-0.016 738 891 601 562 496 874 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.016 738 891 601 562 496 874(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.016 738 891 601 562 496 874(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.016 738 891 601 562 496 874| = 0.016 738 891 601 562 496 874


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.016 738 891 601 562 496 874.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.016 738 891 601 562 496 874 × 2 = 0 + 0.033 477 783 203 124 993 748;
  • 2) 0.033 477 783 203 124 993 748 × 2 = 0 + 0.066 955 566 406 249 987 496;
  • 3) 0.066 955 566 406 249 987 496 × 2 = 0 + 0.133 911 132 812 499 974 992;
  • 4) 0.133 911 132 812 499 974 992 × 2 = 0 + 0.267 822 265 624 999 949 984;
  • 5) 0.267 822 265 624 999 949 984 × 2 = 0 + 0.535 644 531 249 999 899 968;
  • 6) 0.535 644 531 249 999 899 968 × 2 = 1 + 0.071 289 062 499 999 799 936;
  • 7) 0.071 289 062 499 999 799 936 × 2 = 0 + 0.142 578 124 999 999 599 872;
  • 8) 0.142 578 124 999 999 599 872 × 2 = 0 + 0.285 156 249 999 999 199 744;
  • 9) 0.285 156 249 999 999 199 744 × 2 = 0 + 0.570 312 499 999 998 399 488;
  • 10) 0.570 312 499 999 998 399 488 × 2 = 1 + 0.140 624 999 999 996 798 976;
  • 11) 0.140 624 999 999 996 798 976 × 2 = 0 + 0.281 249 999 999 993 597 952;
  • 12) 0.281 249 999 999 993 597 952 × 2 = 0 + 0.562 499 999 999 987 195 904;
  • 13) 0.562 499 999 999 987 195 904 × 2 = 1 + 0.124 999 999 999 974 391 808;
  • 14) 0.124 999 999 999 974 391 808 × 2 = 0 + 0.249 999 999 999 948 783 616;
  • 15) 0.249 999 999 999 948 783 616 × 2 = 0 + 0.499 999 999 999 897 567 232;
  • 16) 0.499 999 999 999 897 567 232 × 2 = 0 + 0.999 999 999 999 795 134 464;
  • 17) 0.999 999 999 999 795 134 464 × 2 = 1 + 0.999 999 999 999 590 268 928;
  • 18) 0.999 999 999 999 590 268 928 × 2 = 1 + 0.999 999 999 999 180 537 856;
  • 19) 0.999 999 999 999 180 537 856 × 2 = 1 + 0.999 999 999 998 361 075 712;
  • 20) 0.999 999 999 998 361 075 712 × 2 = 1 + 0.999 999 999 996 722 151 424;
  • 21) 0.999 999 999 996 722 151 424 × 2 = 1 + 0.999 999 999 993 444 302 848;
  • 22) 0.999 999 999 993 444 302 848 × 2 = 1 + 0.999 999 999 986 888 605 696;
  • 23) 0.999 999 999 986 888 605 696 × 2 = 1 + 0.999 999 999 973 777 211 392;
  • 24) 0.999 999 999 973 777 211 392 × 2 = 1 + 0.999 999 999 947 554 422 784;
  • 25) 0.999 999 999 947 554 422 784 × 2 = 1 + 0.999 999 999 895 108 845 568;
  • 26) 0.999 999 999 895 108 845 568 × 2 = 1 + 0.999 999 999 790 217 691 136;
  • 27) 0.999 999 999 790 217 691 136 × 2 = 1 + 0.999 999 999 580 435 382 272;
  • 28) 0.999 999 999 580 435 382 272 × 2 = 1 + 0.999 999 999 160 870 764 544;
  • 29) 0.999 999 999 160 870 764 544 × 2 = 1 + 0.999 999 998 321 741 529 088;
  • 30) 0.999 999 998 321 741 529 088 × 2 = 1 + 0.999 999 996 643 483 058 176;
  • 31) 0.999 999 996 643 483 058 176 × 2 = 1 + 0.999 999 993 286 966 116 352;
  • 32) 0.999 999 993 286 966 116 352 × 2 = 1 + 0.999 999 986 573 932 232 704;
  • 33) 0.999 999 986 573 932 232 704 × 2 = 1 + 0.999 999 973 147 864 465 408;
  • 34) 0.999 999 973 147 864 465 408 × 2 = 1 + 0.999 999 946 295 728 930 816;
  • 35) 0.999 999 946 295 728 930 816 × 2 = 1 + 0.999 999 892 591 457 861 632;
  • 36) 0.999 999 892 591 457 861 632 × 2 = 1 + 0.999 999 785 182 915 723 264;
  • 37) 0.999 999 785 182 915 723 264 × 2 = 1 + 0.999 999 570 365 831 446 528;
  • 38) 0.999 999 570 365 831 446 528 × 2 = 1 + 0.999 999 140 731 662 893 056;
  • 39) 0.999 999 140 731 662 893 056 × 2 = 1 + 0.999 998 281 463 325 786 112;
  • 40) 0.999 998 281 463 325 786 112 × 2 = 1 + 0.999 996 562 926 651 572 224;
  • 41) 0.999 996 562 926 651 572 224 × 2 = 1 + 0.999 993 125 853 303 144 448;
  • 42) 0.999 993 125 853 303 144 448 × 2 = 1 + 0.999 986 251 706 606 288 896;
  • 43) 0.999 986 251 706 606 288 896 × 2 = 1 + 0.999 972 503 413 212 577 792;
  • 44) 0.999 972 503 413 212 577 792 × 2 = 1 + 0.999 945 006 826 425 155 584;
  • 45) 0.999 945 006 826 425 155 584 × 2 = 1 + 0.999 890 013 652 850 311 168;
  • 46) 0.999 890 013 652 850 311 168 × 2 = 1 + 0.999 780 027 305 700 622 336;
  • 47) 0.999 780 027 305 700 622 336 × 2 = 1 + 0.999 560 054 611 401 244 672;
  • 48) 0.999 560 054 611 401 244 672 × 2 = 1 + 0.999 120 109 222 802 489 344;
  • 49) 0.999 120 109 222 802 489 344 × 2 = 1 + 0.998 240 218 445 604 978 688;
  • 50) 0.998 240 218 445 604 978 688 × 2 = 1 + 0.996 480 436 891 209 957 376;
  • 51) 0.996 480 436 891 209 957 376 × 2 = 1 + 0.992 960 873 782 419 914 752;
  • 52) 0.992 960 873 782 419 914 752 × 2 = 1 + 0.985 921 747 564 839 829 504;
  • 53) 0.985 921 747 564 839 829 504 × 2 = 1 + 0.971 843 495 129 679 659 008;
  • 54) 0.971 843 495 129 679 659 008 × 2 = 1 + 0.943 686 990 259 359 318 016;
  • 55) 0.943 686 990 259 359 318 016 × 2 = 1 + 0.887 373 980 518 718 636 032;
  • 56) 0.887 373 980 518 718 636 032 × 2 = 1 + 0.774 747 961 037 437 272 064;
  • 57) 0.774 747 961 037 437 272 064 × 2 = 1 + 0.549 495 922 074 874 544 128;
  • 58) 0.549 495 922 074 874 544 128 × 2 = 1 + 0.098 991 844 149 749 088 256;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.016 738 891 601 562 496 874(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 11(2)

6. Positive number before normalization:

0.016 738 891 601 562 496 874(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 11(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the right, so that only one non zero digit remains to the left of it:


0.016 738 891 601 562 496 874(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 11(2) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 11(2) × 20 =


1.0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111(2) × 2-6


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -6


Mantissa (not normalized):
1.0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-6 + 2(11-1) - 1 =


(-6 + 1 023)(10) =


1 017(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 017 ÷ 2 = 508 + 1;
  • 508 ÷ 2 = 254 + 0;
  • 254 ÷ 2 = 127 + 0;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1017(10) =


011 1111 1001(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 =


0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 1001


Mantissa (52 bits) =
0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111


Decimal number -0.016 738 891 601 562 496 874 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 1001 - 0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100