-0.016 738 891 601 562 495 46 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.016 738 891 601 562 495 46(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.016 738 891 601 562 495 46(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.016 738 891 601 562 495 46| = 0.016 738 891 601 562 495 46


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.016 738 891 601 562 495 46.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.016 738 891 601 562 495 46 × 2 = 0 + 0.033 477 783 203 124 990 92;
  • 2) 0.033 477 783 203 124 990 92 × 2 = 0 + 0.066 955 566 406 249 981 84;
  • 3) 0.066 955 566 406 249 981 84 × 2 = 0 + 0.133 911 132 812 499 963 68;
  • 4) 0.133 911 132 812 499 963 68 × 2 = 0 + 0.267 822 265 624 999 927 36;
  • 5) 0.267 822 265 624 999 927 36 × 2 = 0 + 0.535 644 531 249 999 854 72;
  • 6) 0.535 644 531 249 999 854 72 × 2 = 1 + 0.071 289 062 499 999 709 44;
  • 7) 0.071 289 062 499 999 709 44 × 2 = 0 + 0.142 578 124 999 999 418 88;
  • 8) 0.142 578 124 999 999 418 88 × 2 = 0 + 0.285 156 249 999 998 837 76;
  • 9) 0.285 156 249 999 998 837 76 × 2 = 0 + 0.570 312 499 999 997 675 52;
  • 10) 0.570 312 499 999 997 675 52 × 2 = 1 + 0.140 624 999 999 995 351 04;
  • 11) 0.140 624 999 999 995 351 04 × 2 = 0 + 0.281 249 999 999 990 702 08;
  • 12) 0.281 249 999 999 990 702 08 × 2 = 0 + 0.562 499 999 999 981 404 16;
  • 13) 0.562 499 999 999 981 404 16 × 2 = 1 + 0.124 999 999 999 962 808 32;
  • 14) 0.124 999 999 999 962 808 32 × 2 = 0 + 0.249 999 999 999 925 616 64;
  • 15) 0.249 999 999 999 925 616 64 × 2 = 0 + 0.499 999 999 999 851 233 28;
  • 16) 0.499 999 999 999 851 233 28 × 2 = 0 + 0.999 999 999 999 702 466 56;
  • 17) 0.999 999 999 999 702 466 56 × 2 = 1 + 0.999 999 999 999 404 933 12;
  • 18) 0.999 999 999 999 404 933 12 × 2 = 1 + 0.999 999 999 998 809 866 24;
  • 19) 0.999 999 999 998 809 866 24 × 2 = 1 + 0.999 999 999 997 619 732 48;
  • 20) 0.999 999 999 997 619 732 48 × 2 = 1 + 0.999 999 999 995 239 464 96;
  • 21) 0.999 999 999 995 239 464 96 × 2 = 1 + 0.999 999 999 990 478 929 92;
  • 22) 0.999 999 999 990 478 929 92 × 2 = 1 + 0.999 999 999 980 957 859 84;
  • 23) 0.999 999 999 980 957 859 84 × 2 = 1 + 0.999 999 999 961 915 719 68;
  • 24) 0.999 999 999 961 915 719 68 × 2 = 1 + 0.999 999 999 923 831 439 36;
  • 25) 0.999 999 999 923 831 439 36 × 2 = 1 + 0.999 999 999 847 662 878 72;
  • 26) 0.999 999 999 847 662 878 72 × 2 = 1 + 0.999 999 999 695 325 757 44;
  • 27) 0.999 999 999 695 325 757 44 × 2 = 1 + 0.999 999 999 390 651 514 88;
  • 28) 0.999 999 999 390 651 514 88 × 2 = 1 + 0.999 999 998 781 303 029 76;
  • 29) 0.999 999 998 781 303 029 76 × 2 = 1 + 0.999 999 997 562 606 059 52;
  • 30) 0.999 999 997 562 606 059 52 × 2 = 1 + 0.999 999 995 125 212 119 04;
  • 31) 0.999 999 995 125 212 119 04 × 2 = 1 + 0.999 999 990 250 424 238 08;
  • 32) 0.999 999 990 250 424 238 08 × 2 = 1 + 0.999 999 980 500 848 476 16;
  • 33) 0.999 999 980 500 848 476 16 × 2 = 1 + 0.999 999 961 001 696 952 32;
  • 34) 0.999 999 961 001 696 952 32 × 2 = 1 + 0.999 999 922 003 393 904 64;
  • 35) 0.999 999 922 003 393 904 64 × 2 = 1 + 0.999 999 844 006 787 809 28;
  • 36) 0.999 999 844 006 787 809 28 × 2 = 1 + 0.999 999 688 013 575 618 56;
  • 37) 0.999 999 688 013 575 618 56 × 2 = 1 + 0.999 999 376 027 151 237 12;
  • 38) 0.999 999 376 027 151 237 12 × 2 = 1 + 0.999 998 752 054 302 474 24;
  • 39) 0.999 998 752 054 302 474 24 × 2 = 1 + 0.999 997 504 108 604 948 48;
  • 40) 0.999 997 504 108 604 948 48 × 2 = 1 + 0.999 995 008 217 209 896 96;
  • 41) 0.999 995 008 217 209 896 96 × 2 = 1 + 0.999 990 016 434 419 793 92;
  • 42) 0.999 990 016 434 419 793 92 × 2 = 1 + 0.999 980 032 868 839 587 84;
  • 43) 0.999 980 032 868 839 587 84 × 2 = 1 + 0.999 960 065 737 679 175 68;
  • 44) 0.999 960 065 737 679 175 68 × 2 = 1 + 0.999 920 131 475 358 351 36;
  • 45) 0.999 920 131 475 358 351 36 × 2 = 1 + 0.999 840 262 950 716 702 72;
  • 46) 0.999 840 262 950 716 702 72 × 2 = 1 + 0.999 680 525 901 433 405 44;
  • 47) 0.999 680 525 901 433 405 44 × 2 = 1 + 0.999 361 051 802 866 810 88;
  • 48) 0.999 361 051 802 866 810 88 × 2 = 1 + 0.998 722 103 605 733 621 76;
  • 49) 0.998 722 103 605 733 621 76 × 2 = 1 + 0.997 444 207 211 467 243 52;
  • 50) 0.997 444 207 211 467 243 52 × 2 = 1 + 0.994 888 414 422 934 487 04;
  • 51) 0.994 888 414 422 934 487 04 × 2 = 1 + 0.989 776 828 845 868 974 08;
  • 52) 0.989 776 828 845 868 974 08 × 2 = 1 + 0.979 553 657 691 737 948 16;
  • 53) 0.979 553 657 691 737 948 16 × 2 = 1 + 0.959 107 315 383 475 896 32;
  • 54) 0.959 107 315 383 475 896 32 × 2 = 1 + 0.918 214 630 766 951 792 64;
  • 55) 0.918 214 630 766 951 792 64 × 2 = 1 + 0.836 429 261 533 903 585 28;
  • 56) 0.836 429 261 533 903 585 28 × 2 = 1 + 0.672 858 523 067 807 170 56;
  • 57) 0.672 858 523 067 807 170 56 × 2 = 1 + 0.345 717 046 135 614 341 12;
  • 58) 0.345 717 046 135 614 341 12 × 2 = 0 + 0.691 434 092 271 228 682 24;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.016 738 891 601 562 495 46(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 10(2)

6. Positive number before normalization:

0.016 738 891 601 562 495 46(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 10(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the right, so that only one non zero digit remains to the left of it:


0.016 738 891 601 562 495 46(10) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 10(2) =


0.0000 0100 0100 1000 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 10(2) × 20 =


1.0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110(2) × 2-6


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -6


Mantissa (not normalized):
1.0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-6 + 2(11-1) - 1 =


(-6 + 1 023)(10) =


1 017(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 017 ÷ 2 = 508 + 1;
  • 508 ÷ 2 = 254 + 0;
  • 254 ÷ 2 = 127 + 0;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1017(10) =


011 1111 1001(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110 =


0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 1001


Mantissa (52 bits) =
0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110


Decimal number -0.016 738 891 601 562 495 46 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 1001 - 0001 0010 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100