-0.016 738 891 601 562 496 284 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.016 738 891 601 562 496 284(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.016 738 891 601 562 496 284(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.016 738 891 601 562 496 284| = 0.016 738 891 601 562 496 284


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.016 738 891 601 562 496 284.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.016 738 891 601 562 496 284 × 2 = 0 + 0.033 477 783 203 124 992 568;
  • 2) 0.033 477 783 203 124 992 568 × 2 = 0 + 0.066 955 566 406 249 985 136;
  • 3) 0.066 955 566 406 249 985 136 × 2 = 0 + 0.133 911 132 812 499 970 272;
  • 4) 0.133 911 132 812 499 970 272 × 2 = 0 + 0.267 822 265 624 999 940 544;
  • 5) 0.267 822 265 624 999 940 544 × 2 = 0 + 0.535 644 531 249 999 881 088;
  • 6) 0.535 644 531 249 999 881 088 × 2 = 1 + 0.071 289 062 499 999 762 176;
  • 7) 0.071 289 062 499 999 762 176 × 2 = 0 + 0.142 578 124 999 999 524 352;
  • 8) 0.142 578 124 999 999 524 352 × 2 = 0 + 0.285 156 249 999 999 048 704;
  • 9) 0.285 156 249 999 999 048 704 × 2 = 0 + 0.570 312 499 999 998 097 408;
  • 10) 0.570 312 499 999 998 097 408 × 2 = 1 + 0.140 624 999 999 996 194 816;
  • 11) 0.140 624 999 999 996 194 816 × 2 = 0 + 0.281 249 999 999 992 389 632;
  • 12) 0.281 249 999 999 992 389 632 × 2 = 0 + 0.562 499 999 999 984 779 264;
  • 13) 0.562 499 999 999 984 779 264 × 2 = 1 + 0.124 999 999 999 969 558 528;
  • 14) 0.124 999 999 999 969 558 528 × 2 = 0 + 0.249 999 999 999 939 117 056;
  • 15) 0.249 999 999 999 939 117 056 × 2 = 0 + 0.499 999 999 999 878 234 112;
  • 16) 0.499 999 999 999 878 234 112 × 2 = 0 + 0.999 999 999 999 756 468 224;
  • 17) 0.999 999 999 999 756 468 224 × 2 = 1 + 0.999 999 999 999 512 936 448;
  • 18) 0.999 999 999 999 512 936 448 × 2 = 1 + 0.999 999 999 999 025 872 896;
  • 19) 0.999 999 999 999 025 872 896 × 2 = 1 + 0.999 999 999 998 051 745 792;
  • 20) 0.999 999 999 998 051 745 792 × 2 = 1 + 0.999 999 999 996 103 491 584;
  • 21) 0.999 999 999 996 103 491 584 × 2 = 1 + 0.999 999 999 992 206 983 168;
  • 22) 0.999 999 999 992 206 983 168 × 2 = 1 + 0.999 999 999 984 413 966 336;
  • 23) 0.999 999 999 984 413 966 336 × 2 = 1 + 0.999 999 999 968 827 932 672;
  • 24) 0.999 999 999 968 827 932 672 × 2 = 1 + 0.999 999 999 937 655 865 344;
  • 25) 0.999 999 999 937 655 865 344 × 2 = 1 + 0.999 999 999 875 311 730 688;
  • 26) 0.999 999 999 875 311 730 688 × 2 = 1 + 0.999 999 999 750 623 461 376;
  • 27) 0.999 999 999 750 623 461 376 × 2 = 1 + 0.999 999 999 501 246 922 752;
  • 28) 0.999 999 999 501 246 922 752 × 2 = 1 + 0.999 999 999 002 493 845 504;
  • 29) 0.999 999 999 002 493 845 504 × 2 = 1 + 0.999 999 998 004 987 691 008;
  • 30) 0.999 999 998 004 987 691 008 × 2 = 1 + 0.999 999 996 009 975 382 016;
  • 31) 0.999 999 996 009 975 382 016 × 2 = 1 + 0.999 999 992 019 950 764 032;
  • 32) 0.999 999 992 019 950 764 032 × 2 = 1 + 0.999 999 984 039 901 528 064;
  • 33) 0.999 999 984 039 901 528 064 × 2 = 1 + 0.999 999 968 079 803 056 128;
  • 34) 0.999 999 968 079 803 056 128 × 2 = 1 + 0.999 999 936 159 606 112 256;
  • 35) 0.999 999 936 159 606 112 256 × 2 = 1 + 0.999 999 872 319 212 224 512;
  • 36) 0.999 999 872 319 212 224 512 × 2 = 1 + 0.999 999 744 638 424 449 024;
  • 37) 0.999 999 744 638 424 449 024 × 2 = 1 + 0.999 999 489 276 848 898 048;
  • 38) 0.999 999 489 276 848 898 048 × 2 = 1 + 0.999 998 978 553 697 796 096;
  • 39) 0.999 998 978 553 697 796 096 × 2 = 1 + 0.999 997 957 107 395 592 192;
  • 40) 0.999 997 957 107 395 592 192 × 2 = 1 + 0.999 995 914 214 791 184 384;
  • 41) 0.999 995 914 214 791 184 384 × 2 = 1 + 0.999 991 828 429 582 368 768;
  • 42) 0.999 991 828 429 582 368 768 × 2 = 1 + 0.999 983 656 859 164 737 536;
  • 43) 0.999 983 656 859 164 737 536 × 2 = 1 + 0.999 967 313 718 329 475 072;
  • 44) 0.999 967 313 718 329 475 072 × 2 = 1 + 0.999 934 627 436 658 950 144;
  • 45) 0.999 934 627 436 658 950 144 × 2 = 1 + 0.999 869 254 873 317 900 288;
  • 46) 0.999 869 254 873 317 900 288 × 2 = 1 + 0.999 738 509 746 635 800 576;
  • 47) 0.999 738 509 746 635 800 576 × 2 = 1 + 0.999 477 019 493 271 601 152;
  • 48) 0.999 477 019 493 271 601 152 × 2 = 1 + 0.998 954 038 986 543 202 304;
  • 49) 0.998 954 038 986 543 202 304 × 2 = 1 + 0.997 908 077 973 086 404 608;
  • 50) 0.997 908 077 973 086 404 608 × 2 = 1 + 0.995 816 155 946 172 809 216;
  • 51) 0.995 816 155 946 172 809 216 × 2 = 1 + 0.991 632 311 892 345 618 432;
  • 52) 0.991 632 311 892 345 618 432 × 2 = 1 + 0.983 264 623 784 691 236 864;
  • 53) 0.983 264 623 784 691 236 864 × 2 = 1 + 0.966 529 247 569 382 473 728;
  • 54) 0.966 529 247 569 382 473 728 × 2 = 1 + 0.933 058 495 138 764 947 456;
  • 55) 0.933 058 495 138 764 947 456 × 2 = 1 + 0.866 116 990 277 529 894 912;
  • 56) 0.866 116 990 277 529 894 912 × 2 = 1 + 0.732 233 980 555 059 789 824;
  • 57) 0.732 233 980 555 059 789 824 × 2 = 1 + 0.464 467 961 110 119 579 648;
  • 58) 0.464 467 961 110 119 579 648 × 2 = 0 + 0.928 935 922 220 239 159 296;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.016 738 891 601 562 496 284(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 10(2)

6. Positive number before normalization:

0.016 738 891 601 562 496 284(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 10(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the right, so that only one non zero digit remains to the left of it:


0.016 738 891 601 562 496 284(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 10(2) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 10(2) × 20 =


1.0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110(2) × 2-6


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -6


Mantissa (not normalized):
1.0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-6 + 2(11-1) - 1 =


(-6 + 1 023)(10) =


1 017(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 017 ÷ 2 = 508 + 1;
  • 508 ÷ 2 = 254 + 0;
  • 254 ÷ 2 = 127 + 0;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1017(10) =


011 1111 1001(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110 =


0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 1001


Mantissa (52 bits) =
0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110


Decimal number -0.016 738 891 601 562 496 284 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 1001 - 0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100