-0.000 282 006 336 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 006 336(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 006 336(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 006 336| = 0.000 282 006 336


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 006 336.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 006 336 × 2 = 0 + 0.000 564 012 672;
  • 2) 0.000 564 012 672 × 2 = 0 + 0.001 128 025 344;
  • 3) 0.001 128 025 344 × 2 = 0 + 0.002 256 050 688;
  • 4) 0.002 256 050 688 × 2 = 0 + 0.004 512 101 376;
  • 5) 0.004 512 101 376 × 2 = 0 + 0.009 024 202 752;
  • 6) 0.009 024 202 752 × 2 = 0 + 0.018 048 405 504;
  • 7) 0.018 048 405 504 × 2 = 0 + 0.036 096 811 008;
  • 8) 0.036 096 811 008 × 2 = 0 + 0.072 193 622 016;
  • 9) 0.072 193 622 016 × 2 = 0 + 0.144 387 244 032;
  • 10) 0.144 387 244 032 × 2 = 0 + 0.288 774 488 064;
  • 11) 0.288 774 488 064 × 2 = 0 + 0.577 548 976 128;
  • 12) 0.577 548 976 128 × 2 = 1 + 0.155 097 952 256;
  • 13) 0.155 097 952 256 × 2 = 0 + 0.310 195 904 512;
  • 14) 0.310 195 904 512 × 2 = 0 + 0.620 391 809 024;
  • 15) 0.620 391 809 024 × 2 = 1 + 0.240 783 618 048;
  • 16) 0.240 783 618 048 × 2 = 0 + 0.481 567 236 096;
  • 17) 0.481 567 236 096 × 2 = 0 + 0.963 134 472 192;
  • 18) 0.963 134 472 192 × 2 = 1 + 0.926 268 944 384;
  • 19) 0.926 268 944 384 × 2 = 1 + 0.852 537 888 768;
  • 20) 0.852 537 888 768 × 2 = 1 + 0.705 075 777 536;
  • 21) 0.705 075 777 536 × 2 = 1 + 0.410 151 555 072;
  • 22) 0.410 151 555 072 × 2 = 0 + 0.820 303 110 144;
  • 23) 0.820 303 110 144 × 2 = 1 + 0.640 606 220 288;
  • 24) 0.640 606 220 288 × 2 = 1 + 0.281 212 440 576;
  • 25) 0.281 212 440 576 × 2 = 0 + 0.562 424 881 152;
  • 26) 0.562 424 881 152 × 2 = 1 + 0.124 849 762 304;
  • 27) 0.124 849 762 304 × 2 = 0 + 0.249 699 524 608;
  • 28) 0.249 699 524 608 × 2 = 0 + 0.499 399 049 216;
  • 29) 0.499 399 049 216 × 2 = 0 + 0.998 798 098 432;
  • 30) 0.998 798 098 432 × 2 = 1 + 0.997 596 196 864;
  • 31) 0.997 596 196 864 × 2 = 1 + 0.995 192 393 728;
  • 32) 0.995 192 393 728 × 2 = 1 + 0.990 384 787 456;
  • 33) 0.990 384 787 456 × 2 = 1 + 0.980 769 574 912;
  • 34) 0.980 769 574 912 × 2 = 1 + 0.961 539 149 824;
  • 35) 0.961 539 149 824 × 2 = 1 + 0.923 078 299 648;
  • 36) 0.923 078 299 648 × 2 = 1 + 0.846 156 599 296;
  • 37) 0.846 156 599 296 × 2 = 1 + 0.692 313 198 592;
  • 38) 0.692 313 198 592 × 2 = 1 + 0.384 626 397 184;
  • 39) 0.384 626 397 184 × 2 = 0 + 0.769 252 794 368;
  • 40) 0.769 252 794 368 × 2 = 1 + 0.538 505 588 736;
  • 41) 0.538 505 588 736 × 2 = 1 + 0.077 011 177 472;
  • 42) 0.077 011 177 472 × 2 = 0 + 0.154 022 354 944;
  • 43) 0.154 022 354 944 × 2 = 0 + 0.308 044 709 888;
  • 44) 0.308 044 709 888 × 2 = 0 + 0.616 089 419 776;
  • 45) 0.616 089 419 776 × 2 = 1 + 0.232 178 839 552;
  • 46) 0.232 178 839 552 × 2 = 0 + 0.464 357 679 104;
  • 47) 0.464 357 679 104 × 2 = 0 + 0.928 715 358 208;
  • 48) 0.928 715 358 208 × 2 = 1 + 0.857 430 716 416;
  • 49) 0.857 430 716 416 × 2 = 1 + 0.714 861 432 832;
  • 50) 0.714 861 432 832 × 2 = 1 + 0.429 722 865 664;
  • 51) 0.429 722 865 664 × 2 = 0 + 0.859 445 731 328;
  • 52) 0.859 445 731 328 × 2 = 1 + 0.718 891 462 656;
  • 53) 0.718 891 462 656 × 2 = 1 + 0.437 782 925 312;
  • 54) 0.437 782 925 312 × 2 = 0 + 0.875 565 850 624;
  • 55) 0.875 565 850 624 × 2 = 1 + 0.751 131 701 248;
  • 56) 0.751 131 701 248 × 2 = 1 + 0.502 263 402 496;
  • 57) 0.502 263 402 496 × 2 = 1 + 0.004 526 804 992;
  • 58) 0.004 526 804 992 × 2 = 0 + 0.009 053 609 984;
  • 59) 0.009 053 609 984 × 2 = 0 + 0.018 107 219 968;
  • 60) 0.018 107 219 968 × 2 = 0 + 0.036 214 439 936;
  • 61) 0.036 214 439 936 × 2 = 0 + 0.072 428 879 872;
  • 62) 0.072 428 879 872 × 2 = 0 + 0.144 857 759 744;
  • 63) 0.144 857 759 744 × 2 = 0 + 0.289 715 519 488;
  • 64) 0.289 715 519 488 × 2 = 0 + 0.579 431 038 976;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 006 336(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1111 1101 1000 1001 1101 1011 1000 0000(2)

6. Positive number before normalization:

0.000 282 006 336(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1111 1101 1000 1001 1101 1011 1000 0000(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 006 336(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1111 1101 1000 1001 1101 1011 1000 0000(2) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1111 1101 1000 1001 1101 1011 1000 0000(2) × 20 =


1.0010 0111 1011 0100 0111 1111 1101 1000 1001 1101 1011 1000 0000(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0111 1111 1101 1000 1001 1101 1011 1000 0000


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0111 1111 1101 1000 1001 1101 1011 1000 0000 =


0010 0111 1011 0100 0111 1111 1101 1000 1001 1101 1011 1000 0000


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0111 1111 1101 1000 1001 1101 1011 1000 0000


Decimal number -0.000 282 006 336 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0111 1111 1101 1000 1001 1101 1011 1000 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100