-0.000 282 006 411 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 006 411(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 006 411(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 006 411| = 0.000 282 006 411


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 006 411.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 006 411 × 2 = 0 + 0.000 564 012 822;
  • 2) 0.000 564 012 822 × 2 = 0 + 0.001 128 025 644;
  • 3) 0.001 128 025 644 × 2 = 0 + 0.002 256 051 288;
  • 4) 0.002 256 051 288 × 2 = 0 + 0.004 512 102 576;
  • 5) 0.004 512 102 576 × 2 = 0 + 0.009 024 205 152;
  • 6) 0.009 024 205 152 × 2 = 0 + 0.018 048 410 304;
  • 7) 0.018 048 410 304 × 2 = 0 + 0.036 096 820 608;
  • 8) 0.036 096 820 608 × 2 = 0 + 0.072 193 641 216;
  • 9) 0.072 193 641 216 × 2 = 0 + 0.144 387 282 432;
  • 10) 0.144 387 282 432 × 2 = 0 + 0.288 774 564 864;
  • 11) 0.288 774 564 864 × 2 = 0 + 0.577 549 129 728;
  • 12) 0.577 549 129 728 × 2 = 1 + 0.155 098 259 456;
  • 13) 0.155 098 259 456 × 2 = 0 + 0.310 196 518 912;
  • 14) 0.310 196 518 912 × 2 = 0 + 0.620 393 037 824;
  • 15) 0.620 393 037 824 × 2 = 1 + 0.240 786 075 648;
  • 16) 0.240 786 075 648 × 2 = 0 + 0.481 572 151 296;
  • 17) 0.481 572 151 296 × 2 = 0 + 0.963 144 302 592;
  • 18) 0.963 144 302 592 × 2 = 1 + 0.926 288 605 184;
  • 19) 0.926 288 605 184 × 2 = 1 + 0.852 577 210 368;
  • 20) 0.852 577 210 368 × 2 = 1 + 0.705 154 420 736;
  • 21) 0.705 154 420 736 × 2 = 1 + 0.410 308 841 472;
  • 22) 0.410 308 841 472 × 2 = 0 + 0.820 617 682 944;
  • 23) 0.820 617 682 944 × 2 = 1 + 0.641 235 365 888;
  • 24) 0.641 235 365 888 × 2 = 1 + 0.282 470 731 776;
  • 25) 0.282 470 731 776 × 2 = 0 + 0.564 941 463 552;
  • 26) 0.564 941 463 552 × 2 = 1 + 0.129 882 927 104;
  • 27) 0.129 882 927 104 × 2 = 0 + 0.259 765 854 208;
  • 28) 0.259 765 854 208 × 2 = 0 + 0.519 531 708 416;
  • 29) 0.519 531 708 416 × 2 = 1 + 0.039 063 416 832;
  • 30) 0.039 063 416 832 × 2 = 0 + 0.078 126 833 664;
  • 31) 0.078 126 833 664 × 2 = 0 + 0.156 253 667 328;
  • 32) 0.156 253 667 328 × 2 = 0 + 0.312 507 334 656;
  • 33) 0.312 507 334 656 × 2 = 0 + 0.625 014 669 312;
  • 34) 0.625 014 669 312 × 2 = 1 + 0.250 029 338 624;
  • 35) 0.250 029 338 624 × 2 = 0 + 0.500 058 677 248;
  • 36) 0.500 058 677 248 × 2 = 1 + 0.000 117 354 496;
  • 37) 0.000 117 354 496 × 2 = 0 + 0.000 234 708 992;
  • 38) 0.000 234 708 992 × 2 = 0 + 0.000 469 417 984;
  • 39) 0.000 469 417 984 × 2 = 0 + 0.000 938 835 968;
  • 40) 0.000 938 835 968 × 2 = 0 + 0.001 877 671 936;
  • 41) 0.001 877 671 936 × 2 = 0 + 0.003 755 343 872;
  • 42) 0.003 755 343 872 × 2 = 0 + 0.007 510 687 744;
  • 43) 0.007 510 687 744 × 2 = 0 + 0.015 021 375 488;
  • 44) 0.015 021 375 488 × 2 = 0 + 0.030 042 750 976;
  • 45) 0.030 042 750 976 × 2 = 0 + 0.060 085 501 952;
  • 46) 0.060 085 501 952 × 2 = 0 + 0.120 171 003 904;
  • 47) 0.120 171 003 904 × 2 = 0 + 0.240 342 007 808;
  • 48) 0.240 342 007 808 × 2 = 0 + 0.480 684 015 616;
  • 49) 0.480 684 015 616 × 2 = 0 + 0.961 368 031 232;
  • 50) 0.961 368 031 232 × 2 = 1 + 0.922 736 062 464;
  • 51) 0.922 736 062 464 × 2 = 1 + 0.845 472 124 928;
  • 52) 0.845 472 124 928 × 2 = 1 + 0.690 944 249 856;
  • 53) 0.690 944 249 856 × 2 = 1 + 0.381 888 499 712;
  • 54) 0.381 888 499 712 × 2 = 0 + 0.763 776 999 424;
  • 55) 0.763 776 999 424 × 2 = 1 + 0.527 553 998 848;
  • 56) 0.527 553 998 848 × 2 = 1 + 0.055 107 997 696;
  • 57) 0.055 107 997 696 × 2 = 0 + 0.110 215 995 392;
  • 58) 0.110 215 995 392 × 2 = 0 + 0.220 431 990 784;
  • 59) 0.220 431 990 784 × 2 = 0 + 0.440 863 981 568;
  • 60) 0.440 863 981 568 × 2 = 0 + 0.881 727 963 136;
  • 61) 0.881 727 963 136 × 2 = 1 + 0.763 455 926 272;
  • 62) 0.763 455 926 272 × 2 = 1 + 0.526 911 852 544;
  • 63) 0.526 911 852 544 × 2 = 1 + 0.053 823 705 088;
  • 64) 0.053 823 705 088 × 2 = 0 + 0.107 647 410 176;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 006 411(10) =


0.0000 0000 0001 0010 0111 1011 0100 1000 0101 0000 0000 0000 0111 1011 0000 1110(2)

6. Positive number before normalization:

0.000 282 006 411(10) =


0.0000 0000 0001 0010 0111 1011 0100 1000 0101 0000 0000 0000 0111 1011 0000 1110(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 006 411(10) =


0.0000 0000 0001 0010 0111 1011 0100 1000 0101 0000 0000 0000 0111 1011 0000 1110(2) =


0.0000 0000 0001 0010 0111 1011 0100 1000 0101 0000 0000 0000 0111 1011 0000 1110(2) × 20 =


1.0010 0111 1011 0100 1000 0101 0000 0000 0000 0111 1011 0000 1110(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 1000 0101 0000 0000 0000 0111 1011 0000 1110


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 1000 0101 0000 0000 0000 0111 1011 0000 1110 =


0010 0111 1011 0100 1000 0101 0000 0000 0000 0111 1011 0000 1110


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 1000 0101 0000 0000 0000 0111 1011 0000 1110


Decimal number -0.000 282 006 411 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 1000 0101 0000 0000 0000 0111 1011 0000 1110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100