-0.000 282 042 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 042 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 042 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 042 3| = 0.000 282 042 3


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 042 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 042 3 × 2 = 0 + 0.000 564 084 6;
  • 2) 0.000 564 084 6 × 2 = 0 + 0.001 128 169 2;
  • 3) 0.001 128 169 2 × 2 = 0 + 0.002 256 338 4;
  • 4) 0.002 256 338 4 × 2 = 0 + 0.004 512 676 8;
  • 5) 0.004 512 676 8 × 2 = 0 + 0.009 025 353 6;
  • 6) 0.009 025 353 6 × 2 = 0 + 0.018 050 707 2;
  • 7) 0.018 050 707 2 × 2 = 0 + 0.036 101 414 4;
  • 8) 0.036 101 414 4 × 2 = 0 + 0.072 202 828 8;
  • 9) 0.072 202 828 8 × 2 = 0 + 0.144 405 657 6;
  • 10) 0.144 405 657 6 × 2 = 0 + 0.288 811 315 2;
  • 11) 0.288 811 315 2 × 2 = 0 + 0.577 622 630 4;
  • 12) 0.577 622 630 4 × 2 = 1 + 0.155 245 260 8;
  • 13) 0.155 245 260 8 × 2 = 0 + 0.310 490 521 6;
  • 14) 0.310 490 521 6 × 2 = 0 + 0.620 981 043 2;
  • 15) 0.620 981 043 2 × 2 = 1 + 0.241 962 086 4;
  • 16) 0.241 962 086 4 × 2 = 0 + 0.483 924 172 8;
  • 17) 0.483 924 172 8 × 2 = 0 + 0.967 848 345 6;
  • 18) 0.967 848 345 6 × 2 = 1 + 0.935 696 691 2;
  • 19) 0.935 696 691 2 × 2 = 1 + 0.871 393 382 4;
  • 20) 0.871 393 382 4 × 2 = 1 + 0.742 786 764 8;
  • 21) 0.742 786 764 8 × 2 = 1 + 0.485 573 529 6;
  • 22) 0.485 573 529 6 × 2 = 0 + 0.971 147 059 2;
  • 23) 0.971 147 059 2 × 2 = 1 + 0.942 294 118 4;
  • 24) 0.942 294 118 4 × 2 = 1 + 0.884 588 236 8;
  • 25) 0.884 588 236 8 × 2 = 1 + 0.769 176 473 6;
  • 26) 0.769 176 473 6 × 2 = 1 + 0.538 352 947 2;
  • 27) 0.538 352 947 2 × 2 = 1 + 0.076 705 894 4;
  • 28) 0.076 705 894 4 × 2 = 0 + 0.153 411 788 8;
  • 29) 0.153 411 788 8 × 2 = 0 + 0.306 823 577 6;
  • 30) 0.306 823 577 6 × 2 = 0 + 0.613 647 155 2;
  • 31) 0.613 647 155 2 × 2 = 1 + 0.227 294 310 4;
  • 32) 0.227 294 310 4 × 2 = 0 + 0.454 588 620 8;
  • 33) 0.454 588 620 8 × 2 = 0 + 0.909 177 241 6;
  • 34) 0.909 177 241 6 × 2 = 1 + 0.818 354 483 2;
  • 35) 0.818 354 483 2 × 2 = 1 + 0.636 708 966 4;
  • 36) 0.636 708 966 4 × 2 = 1 + 0.273 417 932 8;
  • 37) 0.273 417 932 8 × 2 = 0 + 0.546 835 865 6;
  • 38) 0.546 835 865 6 × 2 = 1 + 0.093 671 731 2;
  • 39) 0.093 671 731 2 × 2 = 0 + 0.187 343 462 4;
  • 40) 0.187 343 462 4 × 2 = 0 + 0.374 686 924 8;
  • 41) 0.374 686 924 8 × 2 = 0 + 0.749 373 849 6;
  • 42) 0.749 373 849 6 × 2 = 1 + 0.498 747 699 2;
  • 43) 0.498 747 699 2 × 2 = 0 + 0.997 495 398 4;
  • 44) 0.997 495 398 4 × 2 = 1 + 0.994 990 796 8;
  • 45) 0.994 990 796 8 × 2 = 1 + 0.989 981 593 6;
  • 46) 0.989 981 593 6 × 2 = 1 + 0.979 963 187 2;
  • 47) 0.979 963 187 2 × 2 = 1 + 0.959 926 374 4;
  • 48) 0.959 926 374 4 × 2 = 1 + 0.919 852 748 8;
  • 49) 0.919 852 748 8 × 2 = 1 + 0.839 705 497 6;
  • 50) 0.839 705 497 6 × 2 = 1 + 0.679 410 995 2;
  • 51) 0.679 410 995 2 × 2 = 1 + 0.358 821 990 4;
  • 52) 0.358 821 990 4 × 2 = 0 + 0.717 643 980 8;
  • 53) 0.717 643 980 8 × 2 = 1 + 0.435 287 961 6;
  • 54) 0.435 287 961 6 × 2 = 0 + 0.870 575 923 2;
  • 55) 0.870 575 923 2 × 2 = 1 + 0.741 151 846 4;
  • 56) 0.741 151 846 4 × 2 = 1 + 0.482 303 692 8;
  • 57) 0.482 303 692 8 × 2 = 0 + 0.964 607 385 6;
  • 58) 0.964 607 385 6 × 2 = 1 + 0.929 214 771 2;
  • 59) 0.929 214 771 2 × 2 = 1 + 0.858 429 542 4;
  • 60) 0.858 429 542 4 × 2 = 1 + 0.716 859 084 8;
  • 61) 0.716 859 084 8 × 2 = 1 + 0.433 718 169 6;
  • 62) 0.433 718 169 6 × 2 = 0 + 0.867 436 339 2;
  • 63) 0.867 436 339 2 × 2 = 1 + 0.734 872 678 4;
  • 64) 0.734 872 678 4 × 2 = 1 + 0.469 745 356 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 042 3(10) =


0.0000 0000 0001 0010 0111 1011 1110 0010 0111 0100 0101 1111 1110 1011 0111 1011(2)

6. Positive number before normalization:

0.000 282 042 3(10) =


0.0000 0000 0001 0010 0111 1011 1110 0010 0111 0100 0101 1111 1110 1011 0111 1011(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 042 3(10) =


0.0000 0000 0001 0010 0111 1011 1110 0010 0111 0100 0101 1111 1110 1011 0111 1011(2) =


0.0000 0000 0001 0010 0111 1011 1110 0010 0111 0100 0101 1111 1110 1011 0111 1011(2) × 20 =


1.0010 0111 1011 1110 0010 0111 0100 0101 1111 1110 1011 0111 1011(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 1110 0010 0111 0100 0101 1111 1110 1011 0111 1011


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 1110 0010 0111 0100 0101 1111 1110 1011 0111 1011 =


0010 0111 1011 1110 0010 0111 0100 0101 1111 1110 1011 0111 1011


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 1110 0010 0111 0100 0101 1111 1110 1011 0111 1011


Decimal number -0.000 282 042 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 1110 0010 0111 0100 0101 1111 1110 1011 0111 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100