-0.016 738 891 601 562 496 566 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.016 738 891 601 562 496 566(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.016 738 891 601 562 496 566(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.016 738 891 601 562 496 566| = 0.016 738 891 601 562 496 566


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.016 738 891 601 562 496 566.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.016 738 891 601 562 496 566 × 2 = 0 + 0.033 477 783 203 124 993 132;
  • 2) 0.033 477 783 203 124 993 132 × 2 = 0 + 0.066 955 566 406 249 986 264;
  • 3) 0.066 955 566 406 249 986 264 × 2 = 0 + 0.133 911 132 812 499 972 528;
  • 4) 0.133 911 132 812 499 972 528 × 2 = 0 + 0.267 822 265 624 999 945 056;
  • 5) 0.267 822 265 624 999 945 056 × 2 = 0 + 0.535 644 531 249 999 890 112;
  • 6) 0.535 644 531 249 999 890 112 × 2 = 1 + 0.071 289 062 499 999 780 224;
  • 7) 0.071 289 062 499 999 780 224 × 2 = 0 + 0.142 578 124 999 999 560 448;
  • 8) 0.142 578 124 999 999 560 448 × 2 = 0 + 0.285 156 249 999 999 120 896;
  • 9) 0.285 156 249 999 999 120 896 × 2 = 0 + 0.570 312 499 999 998 241 792;
  • 10) 0.570 312 499 999 998 241 792 × 2 = 1 + 0.140 624 999 999 996 483 584;
  • 11) 0.140 624 999 999 996 483 584 × 2 = 0 + 0.281 249 999 999 992 967 168;
  • 12) 0.281 249 999 999 992 967 168 × 2 = 0 + 0.562 499 999 999 985 934 336;
  • 13) 0.562 499 999 999 985 934 336 × 2 = 1 + 0.124 999 999 999 971 868 672;
  • 14) 0.124 999 999 999 971 868 672 × 2 = 0 + 0.249 999 999 999 943 737 344;
  • 15) 0.249 999 999 999 943 737 344 × 2 = 0 + 0.499 999 999 999 887 474 688;
  • 16) 0.499 999 999 999 887 474 688 × 2 = 0 + 0.999 999 999 999 774 949 376;
  • 17) 0.999 999 999 999 774 949 376 × 2 = 1 + 0.999 999 999 999 549 898 752;
  • 18) 0.999 999 999 999 549 898 752 × 2 = 1 + 0.999 999 999 999 099 797 504;
  • 19) 0.999 999 999 999 099 797 504 × 2 = 1 + 0.999 999 999 998 199 595 008;
  • 20) 0.999 999 999 998 199 595 008 × 2 = 1 + 0.999 999 999 996 399 190 016;
  • 21) 0.999 999 999 996 399 190 016 × 2 = 1 + 0.999 999 999 992 798 380 032;
  • 22) 0.999 999 999 992 798 380 032 × 2 = 1 + 0.999 999 999 985 596 760 064;
  • 23) 0.999 999 999 985 596 760 064 × 2 = 1 + 0.999 999 999 971 193 520 128;
  • 24) 0.999 999 999 971 193 520 128 × 2 = 1 + 0.999 999 999 942 387 040 256;
  • 25) 0.999 999 999 942 387 040 256 × 2 = 1 + 0.999 999 999 884 774 080 512;
  • 26) 0.999 999 999 884 774 080 512 × 2 = 1 + 0.999 999 999 769 548 161 024;
  • 27) 0.999 999 999 769 548 161 024 × 2 = 1 + 0.999 999 999 539 096 322 048;
  • 28) 0.999 999 999 539 096 322 048 × 2 = 1 + 0.999 999 999 078 192 644 096;
  • 29) 0.999 999 999 078 192 644 096 × 2 = 1 + 0.999 999 998 156 385 288 192;
  • 30) 0.999 999 998 156 385 288 192 × 2 = 1 + 0.999 999 996 312 770 576 384;
  • 31) 0.999 999 996 312 770 576 384 × 2 = 1 + 0.999 999 992 625 541 152 768;
  • 32) 0.999 999 992 625 541 152 768 × 2 = 1 + 0.999 999 985 251 082 305 536;
  • 33) 0.999 999 985 251 082 305 536 × 2 = 1 + 0.999 999 970 502 164 611 072;
  • 34) 0.999 999 970 502 164 611 072 × 2 = 1 + 0.999 999 941 004 329 222 144;
  • 35) 0.999 999 941 004 329 222 144 × 2 = 1 + 0.999 999 882 008 658 444 288;
  • 36) 0.999 999 882 008 658 444 288 × 2 = 1 + 0.999 999 764 017 316 888 576;
  • 37) 0.999 999 764 017 316 888 576 × 2 = 1 + 0.999 999 528 034 633 777 152;
  • 38) 0.999 999 528 034 633 777 152 × 2 = 1 + 0.999 999 056 069 267 554 304;
  • 39) 0.999 999 056 069 267 554 304 × 2 = 1 + 0.999 998 112 138 535 108 608;
  • 40) 0.999 998 112 138 535 108 608 × 2 = 1 + 0.999 996 224 277 070 217 216;
  • 41) 0.999 996 224 277 070 217 216 × 2 = 1 + 0.999 992 448 554 140 434 432;
  • 42) 0.999 992 448 554 140 434 432 × 2 = 1 + 0.999 984 897 108 280 868 864;
  • 43) 0.999 984 897 108 280 868 864 × 2 = 1 + 0.999 969 794 216 561 737 728;
  • 44) 0.999 969 794 216 561 737 728 × 2 = 1 + 0.999 939 588 433 123 475 456;
  • 45) 0.999 939 588 433 123 475 456 × 2 = 1 + 0.999 879 176 866 246 950 912;
  • 46) 0.999 879 176 866 246 950 912 × 2 = 1 + 0.999 758 353 732 493 901 824;
  • 47) 0.999 758 353 732 493 901 824 × 2 = 1 + 0.999 516 707 464 987 803 648;
  • 48) 0.999 516 707 464 987 803 648 × 2 = 1 + 0.999 033 414 929 975 607 296;
  • 49) 0.999 033 414 929 975 607 296 × 2 = 1 + 0.998 066 829 859 951 214 592;
  • 50) 0.998 066 829 859 951 214 592 × 2 = 1 + 0.996 133 659 719 902 429 184;
  • 51) 0.996 133 659 719 902 429 184 × 2 = 1 + 0.992 267 319 439 804 858 368;
  • 52) 0.992 267 319 439 804 858 368 × 2 = 1 + 0.984 534 638 879 609 716 736;
  • 53) 0.984 534 638 879 609 716 736 × 2 = 1 + 0.969 069 277 759 219 433 472;
  • 54) 0.969 069 277 759 219 433 472 × 2 = 1 + 0.938 138 555 518 438 866 944;
  • 55) 0.938 138 555 518 438 866 944 × 2 = 1 + 0.876 277 111 036 877 733 888;
  • 56) 0.876 277 111 036 877 733 888 × 2 = 1 + 0.752 554 222 073 755 467 776;
  • 57) 0.752 554 222 073 755 467 776 × 2 = 1 + 0.505 108 444 147 510 935 552;
  • 58) 0.505 108 444 147 510 935 552 × 2 = 1 + 0.010 216 888 295 021 871 104;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.016 738 891 601 562 496 566(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 11(2)

6. Positive number before normalization:

0.016 738 891 601 562 496 566(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 11(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the right, so that only one non zero digit remains to the left of it:


0.016 738 891 601 562 496 566(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 11(2) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 11(2) × 20 =


1.0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111(2) × 2-6


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -6


Mantissa (not normalized):
1.0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-6 + 2(11-1) - 1 =


(-6 + 1 023)(10) =


1 017(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 017 ÷ 2 = 508 + 1;
  • 508 ÷ 2 = 254 + 0;
  • 254 ÷ 2 = 127 + 0;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1017(10) =


011 1111 1001(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 =


0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 1001


Mantissa (52 bits) =
0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111


Decimal number -0.016 738 891 601 562 496 566 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 1001 - 0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100