-0.016 738 891 601 562 496 589 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.016 738 891 601 562 496 589(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.016 738 891 601 562 496 589(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.016 738 891 601 562 496 589| = 0.016 738 891 601 562 496 589


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.016 738 891 601 562 496 589.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.016 738 891 601 562 496 589 × 2 = 0 + 0.033 477 783 203 124 993 178;
  • 2) 0.033 477 783 203 124 993 178 × 2 = 0 + 0.066 955 566 406 249 986 356;
  • 3) 0.066 955 566 406 249 986 356 × 2 = 0 + 0.133 911 132 812 499 972 712;
  • 4) 0.133 911 132 812 499 972 712 × 2 = 0 + 0.267 822 265 624 999 945 424;
  • 5) 0.267 822 265 624 999 945 424 × 2 = 0 + 0.535 644 531 249 999 890 848;
  • 6) 0.535 644 531 249 999 890 848 × 2 = 1 + 0.071 289 062 499 999 781 696;
  • 7) 0.071 289 062 499 999 781 696 × 2 = 0 + 0.142 578 124 999 999 563 392;
  • 8) 0.142 578 124 999 999 563 392 × 2 = 0 + 0.285 156 249 999 999 126 784;
  • 9) 0.285 156 249 999 999 126 784 × 2 = 0 + 0.570 312 499 999 998 253 568;
  • 10) 0.570 312 499 999 998 253 568 × 2 = 1 + 0.140 624 999 999 996 507 136;
  • 11) 0.140 624 999 999 996 507 136 × 2 = 0 + 0.281 249 999 999 993 014 272;
  • 12) 0.281 249 999 999 993 014 272 × 2 = 0 + 0.562 499 999 999 986 028 544;
  • 13) 0.562 499 999 999 986 028 544 × 2 = 1 + 0.124 999 999 999 972 057 088;
  • 14) 0.124 999 999 999 972 057 088 × 2 = 0 + 0.249 999 999 999 944 114 176;
  • 15) 0.249 999 999 999 944 114 176 × 2 = 0 + 0.499 999 999 999 888 228 352;
  • 16) 0.499 999 999 999 888 228 352 × 2 = 0 + 0.999 999 999 999 776 456 704;
  • 17) 0.999 999 999 999 776 456 704 × 2 = 1 + 0.999 999 999 999 552 913 408;
  • 18) 0.999 999 999 999 552 913 408 × 2 = 1 + 0.999 999 999 999 105 826 816;
  • 19) 0.999 999 999 999 105 826 816 × 2 = 1 + 0.999 999 999 998 211 653 632;
  • 20) 0.999 999 999 998 211 653 632 × 2 = 1 + 0.999 999 999 996 423 307 264;
  • 21) 0.999 999 999 996 423 307 264 × 2 = 1 + 0.999 999 999 992 846 614 528;
  • 22) 0.999 999 999 992 846 614 528 × 2 = 1 + 0.999 999 999 985 693 229 056;
  • 23) 0.999 999 999 985 693 229 056 × 2 = 1 + 0.999 999 999 971 386 458 112;
  • 24) 0.999 999 999 971 386 458 112 × 2 = 1 + 0.999 999 999 942 772 916 224;
  • 25) 0.999 999 999 942 772 916 224 × 2 = 1 + 0.999 999 999 885 545 832 448;
  • 26) 0.999 999 999 885 545 832 448 × 2 = 1 + 0.999 999 999 771 091 664 896;
  • 27) 0.999 999 999 771 091 664 896 × 2 = 1 + 0.999 999 999 542 183 329 792;
  • 28) 0.999 999 999 542 183 329 792 × 2 = 1 + 0.999 999 999 084 366 659 584;
  • 29) 0.999 999 999 084 366 659 584 × 2 = 1 + 0.999 999 998 168 733 319 168;
  • 30) 0.999 999 998 168 733 319 168 × 2 = 1 + 0.999 999 996 337 466 638 336;
  • 31) 0.999 999 996 337 466 638 336 × 2 = 1 + 0.999 999 992 674 933 276 672;
  • 32) 0.999 999 992 674 933 276 672 × 2 = 1 + 0.999 999 985 349 866 553 344;
  • 33) 0.999 999 985 349 866 553 344 × 2 = 1 + 0.999 999 970 699 733 106 688;
  • 34) 0.999 999 970 699 733 106 688 × 2 = 1 + 0.999 999 941 399 466 213 376;
  • 35) 0.999 999 941 399 466 213 376 × 2 = 1 + 0.999 999 882 798 932 426 752;
  • 36) 0.999 999 882 798 932 426 752 × 2 = 1 + 0.999 999 765 597 864 853 504;
  • 37) 0.999 999 765 597 864 853 504 × 2 = 1 + 0.999 999 531 195 729 707 008;
  • 38) 0.999 999 531 195 729 707 008 × 2 = 1 + 0.999 999 062 391 459 414 016;
  • 39) 0.999 999 062 391 459 414 016 × 2 = 1 + 0.999 998 124 782 918 828 032;
  • 40) 0.999 998 124 782 918 828 032 × 2 = 1 + 0.999 996 249 565 837 656 064;
  • 41) 0.999 996 249 565 837 656 064 × 2 = 1 + 0.999 992 499 131 675 312 128;
  • 42) 0.999 992 499 131 675 312 128 × 2 = 1 + 0.999 984 998 263 350 624 256;
  • 43) 0.999 984 998 263 350 624 256 × 2 = 1 + 0.999 969 996 526 701 248 512;
  • 44) 0.999 969 996 526 701 248 512 × 2 = 1 + 0.999 939 993 053 402 497 024;
  • 45) 0.999 939 993 053 402 497 024 × 2 = 1 + 0.999 879 986 106 804 994 048;
  • 46) 0.999 879 986 106 804 994 048 × 2 = 1 + 0.999 759 972 213 609 988 096;
  • 47) 0.999 759 972 213 609 988 096 × 2 = 1 + 0.999 519 944 427 219 976 192;
  • 48) 0.999 519 944 427 219 976 192 × 2 = 1 + 0.999 039 888 854 439 952 384;
  • 49) 0.999 039 888 854 439 952 384 × 2 = 1 + 0.998 079 777 708 879 904 768;
  • 50) 0.998 079 777 708 879 904 768 × 2 = 1 + 0.996 159 555 417 759 809 536;
  • 51) 0.996 159 555 417 759 809 536 × 2 = 1 + 0.992 319 110 835 519 619 072;
  • 52) 0.992 319 110 835 519 619 072 × 2 = 1 + 0.984 638 221 671 039 238 144;
  • 53) 0.984 638 221 671 039 238 144 × 2 = 1 + 0.969 276 443 342 078 476 288;
  • 54) 0.969 276 443 342 078 476 288 × 2 = 1 + 0.938 552 886 684 156 952 576;
  • 55) 0.938 552 886 684 156 952 576 × 2 = 1 + 0.877 105 773 368 313 905 152;
  • 56) 0.877 105 773 368 313 905 152 × 2 = 1 + 0.754 211 546 736 627 810 304;
  • 57) 0.754 211 546 736 627 810 304 × 2 = 1 + 0.508 423 093 473 255 620 608;
  • 58) 0.508 423 093 473 255 620 608 × 2 = 1 + 0.016 846 186 946 511 241 216;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.016 738 891 601 562 496 589(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 11(2)

6. Positive number before normalization:

0.016 738 891 601 562 496 589(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 11(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the right, so that only one non zero digit remains to the left of it:


0.016 738 891 601 562 496 589(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 11(2) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 11(2) × 20 =


1.0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111(2) × 2-6


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -6


Mantissa (not normalized):
1.0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-6 + 2(11-1) - 1 =


(-6 + 1 023)(10) =


1 017(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 017 ÷ 2 = 508 + 1;
  • 508 ÷ 2 = 254 + 0;
  • 254 ÷ 2 = 127 + 0;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1017(10) =


011 1111 1001(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 =


0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 1001


Mantissa (52 bits) =
0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111


Decimal number -0.016 738 891 601 562 496 589 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 1001 - 0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100