-0.000 282 006 436 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 006 436(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 006 436(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 006 436| = 0.000 282 006 436


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 006 436.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 006 436 × 2 = 0 + 0.000 564 012 872;
  • 2) 0.000 564 012 872 × 2 = 0 + 0.001 128 025 744;
  • 3) 0.001 128 025 744 × 2 = 0 + 0.002 256 051 488;
  • 4) 0.002 256 051 488 × 2 = 0 + 0.004 512 102 976;
  • 5) 0.004 512 102 976 × 2 = 0 + 0.009 024 205 952;
  • 6) 0.009 024 205 952 × 2 = 0 + 0.018 048 411 904;
  • 7) 0.018 048 411 904 × 2 = 0 + 0.036 096 823 808;
  • 8) 0.036 096 823 808 × 2 = 0 + 0.072 193 647 616;
  • 9) 0.072 193 647 616 × 2 = 0 + 0.144 387 295 232;
  • 10) 0.144 387 295 232 × 2 = 0 + 0.288 774 590 464;
  • 11) 0.288 774 590 464 × 2 = 0 + 0.577 549 180 928;
  • 12) 0.577 549 180 928 × 2 = 1 + 0.155 098 361 856;
  • 13) 0.155 098 361 856 × 2 = 0 + 0.310 196 723 712;
  • 14) 0.310 196 723 712 × 2 = 0 + 0.620 393 447 424;
  • 15) 0.620 393 447 424 × 2 = 1 + 0.240 786 894 848;
  • 16) 0.240 786 894 848 × 2 = 0 + 0.481 573 789 696;
  • 17) 0.481 573 789 696 × 2 = 0 + 0.963 147 579 392;
  • 18) 0.963 147 579 392 × 2 = 1 + 0.926 295 158 784;
  • 19) 0.926 295 158 784 × 2 = 1 + 0.852 590 317 568;
  • 20) 0.852 590 317 568 × 2 = 1 + 0.705 180 635 136;
  • 21) 0.705 180 635 136 × 2 = 1 + 0.410 361 270 272;
  • 22) 0.410 361 270 272 × 2 = 0 + 0.820 722 540 544;
  • 23) 0.820 722 540 544 × 2 = 1 + 0.641 445 081 088;
  • 24) 0.641 445 081 088 × 2 = 1 + 0.282 890 162 176;
  • 25) 0.282 890 162 176 × 2 = 0 + 0.565 780 324 352;
  • 26) 0.565 780 324 352 × 2 = 1 + 0.131 560 648 704;
  • 27) 0.131 560 648 704 × 2 = 0 + 0.263 121 297 408;
  • 28) 0.263 121 297 408 × 2 = 0 + 0.526 242 594 816;
  • 29) 0.526 242 594 816 × 2 = 1 + 0.052 485 189 632;
  • 30) 0.052 485 189 632 × 2 = 0 + 0.104 970 379 264;
  • 31) 0.104 970 379 264 × 2 = 0 + 0.209 940 758 528;
  • 32) 0.209 940 758 528 × 2 = 0 + 0.419 881 517 056;
  • 33) 0.419 881 517 056 × 2 = 0 + 0.839 763 034 112;
  • 34) 0.839 763 034 112 × 2 = 1 + 0.679 526 068 224;
  • 35) 0.679 526 068 224 × 2 = 1 + 0.359 052 136 448;
  • 36) 0.359 052 136 448 × 2 = 0 + 0.718 104 272 896;
  • 37) 0.718 104 272 896 × 2 = 1 + 0.436 208 545 792;
  • 38) 0.436 208 545 792 × 2 = 0 + 0.872 417 091 584;
  • 39) 0.872 417 091 584 × 2 = 1 + 0.744 834 183 168;
  • 40) 0.744 834 183 168 × 2 = 1 + 0.489 668 366 336;
  • 41) 0.489 668 366 336 × 2 = 0 + 0.979 336 732 672;
  • 42) 0.979 336 732 672 × 2 = 1 + 0.958 673 465 344;
  • 43) 0.958 673 465 344 × 2 = 1 + 0.917 346 930 688;
  • 44) 0.917 346 930 688 × 2 = 1 + 0.834 693 861 376;
  • 45) 0.834 693 861 376 × 2 = 1 + 0.669 387 722 752;
  • 46) 0.669 387 722 752 × 2 = 1 + 0.338 775 445 504;
  • 47) 0.338 775 445 504 × 2 = 0 + 0.677 550 891 008;
  • 48) 0.677 550 891 008 × 2 = 1 + 0.355 101 782 016;
  • 49) 0.355 101 782 016 × 2 = 0 + 0.710 203 564 032;
  • 50) 0.710 203 564 032 × 2 = 1 + 0.420 407 128 064;
  • 51) 0.420 407 128 064 × 2 = 0 + 0.840 814 256 128;
  • 52) 0.840 814 256 128 × 2 = 1 + 0.681 628 512 256;
  • 53) 0.681 628 512 256 × 2 = 1 + 0.363 257 024 512;
  • 54) 0.363 257 024 512 × 2 = 0 + 0.726 514 049 024;
  • 55) 0.726 514 049 024 × 2 = 1 + 0.453 028 098 048;
  • 56) 0.453 028 098 048 × 2 = 0 + 0.906 056 196 096;
  • 57) 0.906 056 196 096 × 2 = 1 + 0.812 112 392 192;
  • 58) 0.812 112 392 192 × 2 = 1 + 0.624 224 784 384;
  • 59) 0.624 224 784 384 × 2 = 1 + 0.248 449 568 768;
  • 60) 0.248 449 568 768 × 2 = 0 + 0.496 899 137 536;
  • 61) 0.496 899 137 536 × 2 = 0 + 0.993 798 275 072;
  • 62) 0.993 798 275 072 × 2 = 1 + 0.987 596 550 144;
  • 63) 0.987 596 550 144 × 2 = 1 + 0.975 193 100 288;
  • 64) 0.975 193 100 288 × 2 = 1 + 0.950 386 200 576;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 006 436(10) =


0.0000 0000 0001 0010 0111 1011 0100 1000 0110 1011 0111 1101 0101 1010 1110 0111(2)

6. Positive number before normalization:

0.000 282 006 436(10) =


0.0000 0000 0001 0010 0111 1011 0100 1000 0110 1011 0111 1101 0101 1010 1110 0111(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 006 436(10) =


0.0000 0000 0001 0010 0111 1011 0100 1000 0110 1011 0111 1101 0101 1010 1110 0111(2) =


0.0000 0000 0001 0010 0111 1011 0100 1000 0110 1011 0111 1101 0101 1010 1110 0111(2) × 20 =


1.0010 0111 1011 0100 1000 0110 1011 0111 1101 0101 1010 1110 0111(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 1000 0110 1011 0111 1101 0101 1010 1110 0111


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 1000 0110 1011 0111 1101 0101 1010 1110 0111 =


0010 0111 1011 0100 1000 0110 1011 0111 1101 0101 1010 1110 0111


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 1000 0110 1011 0111 1101 0101 1010 1110 0111


Decimal number -0.000 282 006 436 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 1000 0110 1011 0111 1101 0101 1010 1110 0111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100