-0.000 282 475 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 475(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 475(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 475| = 0.000 282 475


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 475.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 475 × 2 = 0 + 0.000 564 95;
  • 2) 0.000 564 95 × 2 = 0 + 0.001 129 9;
  • 3) 0.001 129 9 × 2 = 0 + 0.002 259 8;
  • 4) 0.002 259 8 × 2 = 0 + 0.004 519 6;
  • 5) 0.004 519 6 × 2 = 0 + 0.009 039 2;
  • 6) 0.009 039 2 × 2 = 0 + 0.018 078 4;
  • 7) 0.018 078 4 × 2 = 0 + 0.036 156 8;
  • 8) 0.036 156 8 × 2 = 0 + 0.072 313 6;
  • 9) 0.072 313 6 × 2 = 0 + 0.144 627 2;
  • 10) 0.144 627 2 × 2 = 0 + 0.289 254 4;
  • 11) 0.289 254 4 × 2 = 0 + 0.578 508 8;
  • 12) 0.578 508 8 × 2 = 1 + 0.157 017 6;
  • 13) 0.157 017 6 × 2 = 0 + 0.314 035 2;
  • 14) 0.314 035 2 × 2 = 0 + 0.628 070 4;
  • 15) 0.628 070 4 × 2 = 1 + 0.256 140 8;
  • 16) 0.256 140 8 × 2 = 0 + 0.512 281 6;
  • 17) 0.512 281 6 × 2 = 1 + 0.024 563 2;
  • 18) 0.024 563 2 × 2 = 0 + 0.049 126 4;
  • 19) 0.049 126 4 × 2 = 0 + 0.098 252 8;
  • 20) 0.098 252 8 × 2 = 0 + 0.196 505 6;
  • 21) 0.196 505 6 × 2 = 0 + 0.393 011 2;
  • 22) 0.393 011 2 × 2 = 0 + 0.786 022 4;
  • 23) 0.786 022 4 × 2 = 1 + 0.572 044 8;
  • 24) 0.572 044 8 × 2 = 1 + 0.144 089 6;
  • 25) 0.144 089 6 × 2 = 0 + 0.288 179 2;
  • 26) 0.288 179 2 × 2 = 0 + 0.576 358 4;
  • 27) 0.576 358 4 × 2 = 1 + 0.152 716 8;
  • 28) 0.152 716 8 × 2 = 0 + 0.305 433 6;
  • 29) 0.305 433 6 × 2 = 0 + 0.610 867 2;
  • 30) 0.610 867 2 × 2 = 1 + 0.221 734 4;
  • 31) 0.221 734 4 × 2 = 0 + 0.443 468 8;
  • 32) 0.443 468 8 × 2 = 0 + 0.886 937 6;
  • 33) 0.886 937 6 × 2 = 1 + 0.773 875 2;
  • 34) 0.773 875 2 × 2 = 1 + 0.547 750 4;
  • 35) 0.547 750 4 × 2 = 1 + 0.095 500 8;
  • 36) 0.095 500 8 × 2 = 0 + 0.191 001 6;
  • 37) 0.191 001 6 × 2 = 0 + 0.382 003 2;
  • 38) 0.382 003 2 × 2 = 0 + 0.764 006 4;
  • 39) 0.764 006 4 × 2 = 1 + 0.528 012 8;
  • 40) 0.528 012 8 × 2 = 1 + 0.056 025 6;
  • 41) 0.056 025 6 × 2 = 0 + 0.112 051 2;
  • 42) 0.112 051 2 × 2 = 0 + 0.224 102 4;
  • 43) 0.224 102 4 × 2 = 0 + 0.448 204 8;
  • 44) 0.448 204 8 × 2 = 0 + 0.896 409 6;
  • 45) 0.896 409 6 × 2 = 1 + 0.792 819 2;
  • 46) 0.792 819 2 × 2 = 1 + 0.585 638 4;
  • 47) 0.585 638 4 × 2 = 1 + 0.171 276 8;
  • 48) 0.171 276 8 × 2 = 0 + 0.342 553 6;
  • 49) 0.342 553 6 × 2 = 0 + 0.685 107 2;
  • 50) 0.685 107 2 × 2 = 1 + 0.370 214 4;
  • 51) 0.370 214 4 × 2 = 0 + 0.740 428 8;
  • 52) 0.740 428 8 × 2 = 1 + 0.480 857 6;
  • 53) 0.480 857 6 × 2 = 0 + 0.961 715 2;
  • 54) 0.961 715 2 × 2 = 1 + 0.923 430 4;
  • 55) 0.923 430 4 × 2 = 1 + 0.846 860 8;
  • 56) 0.846 860 8 × 2 = 1 + 0.693 721 6;
  • 57) 0.693 721 6 × 2 = 1 + 0.387 443 2;
  • 58) 0.387 443 2 × 2 = 0 + 0.774 886 4;
  • 59) 0.774 886 4 × 2 = 1 + 0.549 772 8;
  • 60) 0.549 772 8 × 2 = 1 + 0.099 545 6;
  • 61) 0.099 545 6 × 2 = 0 + 0.199 091 2;
  • 62) 0.199 091 2 × 2 = 0 + 0.398 182 4;
  • 63) 0.398 182 4 × 2 = 0 + 0.796 364 8;
  • 64) 0.796 364 8 × 2 = 1 + 0.592 729 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 475(10) =


0.0000 0000 0001 0010 1000 0011 0010 0100 1110 0011 0000 1110 0101 0111 1011 0001(2)

6. Positive number before normalization:

0.000 282 475(10) =


0.0000 0000 0001 0010 1000 0011 0010 0100 1110 0011 0000 1110 0101 0111 1011 0001(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 475(10) =


0.0000 0000 0001 0010 1000 0011 0010 0100 1110 0011 0000 1110 0101 0111 1011 0001(2) =


0.0000 0000 0001 0010 1000 0011 0010 0100 1110 0011 0000 1110 0101 0111 1011 0001(2) × 20 =


1.0010 1000 0011 0010 0100 1110 0011 0000 1110 0101 0111 1011 0001(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 1000 0011 0010 0100 1110 0011 0000 1110 0101 0111 1011 0001


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 1000 0011 0010 0100 1110 0011 0000 1110 0101 0111 1011 0001 =


0010 1000 0011 0010 0100 1110 0011 0000 1110 0101 0111 1011 0001


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 1000 0011 0010 0100 1110 0011 0000 1110 0101 0111 1011 0001


Decimal number -0.000 282 475 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 1000 0011 0010 0100 1110 0011 0000 1110 0101 0111 1011 0001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100