-0.016 738 891 601 562 496 485 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.016 738 891 601 562 496 485(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.016 738 891 601 562 496 485(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.016 738 891 601 562 496 485| = 0.016 738 891 601 562 496 485


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.016 738 891 601 562 496 485.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.016 738 891 601 562 496 485 × 2 = 0 + 0.033 477 783 203 124 992 97;
  • 2) 0.033 477 783 203 124 992 97 × 2 = 0 + 0.066 955 566 406 249 985 94;
  • 3) 0.066 955 566 406 249 985 94 × 2 = 0 + 0.133 911 132 812 499 971 88;
  • 4) 0.133 911 132 812 499 971 88 × 2 = 0 + 0.267 822 265 624 999 943 76;
  • 5) 0.267 822 265 624 999 943 76 × 2 = 0 + 0.535 644 531 249 999 887 52;
  • 6) 0.535 644 531 249 999 887 52 × 2 = 1 + 0.071 289 062 499 999 775 04;
  • 7) 0.071 289 062 499 999 775 04 × 2 = 0 + 0.142 578 124 999 999 550 08;
  • 8) 0.142 578 124 999 999 550 08 × 2 = 0 + 0.285 156 249 999 999 100 16;
  • 9) 0.285 156 249 999 999 100 16 × 2 = 0 + 0.570 312 499 999 998 200 32;
  • 10) 0.570 312 499 999 998 200 32 × 2 = 1 + 0.140 624 999 999 996 400 64;
  • 11) 0.140 624 999 999 996 400 64 × 2 = 0 + 0.281 249 999 999 992 801 28;
  • 12) 0.281 249 999 999 992 801 28 × 2 = 0 + 0.562 499 999 999 985 602 56;
  • 13) 0.562 499 999 999 985 602 56 × 2 = 1 + 0.124 999 999 999 971 205 12;
  • 14) 0.124 999 999 999 971 205 12 × 2 = 0 + 0.249 999 999 999 942 410 24;
  • 15) 0.249 999 999 999 942 410 24 × 2 = 0 + 0.499 999 999 999 884 820 48;
  • 16) 0.499 999 999 999 884 820 48 × 2 = 0 + 0.999 999 999 999 769 640 96;
  • 17) 0.999 999 999 999 769 640 96 × 2 = 1 + 0.999 999 999 999 539 281 92;
  • 18) 0.999 999 999 999 539 281 92 × 2 = 1 + 0.999 999 999 999 078 563 84;
  • 19) 0.999 999 999 999 078 563 84 × 2 = 1 + 0.999 999 999 998 157 127 68;
  • 20) 0.999 999 999 998 157 127 68 × 2 = 1 + 0.999 999 999 996 314 255 36;
  • 21) 0.999 999 999 996 314 255 36 × 2 = 1 + 0.999 999 999 992 628 510 72;
  • 22) 0.999 999 999 992 628 510 72 × 2 = 1 + 0.999 999 999 985 257 021 44;
  • 23) 0.999 999 999 985 257 021 44 × 2 = 1 + 0.999 999 999 970 514 042 88;
  • 24) 0.999 999 999 970 514 042 88 × 2 = 1 + 0.999 999 999 941 028 085 76;
  • 25) 0.999 999 999 941 028 085 76 × 2 = 1 + 0.999 999 999 882 056 171 52;
  • 26) 0.999 999 999 882 056 171 52 × 2 = 1 + 0.999 999 999 764 112 343 04;
  • 27) 0.999 999 999 764 112 343 04 × 2 = 1 + 0.999 999 999 528 224 686 08;
  • 28) 0.999 999 999 528 224 686 08 × 2 = 1 + 0.999 999 999 056 449 372 16;
  • 29) 0.999 999 999 056 449 372 16 × 2 = 1 + 0.999 999 998 112 898 744 32;
  • 30) 0.999 999 998 112 898 744 32 × 2 = 1 + 0.999 999 996 225 797 488 64;
  • 31) 0.999 999 996 225 797 488 64 × 2 = 1 + 0.999 999 992 451 594 977 28;
  • 32) 0.999 999 992 451 594 977 28 × 2 = 1 + 0.999 999 984 903 189 954 56;
  • 33) 0.999 999 984 903 189 954 56 × 2 = 1 + 0.999 999 969 806 379 909 12;
  • 34) 0.999 999 969 806 379 909 12 × 2 = 1 + 0.999 999 939 612 759 818 24;
  • 35) 0.999 999 939 612 759 818 24 × 2 = 1 + 0.999 999 879 225 519 636 48;
  • 36) 0.999 999 879 225 519 636 48 × 2 = 1 + 0.999 999 758 451 039 272 96;
  • 37) 0.999 999 758 451 039 272 96 × 2 = 1 + 0.999 999 516 902 078 545 92;
  • 38) 0.999 999 516 902 078 545 92 × 2 = 1 + 0.999 999 033 804 157 091 84;
  • 39) 0.999 999 033 804 157 091 84 × 2 = 1 + 0.999 998 067 608 314 183 68;
  • 40) 0.999 998 067 608 314 183 68 × 2 = 1 + 0.999 996 135 216 628 367 36;
  • 41) 0.999 996 135 216 628 367 36 × 2 = 1 + 0.999 992 270 433 256 734 72;
  • 42) 0.999 992 270 433 256 734 72 × 2 = 1 + 0.999 984 540 866 513 469 44;
  • 43) 0.999 984 540 866 513 469 44 × 2 = 1 + 0.999 969 081 733 026 938 88;
  • 44) 0.999 969 081 733 026 938 88 × 2 = 1 + 0.999 938 163 466 053 877 76;
  • 45) 0.999 938 163 466 053 877 76 × 2 = 1 + 0.999 876 326 932 107 755 52;
  • 46) 0.999 876 326 932 107 755 52 × 2 = 1 + 0.999 752 653 864 215 511 04;
  • 47) 0.999 752 653 864 215 511 04 × 2 = 1 + 0.999 505 307 728 431 022 08;
  • 48) 0.999 505 307 728 431 022 08 × 2 = 1 + 0.999 010 615 456 862 044 16;
  • 49) 0.999 010 615 456 862 044 16 × 2 = 1 + 0.998 021 230 913 724 088 32;
  • 50) 0.998 021 230 913 724 088 32 × 2 = 1 + 0.996 042 461 827 448 176 64;
  • 51) 0.996 042 461 827 448 176 64 × 2 = 1 + 0.992 084 923 654 896 353 28;
  • 52) 0.992 084 923 654 896 353 28 × 2 = 1 + 0.984 169 847 309 792 706 56;
  • 53) 0.984 169 847 309 792 706 56 × 2 = 1 + 0.968 339 694 619 585 413 12;
  • 54) 0.968 339 694 619 585 413 12 × 2 = 1 + 0.936 679 389 239 170 826 24;
  • 55) 0.936 679 389 239 170 826 24 × 2 = 1 + 0.873 358 778 478 341 652 48;
  • 56) 0.873 358 778 478 341 652 48 × 2 = 1 + 0.746 717 556 956 683 304 96;
  • 57) 0.746 717 556 956 683 304 96 × 2 = 1 + 0.493 435 113 913 366 609 92;
  • 58) 0.493 435 113 913 366 609 92 × 2 = 0 + 0.986 870 227 826 733 219 84;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.016 738 891 601 562 496 485(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 10(2)

6. Positive number before normalization:

0.016 738 891 601 562 496 485(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 10(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the right, so that only one non zero digit remains to the left of it:


0.016 738 891 601 562 496 485(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 10(2) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 10(2) × 20 =


1.0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110(2) × 2-6


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -6


Mantissa (not normalized):
1.0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-6 + 2(11-1) - 1 =


(-6 + 1 023)(10) =


1 017(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 017 ÷ 2 = 508 + 1;
  • 508 ÷ 2 = 254 + 0;
  • 254 ÷ 2 = 127 + 0;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1017(10) =


011 1111 1001(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110 =


0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 1001


Mantissa (52 bits) =
0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110


Decimal number -0.016 738 891 601 562 496 485 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 1001 - 0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100