-0.016 738 891 601 562 496 549 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.016 738 891 601 562 496 549(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.016 738 891 601 562 496 549(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.016 738 891 601 562 496 549| = 0.016 738 891 601 562 496 549


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.016 738 891 601 562 496 549.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.016 738 891 601 562 496 549 × 2 = 0 + 0.033 477 783 203 124 993 098;
  • 2) 0.033 477 783 203 124 993 098 × 2 = 0 + 0.066 955 566 406 249 986 196;
  • 3) 0.066 955 566 406 249 986 196 × 2 = 0 + 0.133 911 132 812 499 972 392;
  • 4) 0.133 911 132 812 499 972 392 × 2 = 0 + 0.267 822 265 624 999 944 784;
  • 5) 0.267 822 265 624 999 944 784 × 2 = 0 + 0.535 644 531 249 999 889 568;
  • 6) 0.535 644 531 249 999 889 568 × 2 = 1 + 0.071 289 062 499 999 779 136;
  • 7) 0.071 289 062 499 999 779 136 × 2 = 0 + 0.142 578 124 999 999 558 272;
  • 8) 0.142 578 124 999 999 558 272 × 2 = 0 + 0.285 156 249 999 999 116 544;
  • 9) 0.285 156 249 999 999 116 544 × 2 = 0 + 0.570 312 499 999 998 233 088;
  • 10) 0.570 312 499 999 998 233 088 × 2 = 1 + 0.140 624 999 999 996 466 176;
  • 11) 0.140 624 999 999 996 466 176 × 2 = 0 + 0.281 249 999 999 992 932 352;
  • 12) 0.281 249 999 999 992 932 352 × 2 = 0 + 0.562 499 999 999 985 864 704;
  • 13) 0.562 499 999 999 985 864 704 × 2 = 1 + 0.124 999 999 999 971 729 408;
  • 14) 0.124 999 999 999 971 729 408 × 2 = 0 + 0.249 999 999 999 943 458 816;
  • 15) 0.249 999 999 999 943 458 816 × 2 = 0 + 0.499 999 999 999 886 917 632;
  • 16) 0.499 999 999 999 886 917 632 × 2 = 0 + 0.999 999 999 999 773 835 264;
  • 17) 0.999 999 999 999 773 835 264 × 2 = 1 + 0.999 999 999 999 547 670 528;
  • 18) 0.999 999 999 999 547 670 528 × 2 = 1 + 0.999 999 999 999 095 341 056;
  • 19) 0.999 999 999 999 095 341 056 × 2 = 1 + 0.999 999 999 998 190 682 112;
  • 20) 0.999 999 999 998 190 682 112 × 2 = 1 + 0.999 999 999 996 381 364 224;
  • 21) 0.999 999 999 996 381 364 224 × 2 = 1 + 0.999 999 999 992 762 728 448;
  • 22) 0.999 999 999 992 762 728 448 × 2 = 1 + 0.999 999 999 985 525 456 896;
  • 23) 0.999 999 999 985 525 456 896 × 2 = 1 + 0.999 999 999 971 050 913 792;
  • 24) 0.999 999 999 971 050 913 792 × 2 = 1 + 0.999 999 999 942 101 827 584;
  • 25) 0.999 999 999 942 101 827 584 × 2 = 1 + 0.999 999 999 884 203 655 168;
  • 26) 0.999 999 999 884 203 655 168 × 2 = 1 + 0.999 999 999 768 407 310 336;
  • 27) 0.999 999 999 768 407 310 336 × 2 = 1 + 0.999 999 999 536 814 620 672;
  • 28) 0.999 999 999 536 814 620 672 × 2 = 1 + 0.999 999 999 073 629 241 344;
  • 29) 0.999 999 999 073 629 241 344 × 2 = 1 + 0.999 999 998 147 258 482 688;
  • 30) 0.999 999 998 147 258 482 688 × 2 = 1 + 0.999 999 996 294 516 965 376;
  • 31) 0.999 999 996 294 516 965 376 × 2 = 1 + 0.999 999 992 589 033 930 752;
  • 32) 0.999 999 992 589 033 930 752 × 2 = 1 + 0.999 999 985 178 067 861 504;
  • 33) 0.999 999 985 178 067 861 504 × 2 = 1 + 0.999 999 970 356 135 723 008;
  • 34) 0.999 999 970 356 135 723 008 × 2 = 1 + 0.999 999 940 712 271 446 016;
  • 35) 0.999 999 940 712 271 446 016 × 2 = 1 + 0.999 999 881 424 542 892 032;
  • 36) 0.999 999 881 424 542 892 032 × 2 = 1 + 0.999 999 762 849 085 784 064;
  • 37) 0.999 999 762 849 085 784 064 × 2 = 1 + 0.999 999 525 698 171 568 128;
  • 38) 0.999 999 525 698 171 568 128 × 2 = 1 + 0.999 999 051 396 343 136 256;
  • 39) 0.999 999 051 396 343 136 256 × 2 = 1 + 0.999 998 102 792 686 272 512;
  • 40) 0.999 998 102 792 686 272 512 × 2 = 1 + 0.999 996 205 585 372 545 024;
  • 41) 0.999 996 205 585 372 545 024 × 2 = 1 + 0.999 992 411 170 745 090 048;
  • 42) 0.999 992 411 170 745 090 048 × 2 = 1 + 0.999 984 822 341 490 180 096;
  • 43) 0.999 984 822 341 490 180 096 × 2 = 1 + 0.999 969 644 682 980 360 192;
  • 44) 0.999 969 644 682 980 360 192 × 2 = 1 + 0.999 939 289 365 960 720 384;
  • 45) 0.999 939 289 365 960 720 384 × 2 = 1 + 0.999 878 578 731 921 440 768;
  • 46) 0.999 878 578 731 921 440 768 × 2 = 1 + 0.999 757 157 463 842 881 536;
  • 47) 0.999 757 157 463 842 881 536 × 2 = 1 + 0.999 514 314 927 685 763 072;
  • 48) 0.999 514 314 927 685 763 072 × 2 = 1 + 0.999 028 629 855 371 526 144;
  • 49) 0.999 028 629 855 371 526 144 × 2 = 1 + 0.998 057 259 710 743 052 288;
  • 50) 0.998 057 259 710 743 052 288 × 2 = 1 + 0.996 114 519 421 486 104 576;
  • 51) 0.996 114 519 421 486 104 576 × 2 = 1 + 0.992 229 038 842 972 209 152;
  • 52) 0.992 229 038 842 972 209 152 × 2 = 1 + 0.984 458 077 685 944 418 304;
  • 53) 0.984 458 077 685 944 418 304 × 2 = 1 + 0.968 916 155 371 888 836 608;
  • 54) 0.968 916 155 371 888 836 608 × 2 = 1 + 0.937 832 310 743 777 673 216;
  • 55) 0.937 832 310 743 777 673 216 × 2 = 1 + 0.875 664 621 487 555 346 432;
  • 56) 0.875 664 621 487 555 346 432 × 2 = 1 + 0.751 329 242 975 110 692 864;
  • 57) 0.751 329 242 975 110 692 864 × 2 = 1 + 0.502 658 485 950 221 385 728;
  • 58) 0.502 658 485 950 221 385 728 × 2 = 1 + 0.005 316 971 900 442 771 456;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.016 738 891 601 562 496 549(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 11(2)

6. Positive number before normalization:

0.016 738 891 601 562 496 549(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 11(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the right, so that only one non zero digit remains to the left of it:


0.016 738 891 601 562 496 549(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 11(2) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 11(2) × 20 =


1.0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111(2) × 2-6


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -6


Mantissa (not normalized):
1.0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-6 + 2(11-1) - 1 =


(-6 + 1 023)(10) =


1 017(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 017 ÷ 2 = 508 + 1;
  • 508 ÷ 2 = 254 + 0;
  • 254 ÷ 2 = 127 + 0;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1017(10) =


011 1111 1001(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 =


0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 1001


Mantissa (52 bits) =
0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111


Decimal number -0.016 738 891 601 562 496 549 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 1001 - 0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100