-0.016 738 891 601 562 496 603 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.016 738 891 601 562 496 603(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.016 738 891 601 562 496 603(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.016 738 891 601 562 496 603| = 0.016 738 891 601 562 496 603


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.016 738 891 601 562 496 603.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.016 738 891 601 562 496 603 × 2 = 0 + 0.033 477 783 203 124 993 206;
  • 2) 0.033 477 783 203 124 993 206 × 2 = 0 + 0.066 955 566 406 249 986 412;
  • 3) 0.066 955 566 406 249 986 412 × 2 = 0 + 0.133 911 132 812 499 972 824;
  • 4) 0.133 911 132 812 499 972 824 × 2 = 0 + 0.267 822 265 624 999 945 648;
  • 5) 0.267 822 265 624 999 945 648 × 2 = 0 + 0.535 644 531 249 999 891 296;
  • 6) 0.535 644 531 249 999 891 296 × 2 = 1 + 0.071 289 062 499 999 782 592;
  • 7) 0.071 289 062 499 999 782 592 × 2 = 0 + 0.142 578 124 999 999 565 184;
  • 8) 0.142 578 124 999 999 565 184 × 2 = 0 + 0.285 156 249 999 999 130 368;
  • 9) 0.285 156 249 999 999 130 368 × 2 = 0 + 0.570 312 499 999 998 260 736;
  • 10) 0.570 312 499 999 998 260 736 × 2 = 1 + 0.140 624 999 999 996 521 472;
  • 11) 0.140 624 999 999 996 521 472 × 2 = 0 + 0.281 249 999 999 993 042 944;
  • 12) 0.281 249 999 999 993 042 944 × 2 = 0 + 0.562 499 999 999 986 085 888;
  • 13) 0.562 499 999 999 986 085 888 × 2 = 1 + 0.124 999 999 999 972 171 776;
  • 14) 0.124 999 999 999 972 171 776 × 2 = 0 + 0.249 999 999 999 944 343 552;
  • 15) 0.249 999 999 999 944 343 552 × 2 = 0 + 0.499 999 999 999 888 687 104;
  • 16) 0.499 999 999 999 888 687 104 × 2 = 0 + 0.999 999 999 999 777 374 208;
  • 17) 0.999 999 999 999 777 374 208 × 2 = 1 + 0.999 999 999 999 554 748 416;
  • 18) 0.999 999 999 999 554 748 416 × 2 = 1 + 0.999 999 999 999 109 496 832;
  • 19) 0.999 999 999 999 109 496 832 × 2 = 1 + 0.999 999 999 998 218 993 664;
  • 20) 0.999 999 999 998 218 993 664 × 2 = 1 + 0.999 999 999 996 437 987 328;
  • 21) 0.999 999 999 996 437 987 328 × 2 = 1 + 0.999 999 999 992 875 974 656;
  • 22) 0.999 999 999 992 875 974 656 × 2 = 1 + 0.999 999 999 985 751 949 312;
  • 23) 0.999 999 999 985 751 949 312 × 2 = 1 + 0.999 999 999 971 503 898 624;
  • 24) 0.999 999 999 971 503 898 624 × 2 = 1 + 0.999 999 999 943 007 797 248;
  • 25) 0.999 999 999 943 007 797 248 × 2 = 1 + 0.999 999 999 886 015 594 496;
  • 26) 0.999 999 999 886 015 594 496 × 2 = 1 + 0.999 999 999 772 031 188 992;
  • 27) 0.999 999 999 772 031 188 992 × 2 = 1 + 0.999 999 999 544 062 377 984;
  • 28) 0.999 999 999 544 062 377 984 × 2 = 1 + 0.999 999 999 088 124 755 968;
  • 29) 0.999 999 999 088 124 755 968 × 2 = 1 + 0.999 999 998 176 249 511 936;
  • 30) 0.999 999 998 176 249 511 936 × 2 = 1 + 0.999 999 996 352 499 023 872;
  • 31) 0.999 999 996 352 499 023 872 × 2 = 1 + 0.999 999 992 704 998 047 744;
  • 32) 0.999 999 992 704 998 047 744 × 2 = 1 + 0.999 999 985 409 996 095 488;
  • 33) 0.999 999 985 409 996 095 488 × 2 = 1 + 0.999 999 970 819 992 190 976;
  • 34) 0.999 999 970 819 992 190 976 × 2 = 1 + 0.999 999 941 639 984 381 952;
  • 35) 0.999 999 941 639 984 381 952 × 2 = 1 + 0.999 999 883 279 968 763 904;
  • 36) 0.999 999 883 279 968 763 904 × 2 = 1 + 0.999 999 766 559 937 527 808;
  • 37) 0.999 999 766 559 937 527 808 × 2 = 1 + 0.999 999 533 119 875 055 616;
  • 38) 0.999 999 533 119 875 055 616 × 2 = 1 + 0.999 999 066 239 750 111 232;
  • 39) 0.999 999 066 239 750 111 232 × 2 = 1 + 0.999 998 132 479 500 222 464;
  • 40) 0.999 998 132 479 500 222 464 × 2 = 1 + 0.999 996 264 959 000 444 928;
  • 41) 0.999 996 264 959 000 444 928 × 2 = 1 + 0.999 992 529 918 000 889 856;
  • 42) 0.999 992 529 918 000 889 856 × 2 = 1 + 0.999 985 059 836 001 779 712;
  • 43) 0.999 985 059 836 001 779 712 × 2 = 1 + 0.999 970 119 672 003 559 424;
  • 44) 0.999 970 119 672 003 559 424 × 2 = 1 + 0.999 940 239 344 007 118 848;
  • 45) 0.999 940 239 344 007 118 848 × 2 = 1 + 0.999 880 478 688 014 237 696;
  • 46) 0.999 880 478 688 014 237 696 × 2 = 1 + 0.999 760 957 376 028 475 392;
  • 47) 0.999 760 957 376 028 475 392 × 2 = 1 + 0.999 521 914 752 056 950 784;
  • 48) 0.999 521 914 752 056 950 784 × 2 = 1 + 0.999 043 829 504 113 901 568;
  • 49) 0.999 043 829 504 113 901 568 × 2 = 1 + 0.998 087 659 008 227 803 136;
  • 50) 0.998 087 659 008 227 803 136 × 2 = 1 + 0.996 175 318 016 455 606 272;
  • 51) 0.996 175 318 016 455 606 272 × 2 = 1 + 0.992 350 636 032 911 212 544;
  • 52) 0.992 350 636 032 911 212 544 × 2 = 1 + 0.984 701 272 065 822 425 088;
  • 53) 0.984 701 272 065 822 425 088 × 2 = 1 + 0.969 402 544 131 644 850 176;
  • 54) 0.969 402 544 131 644 850 176 × 2 = 1 + 0.938 805 088 263 289 700 352;
  • 55) 0.938 805 088 263 289 700 352 × 2 = 1 + 0.877 610 176 526 579 400 704;
  • 56) 0.877 610 176 526 579 400 704 × 2 = 1 + 0.755 220 353 053 158 801 408;
  • 57) 0.755 220 353 053 158 801 408 × 2 = 1 + 0.510 440 706 106 317 602 816;
  • 58) 0.510 440 706 106 317 602 816 × 2 = 1 + 0.020 881 412 212 635 205 632;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.016 738 891 601 562 496 603(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 11(2)

6. Positive number before normalization:

0.016 738 891 601 562 496 603(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 11(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the right, so that only one non zero digit remains to the left of it:


0.016 738 891 601 562 496 603(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 11(2) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 11(2) × 20 =


1.0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111(2) × 2-6


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -6


Mantissa (not normalized):
1.0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-6 + 2(11-1) - 1 =


(-6 + 1 023)(10) =


1 017(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 017 ÷ 2 = 508 + 1;
  • 508 ÷ 2 = 254 + 0;
  • 254 ÷ 2 = 127 + 0;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1017(10) =


011 1111 1001(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 =


0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 1001


Mantissa (52 bits) =
0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111


Decimal number -0.016 738 891 601 562 496 603 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 1001 - 0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100