-0.000 282 013 26 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 013 26(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 013 26(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 013 26| = 0.000 282 013 26


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 013 26.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 013 26 × 2 = 0 + 0.000 564 026 52;
  • 2) 0.000 564 026 52 × 2 = 0 + 0.001 128 053 04;
  • 3) 0.001 128 053 04 × 2 = 0 + 0.002 256 106 08;
  • 4) 0.002 256 106 08 × 2 = 0 + 0.004 512 212 16;
  • 5) 0.004 512 212 16 × 2 = 0 + 0.009 024 424 32;
  • 6) 0.009 024 424 32 × 2 = 0 + 0.018 048 848 64;
  • 7) 0.018 048 848 64 × 2 = 0 + 0.036 097 697 28;
  • 8) 0.036 097 697 28 × 2 = 0 + 0.072 195 394 56;
  • 9) 0.072 195 394 56 × 2 = 0 + 0.144 390 789 12;
  • 10) 0.144 390 789 12 × 2 = 0 + 0.288 781 578 24;
  • 11) 0.288 781 578 24 × 2 = 0 + 0.577 563 156 48;
  • 12) 0.577 563 156 48 × 2 = 1 + 0.155 126 312 96;
  • 13) 0.155 126 312 96 × 2 = 0 + 0.310 252 625 92;
  • 14) 0.310 252 625 92 × 2 = 0 + 0.620 505 251 84;
  • 15) 0.620 505 251 84 × 2 = 1 + 0.241 010 503 68;
  • 16) 0.241 010 503 68 × 2 = 0 + 0.482 021 007 36;
  • 17) 0.482 021 007 36 × 2 = 0 + 0.964 042 014 72;
  • 18) 0.964 042 014 72 × 2 = 1 + 0.928 084 029 44;
  • 19) 0.928 084 029 44 × 2 = 1 + 0.856 168 058 88;
  • 20) 0.856 168 058 88 × 2 = 1 + 0.712 336 117 76;
  • 21) 0.712 336 117 76 × 2 = 1 + 0.424 672 235 52;
  • 22) 0.424 672 235 52 × 2 = 0 + 0.849 344 471 04;
  • 23) 0.849 344 471 04 × 2 = 1 + 0.698 688 942 08;
  • 24) 0.698 688 942 08 × 2 = 1 + 0.397 377 884 16;
  • 25) 0.397 377 884 16 × 2 = 0 + 0.794 755 768 32;
  • 26) 0.794 755 768 32 × 2 = 1 + 0.589 511 536 64;
  • 27) 0.589 511 536 64 × 2 = 1 + 0.179 023 073 28;
  • 28) 0.179 023 073 28 × 2 = 0 + 0.358 046 146 56;
  • 29) 0.358 046 146 56 × 2 = 0 + 0.716 092 293 12;
  • 30) 0.716 092 293 12 × 2 = 1 + 0.432 184 586 24;
  • 31) 0.432 184 586 24 × 2 = 0 + 0.864 369 172 48;
  • 32) 0.864 369 172 48 × 2 = 1 + 0.728 738 344 96;
  • 33) 0.728 738 344 96 × 2 = 1 + 0.457 476 689 92;
  • 34) 0.457 476 689 92 × 2 = 0 + 0.914 953 379 84;
  • 35) 0.914 953 379 84 × 2 = 1 + 0.829 906 759 68;
  • 36) 0.829 906 759 68 × 2 = 1 + 0.659 813 519 36;
  • 37) 0.659 813 519 36 × 2 = 1 + 0.319 627 038 72;
  • 38) 0.319 627 038 72 × 2 = 0 + 0.639 254 077 44;
  • 39) 0.639 254 077 44 × 2 = 1 + 0.278 508 154 88;
  • 40) 0.278 508 154 88 × 2 = 0 + 0.557 016 309 76;
  • 41) 0.557 016 309 76 × 2 = 1 + 0.114 032 619 52;
  • 42) 0.114 032 619 52 × 2 = 0 + 0.228 065 239 04;
  • 43) 0.228 065 239 04 × 2 = 0 + 0.456 130 478 08;
  • 44) 0.456 130 478 08 × 2 = 0 + 0.912 260 956 16;
  • 45) 0.912 260 956 16 × 2 = 1 + 0.824 521 912 32;
  • 46) 0.824 521 912 32 × 2 = 1 + 0.649 043 824 64;
  • 47) 0.649 043 824 64 × 2 = 1 + 0.298 087 649 28;
  • 48) 0.298 087 649 28 × 2 = 0 + 0.596 175 298 56;
  • 49) 0.596 175 298 56 × 2 = 1 + 0.192 350 597 12;
  • 50) 0.192 350 597 12 × 2 = 0 + 0.384 701 194 24;
  • 51) 0.384 701 194 24 × 2 = 0 + 0.769 402 388 48;
  • 52) 0.769 402 388 48 × 2 = 1 + 0.538 804 776 96;
  • 53) 0.538 804 776 96 × 2 = 1 + 0.077 609 553 92;
  • 54) 0.077 609 553 92 × 2 = 0 + 0.155 219 107 84;
  • 55) 0.155 219 107 84 × 2 = 0 + 0.310 438 215 68;
  • 56) 0.310 438 215 68 × 2 = 0 + 0.620 876 431 36;
  • 57) 0.620 876 431 36 × 2 = 1 + 0.241 752 862 72;
  • 58) 0.241 752 862 72 × 2 = 0 + 0.483 505 725 44;
  • 59) 0.483 505 725 44 × 2 = 0 + 0.967 011 450 88;
  • 60) 0.967 011 450 88 × 2 = 1 + 0.934 022 901 76;
  • 61) 0.934 022 901 76 × 2 = 1 + 0.868 045 803 52;
  • 62) 0.868 045 803 52 × 2 = 1 + 0.736 091 607 04;
  • 63) 0.736 091 607 04 × 2 = 1 + 0.472 183 214 08;
  • 64) 0.472 183 214 08 × 2 = 0 + 0.944 366 428 16;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 013 26(10) =


0.0000 0000 0001 0010 0111 1011 0110 0101 1011 1010 1000 1110 1001 1000 1001 1110(2)

6. Positive number before normalization:

0.000 282 013 26(10) =


0.0000 0000 0001 0010 0111 1011 0110 0101 1011 1010 1000 1110 1001 1000 1001 1110(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 013 26(10) =


0.0000 0000 0001 0010 0111 1011 0110 0101 1011 1010 1000 1110 1001 1000 1001 1110(2) =


0.0000 0000 0001 0010 0111 1011 0110 0101 1011 1010 1000 1110 1001 1000 1001 1110(2) × 20 =


1.0010 0111 1011 0110 0101 1011 1010 1000 1110 1001 1000 1001 1110(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0110 0101 1011 1010 1000 1110 1001 1000 1001 1110


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0110 0101 1011 1010 1000 1110 1001 1000 1001 1110 =


0010 0111 1011 0110 0101 1011 1010 1000 1110 1001 1000 1001 1110


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0110 0101 1011 1010 1000 1110 1001 1000 1001 1110


Decimal number -0.000 282 013 26 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0110 0101 1011 1010 1000 1110 1001 1000 1001 1110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100