-0.016 738 891 601 562 496 395 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.016 738 891 601 562 496 395(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.016 738 891 601 562 496 395(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.016 738 891 601 562 496 395| = 0.016 738 891 601 562 496 395


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.016 738 891 601 562 496 395.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.016 738 891 601 562 496 395 × 2 = 0 + 0.033 477 783 203 124 992 79;
  • 2) 0.033 477 783 203 124 992 79 × 2 = 0 + 0.066 955 566 406 249 985 58;
  • 3) 0.066 955 566 406 249 985 58 × 2 = 0 + 0.133 911 132 812 499 971 16;
  • 4) 0.133 911 132 812 499 971 16 × 2 = 0 + 0.267 822 265 624 999 942 32;
  • 5) 0.267 822 265 624 999 942 32 × 2 = 0 + 0.535 644 531 249 999 884 64;
  • 6) 0.535 644 531 249 999 884 64 × 2 = 1 + 0.071 289 062 499 999 769 28;
  • 7) 0.071 289 062 499 999 769 28 × 2 = 0 + 0.142 578 124 999 999 538 56;
  • 8) 0.142 578 124 999 999 538 56 × 2 = 0 + 0.285 156 249 999 999 077 12;
  • 9) 0.285 156 249 999 999 077 12 × 2 = 0 + 0.570 312 499 999 998 154 24;
  • 10) 0.570 312 499 999 998 154 24 × 2 = 1 + 0.140 624 999 999 996 308 48;
  • 11) 0.140 624 999 999 996 308 48 × 2 = 0 + 0.281 249 999 999 992 616 96;
  • 12) 0.281 249 999 999 992 616 96 × 2 = 0 + 0.562 499 999 999 985 233 92;
  • 13) 0.562 499 999 999 985 233 92 × 2 = 1 + 0.124 999 999 999 970 467 84;
  • 14) 0.124 999 999 999 970 467 84 × 2 = 0 + 0.249 999 999 999 940 935 68;
  • 15) 0.249 999 999 999 940 935 68 × 2 = 0 + 0.499 999 999 999 881 871 36;
  • 16) 0.499 999 999 999 881 871 36 × 2 = 0 + 0.999 999 999 999 763 742 72;
  • 17) 0.999 999 999 999 763 742 72 × 2 = 1 + 0.999 999 999 999 527 485 44;
  • 18) 0.999 999 999 999 527 485 44 × 2 = 1 + 0.999 999 999 999 054 970 88;
  • 19) 0.999 999 999 999 054 970 88 × 2 = 1 + 0.999 999 999 998 109 941 76;
  • 20) 0.999 999 999 998 109 941 76 × 2 = 1 + 0.999 999 999 996 219 883 52;
  • 21) 0.999 999 999 996 219 883 52 × 2 = 1 + 0.999 999 999 992 439 767 04;
  • 22) 0.999 999 999 992 439 767 04 × 2 = 1 + 0.999 999 999 984 879 534 08;
  • 23) 0.999 999 999 984 879 534 08 × 2 = 1 + 0.999 999 999 969 759 068 16;
  • 24) 0.999 999 999 969 759 068 16 × 2 = 1 + 0.999 999 999 939 518 136 32;
  • 25) 0.999 999 999 939 518 136 32 × 2 = 1 + 0.999 999 999 879 036 272 64;
  • 26) 0.999 999 999 879 036 272 64 × 2 = 1 + 0.999 999 999 758 072 545 28;
  • 27) 0.999 999 999 758 072 545 28 × 2 = 1 + 0.999 999 999 516 145 090 56;
  • 28) 0.999 999 999 516 145 090 56 × 2 = 1 + 0.999 999 999 032 290 181 12;
  • 29) 0.999 999 999 032 290 181 12 × 2 = 1 + 0.999 999 998 064 580 362 24;
  • 30) 0.999 999 998 064 580 362 24 × 2 = 1 + 0.999 999 996 129 160 724 48;
  • 31) 0.999 999 996 129 160 724 48 × 2 = 1 + 0.999 999 992 258 321 448 96;
  • 32) 0.999 999 992 258 321 448 96 × 2 = 1 + 0.999 999 984 516 642 897 92;
  • 33) 0.999 999 984 516 642 897 92 × 2 = 1 + 0.999 999 969 033 285 795 84;
  • 34) 0.999 999 969 033 285 795 84 × 2 = 1 + 0.999 999 938 066 571 591 68;
  • 35) 0.999 999 938 066 571 591 68 × 2 = 1 + 0.999 999 876 133 143 183 36;
  • 36) 0.999 999 876 133 143 183 36 × 2 = 1 + 0.999 999 752 266 286 366 72;
  • 37) 0.999 999 752 266 286 366 72 × 2 = 1 + 0.999 999 504 532 572 733 44;
  • 38) 0.999 999 504 532 572 733 44 × 2 = 1 + 0.999 999 009 065 145 466 88;
  • 39) 0.999 999 009 065 145 466 88 × 2 = 1 + 0.999 998 018 130 290 933 76;
  • 40) 0.999 998 018 130 290 933 76 × 2 = 1 + 0.999 996 036 260 581 867 52;
  • 41) 0.999 996 036 260 581 867 52 × 2 = 1 + 0.999 992 072 521 163 735 04;
  • 42) 0.999 992 072 521 163 735 04 × 2 = 1 + 0.999 984 145 042 327 470 08;
  • 43) 0.999 984 145 042 327 470 08 × 2 = 1 + 0.999 968 290 084 654 940 16;
  • 44) 0.999 968 290 084 654 940 16 × 2 = 1 + 0.999 936 580 169 309 880 32;
  • 45) 0.999 936 580 169 309 880 32 × 2 = 1 + 0.999 873 160 338 619 760 64;
  • 46) 0.999 873 160 338 619 760 64 × 2 = 1 + 0.999 746 320 677 239 521 28;
  • 47) 0.999 746 320 677 239 521 28 × 2 = 1 + 0.999 492 641 354 479 042 56;
  • 48) 0.999 492 641 354 479 042 56 × 2 = 1 + 0.998 985 282 708 958 085 12;
  • 49) 0.998 985 282 708 958 085 12 × 2 = 1 + 0.997 970 565 417 916 170 24;
  • 50) 0.997 970 565 417 916 170 24 × 2 = 1 + 0.995 941 130 835 832 340 48;
  • 51) 0.995 941 130 835 832 340 48 × 2 = 1 + 0.991 882 261 671 664 680 96;
  • 52) 0.991 882 261 671 664 680 96 × 2 = 1 + 0.983 764 523 343 329 361 92;
  • 53) 0.983 764 523 343 329 361 92 × 2 = 1 + 0.967 529 046 686 658 723 84;
  • 54) 0.967 529 046 686 658 723 84 × 2 = 1 + 0.935 058 093 373 317 447 68;
  • 55) 0.935 058 093 373 317 447 68 × 2 = 1 + 0.870 116 186 746 634 895 36;
  • 56) 0.870 116 186 746 634 895 36 × 2 = 1 + 0.740 232 373 493 269 790 72;
  • 57) 0.740 232 373 493 269 790 72 × 2 = 1 + 0.480 464 746 986 539 581 44;
  • 58) 0.480 464 746 986 539 581 44 × 2 = 0 + 0.960 929 493 973 079 162 88;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.016 738 891 601 562 496 395(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 10(2)

6. Positive number before normalization:

0.016 738 891 601 562 496 395(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 10(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the right, so that only one non zero digit remains to the left of it:


0.016 738 891 601 562 496 395(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 10(2) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 10(2) × 20 =


1.0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110(2) × 2-6


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -6


Mantissa (not normalized):
1.0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-6 + 2(11-1) - 1 =


(-6 + 1 023)(10) =


1 017(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 017 ÷ 2 = 508 + 1;
  • 508 ÷ 2 = 254 + 0;
  • 254 ÷ 2 = 127 + 0;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1017(10) =


011 1111 1001(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110 =


0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 1001


Mantissa (52 bits) =
0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110


Decimal number -0.016 738 891 601 562 496 395 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 1001 - 0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100