-0.016 738 891 601 562 496 388 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.016 738 891 601 562 496 388(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.016 738 891 601 562 496 388(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.016 738 891 601 562 496 388| = 0.016 738 891 601 562 496 388


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.016 738 891 601 562 496 388.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.016 738 891 601 562 496 388 × 2 = 0 + 0.033 477 783 203 124 992 776;
  • 2) 0.033 477 783 203 124 992 776 × 2 = 0 + 0.066 955 566 406 249 985 552;
  • 3) 0.066 955 566 406 249 985 552 × 2 = 0 + 0.133 911 132 812 499 971 104;
  • 4) 0.133 911 132 812 499 971 104 × 2 = 0 + 0.267 822 265 624 999 942 208;
  • 5) 0.267 822 265 624 999 942 208 × 2 = 0 + 0.535 644 531 249 999 884 416;
  • 6) 0.535 644 531 249 999 884 416 × 2 = 1 + 0.071 289 062 499 999 768 832;
  • 7) 0.071 289 062 499 999 768 832 × 2 = 0 + 0.142 578 124 999 999 537 664;
  • 8) 0.142 578 124 999 999 537 664 × 2 = 0 + 0.285 156 249 999 999 075 328;
  • 9) 0.285 156 249 999 999 075 328 × 2 = 0 + 0.570 312 499 999 998 150 656;
  • 10) 0.570 312 499 999 998 150 656 × 2 = 1 + 0.140 624 999 999 996 301 312;
  • 11) 0.140 624 999 999 996 301 312 × 2 = 0 + 0.281 249 999 999 992 602 624;
  • 12) 0.281 249 999 999 992 602 624 × 2 = 0 + 0.562 499 999 999 985 205 248;
  • 13) 0.562 499 999 999 985 205 248 × 2 = 1 + 0.124 999 999 999 970 410 496;
  • 14) 0.124 999 999 999 970 410 496 × 2 = 0 + 0.249 999 999 999 940 820 992;
  • 15) 0.249 999 999 999 940 820 992 × 2 = 0 + 0.499 999 999 999 881 641 984;
  • 16) 0.499 999 999 999 881 641 984 × 2 = 0 + 0.999 999 999 999 763 283 968;
  • 17) 0.999 999 999 999 763 283 968 × 2 = 1 + 0.999 999 999 999 526 567 936;
  • 18) 0.999 999 999 999 526 567 936 × 2 = 1 + 0.999 999 999 999 053 135 872;
  • 19) 0.999 999 999 999 053 135 872 × 2 = 1 + 0.999 999 999 998 106 271 744;
  • 20) 0.999 999 999 998 106 271 744 × 2 = 1 + 0.999 999 999 996 212 543 488;
  • 21) 0.999 999 999 996 212 543 488 × 2 = 1 + 0.999 999 999 992 425 086 976;
  • 22) 0.999 999 999 992 425 086 976 × 2 = 1 + 0.999 999 999 984 850 173 952;
  • 23) 0.999 999 999 984 850 173 952 × 2 = 1 + 0.999 999 999 969 700 347 904;
  • 24) 0.999 999 999 969 700 347 904 × 2 = 1 + 0.999 999 999 939 400 695 808;
  • 25) 0.999 999 999 939 400 695 808 × 2 = 1 + 0.999 999 999 878 801 391 616;
  • 26) 0.999 999 999 878 801 391 616 × 2 = 1 + 0.999 999 999 757 602 783 232;
  • 27) 0.999 999 999 757 602 783 232 × 2 = 1 + 0.999 999 999 515 205 566 464;
  • 28) 0.999 999 999 515 205 566 464 × 2 = 1 + 0.999 999 999 030 411 132 928;
  • 29) 0.999 999 999 030 411 132 928 × 2 = 1 + 0.999 999 998 060 822 265 856;
  • 30) 0.999 999 998 060 822 265 856 × 2 = 1 + 0.999 999 996 121 644 531 712;
  • 31) 0.999 999 996 121 644 531 712 × 2 = 1 + 0.999 999 992 243 289 063 424;
  • 32) 0.999 999 992 243 289 063 424 × 2 = 1 + 0.999 999 984 486 578 126 848;
  • 33) 0.999 999 984 486 578 126 848 × 2 = 1 + 0.999 999 968 973 156 253 696;
  • 34) 0.999 999 968 973 156 253 696 × 2 = 1 + 0.999 999 937 946 312 507 392;
  • 35) 0.999 999 937 946 312 507 392 × 2 = 1 + 0.999 999 875 892 625 014 784;
  • 36) 0.999 999 875 892 625 014 784 × 2 = 1 + 0.999 999 751 785 250 029 568;
  • 37) 0.999 999 751 785 250 029 568 × 2 = 1 + 0.999 999 503 570 500 059 136;
  • 38) 0.999 999 503 570 500 059 136 × 2 = 1 + 0.999 999 007 141 000 118 272;
  • 39) 0.999 999 007 141 000 118 272 × 2 = 1 + 0.999 998 014 282 000 236 544;
  • 40) 0.999 998 014 282 000 236 544 × 2 = 1 + 0.999 996 028 564 000 473 088;
  • 41) 0.999 996 028 564 000 473 088 × 2 = 1 + 0.999 992 057 128 000 946 176;
  • 42) 0.999 992 057 128 000 946 176 × 2 = 1 + 0.999 984 114 256 001 892 352;
  • 43) 0.999 984 114 256 001 892 352 × 2 = 1 + 0.999 968 228 512 003 784 704;
  • 44) 0.999 968 228 512 003 784 704 × 2 = 1 + 0.999 936 457 024 007 569 408;
  • 45) 0.999 936 457 024 007 569 408 × 2 = 1 + 0.999 872 914 048 015 138 816;
  • 46) 0.999 872 914 048 015 138 816 × 2 = 1 + 0.999 745 828 096 030 277 632;
  • 47) 0.999 745 828 096 030 277 632 × 2 = 1 + 0.999 491 656 192 060 555 264;
  • 48) 0.999 491 656 192 060 555 264 × 2 = 1 + 0.998 983 312 384 121 110 528;
  • 49) 0.998 983 312 384 121 110 528 × 2 = 1 + 0.997 966 624 768 242 221 056;
  • 50) 0.997 966 624 768 242 221 056 × 2 = 1 + 0.995 933 249 536 484 442 112;
  • 51) 0.995 933 249 536 484 442 112 × 2 = 1 + 0.991 866 499 072 968 884 224;
  • 52) 0.991 866 499 072 968 884 224 × 2 = 1 + 0.983 732 998 145 937 768 448;
  • 53) 0.983 732 998 145 937 768 448 × 2 = 1 + 0.967 465 996 291 875 536 896;
  • 54) 0.967 465 996 291 875 536 896 × 2 = 1 + 0.934 931 992 583 751 073 792;
  • 55) 0.934 931 992 583 751 073 792 × 2 = 1 + 0.869 863 985 167 502 147 584;
  • 56) 0.869 863 985 167 502 147 584 × 2 = 1 + 0.739 727 970 335 004 295 168;
  • 57) 0.739 727 970 335 004 295 168 × 2 = 1 + 0.479 455 940 670 008 590 336;
  • 58) 0.479 455 940 670 008 590 336 × 2 = 0 + 0.958 911 881 340 017 180 672;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.016 738 891 601 562 496 388(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 10(2)

6. Positive number before normalization:

0.016 738 891 601 562 496 388(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 10(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the right, so that only one non zero digit remains to the left of it:


0.016 738 891 601 562 496 388(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 10(2) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 10(2) × 20 =


1.0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110(2) × 2-6


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -6


Mantissa (not normalized):
1.0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-6 + 2(11-1) - 1 =


(-6 + 1 023)(10) =


1 017(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 017 ÷ 2 = 508 + 1;
  • 508 ÷ 2 = 254 + 0;
  • 254 ÷ 2 = 127 + 0;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1017(10) =


011 1111 1001(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110 =


0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 1001


Mantissa (52 bits) =
0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110


Decimal number -0.016 738 891 601 562 496 388 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 1001 - 0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100