2 = 0 + 0.000 000 000 563 714 457 6;
  • 28) 0.000 000 000 563 714 457 6 × 2 = 0 + 0.000 000 001 127 428 915 2;
  • 29) 0.000 000 001 127 428 915 2 × 2 = 0 + 0.000 000 002 254 857 830 4;
  • 30) 0.000 000 002 254 857 830 4 × 2 = 0 + 0.000 000 004 509 715 660 8;
  • 31) 0.000 000 004 509 715 660 8 × 2 = 0 + 0.000 000 009 019 431 321 6;
  • 32) 0.000 000 009 019 431 321 6 × 2 = 0 + 0.000 000 018 038 862 643 2;
  • 33) 0.000 000 018 038 862 643 2 × 2 = 0 + 0.000 000 036 077 725 286 4;
  • 34) 0.000 000 036 077 725 286 4 × 2 = 0 + 0.000 000 072 155 450 572 8;
  • 35) 0.000 000 072 155 450 572 8 × 2 = 0 + 0.000 000 144 310 901 145 6;
  • 36) 0.000 000 144 310 901 145 6 × 2 = 0 + 0.000 000 288 621 802 291 2;
  • 37) 0.000 000 288 621 802 291 2 × 2 = 0 + 0.000 000 577 243 604 582 4;
  • 38) 0.000 000 577 243 604 582 4 × 2 = 0 + 0.000 001 154 487 209 164 8;
  • 39) 0.000 001 154 487 209 164 8 × 2 = 0 + 0.000 002 308 974 418 329 6;
  • 40) 0.000 002 308 974 418 329 6 × 2 = 0 + 0.000 004 617 948 836 659 2;
  • 41) 0.000 004 617 948 836 659 2 × 2 = 0 + 0.000 009 235 897 673 318 4;
  • 42) 0.000 009 235 897 673 318 4 × 2 = 0 + 0.000 018 471 795 346 636 8;
  • 43) 0.000 018 471 795 346 636 8 × 2 = 0 + 0.000 036 943 590 693 273 6;
  • 44) 0.000 036 943 590 693 273 6 × 2 = 0 + 0.000 073 887 181 386 547 2;
  • 45) 0.000 073 887 181 386 547 2 × 2 = 0 + 0.000 147 774 362 773 094 4;
  • 46) 0.000 147 774 362 773 094 4 × 2 = 0 + 0.000 295 548 725 546 188 8;
  • 47) 0.000 295 548 725 546 188 8 × 2 = 0 + 0.000 591 097 451 092 377 6;
  • 48) 0.000 591 097 451 092 377 6 × 2 = 0 + 0.001 182 194 902 184 755 2;
  • 49) 0.001 182 194 902 184 755 2 × 2 = 0 + 0.002 364 389 804 369 510 4;
  • 50) 0.002 364 389 804 369 510 4 × 2 = 0 + 0.004 728 779 608 739 020 8;
  • 51) 0.004 728 779 608 739 020 8 × 2 = 0 + 0.009 457 559 217 478 041 6;
  • 52) 0.009 457 559 217 478 041 6 × 2 = 0 + 0.018 915 118 434 956 083 2;
  • 53) 0.018 915 118 434 956 083 2 × 2 = 0 + 0.037 830 236 869 912 166 4;
  • 54) 0.037 830 236 869 912 166 4 × 2 = 0 + 0.075 660 473 739 824 332 8;
  • 55) 0.075 660 473 739 824 332 8 × 2 = 0 + 0.151 320 947 479 648 665 6;
  • 56) 0.151 320 947 479 648 665 6 × 2 = 0 + 0.302 641 894 959 297 331 2;
  • 57) 0.302 641 894 959 297 331 2 × 2 = 0 + 0.605 283 789 918 594 662 4;
  • 58) 0.605 283 789 918 594 662 4 × 2 = 1 + 0.210 567 579 837 189 324 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.016 738 891 601 562 504 2(10) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 01(2)

6. Positive number before normalization:

0.016 738 891 601 562 504 2(10) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 01(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the right, so that only one non zero digit remains to the left of it:


0.016 738 891 601 562 504 2(10) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 01(2) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 01(2) × 20 =


1.0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001(2) × 2-6


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -6


Mantissa (not normalized):
1.0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-6 + 2(11-1) - 1 =


(-6 + 1 023)(10) =


1 017(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 017 ÷ 2 = 508 + 1;
  • 508 ÷ 2 = 254 + 0;
  • 254 ÷ 2 = 127 + 0;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1017(10) =


011 1111 1001(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 =


0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 1001


Mantissa (52 bits) =
0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001


Decimal number -0.016 738 891 601 562 504 2 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 1001 - 0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100