-0.000 282 006 321 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 006 321(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 006 321(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 006 321| = 0.000 282 006 321


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 006 321.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 006 321 × 2 = 0 + 0.000 564 012 642;
  • 2) 0.000 564 012 642 × 2 = 0 + 0.001 128 025 284;
  • 3) 0.001 128 025 284 × 2 = 0 + 0.002 256 050 568;
  • 4) 0.002 256 050 568 × 2 = 0 + 0.004 512 101 136;
  • 5) 0.004 512 101 136 × 2 = 0 + 0.009 024 202 272;
  • 6) 0.009 024 202 272 × 2 = 0 + 0.018 048 404 544;
  • 7) 0.018 048 404 544 × 2 = 0 + 0.036 096 809 088;
  • 8) 0.036 096 809 088 × 2 = 0 + 0.072 193 618 176;
  • 9) 0.072 193 618 176 × 2 = 0 + 0.144 387 236 352;
  • 10) 0.144 387 236 352 × 2 = 0 + 0.288 774 472 704;
  • 11) 0.288 774 472 704 × 2 = 0 + 0.577 548 945 408;
  • 12) 0.577 548 945 408 × 2 = 1 + 0.155 097 890 816;
  • 13) 0.155 097 890 816 × 2 = 0 + 0.310 195 781 632;
  • 14) 0.310 195 781 632 × 2 = 0 + 0.620 391 563 264;
  • 15) 0.620 391 563 264 × 2 = 1 + 0.240 783 126 528;
  • 16) 0.240 783 126 528 × 2 = 0 + 0.481 566 253 056;
  • 17) 0.481 566 253 056 × 2 = 0 + 0.963 132 506 112;
  • 18) 0.963 132 506 112 × 2 = 1 + 0.926 265 012 224;
  • 19) 0.926 265 012 224 × 2 = 1 + 0.852 530 024 448;
  • 20) 0.852 530 024 448 × 2 = 1 + 0.705 060 048 896;
  • 21) 0.705 060 048 896 × 2 = 1 + 0.410 120 097 792;
  • 22) 0.410 120 097 792 × 2 = 0 + 0.820 240 195 584;
  • 23) 0.820 240 195 584 × 2 = 1 + 0.640 480 391 168;
  • 24) 0.640 480 391 168 × 2 = 1 + 0.280 960 782 336;
  • 25) 0.280 960 782 336 × 2 = 0 + 0.561 921 564 672;
  • 26) 0.561 921 564 672 × 2 = 1 + 0.123 843 129 344;
  • 27) 0.123 843 129 344 × 2 = 0 + 0.247 686 258 688;
  • 28) 0.247 686 258 688 × 2 = 0 + 0.495 372 517 376;
  • 29) 0.495 372 517 376 × 2 = 0 + 0.990 745 034 752;
  • 30) 0.990 745 034 752 × 2 = 1 + 0.981 490 069 504;
  • 31) 0.981 490 069 504 × 2 = 1 + 0.962 980 139 008;
  • 32) 0.962 980 139 008 × 2 = 1 + 0.925 960 278 016;
  • 33) 0.925 960 278 016 × 2 = 1 + 0.851 920 556 032;
  • 34) 0.851 920 556 032 × 2 = 1 + 0.703 841 112 064;
  • 35) 0.703 841 112 064 × 2 = 1 + 0.407 682 224 128;
  • 36) 0.407 682 224 128 × 2 = 0 + 0.815 364 448 256;
  • 37) 0.815 364 448 256 × 2 = 1 + 0.630 728 896 512;
  • 38) 0.630 728 896 512 × 2 = 1 + 0.261 457 793 024;
  • 39) 0.261 457 793 024 × 2 = 0 + 0.522 915 586 048;
  • 40) 0.522 915 586 048 × 2 = 1 + 0.045 831 172 096;
  • 41) 0.045 831 172 096 × 2 = 0 + 0.091 662 344 192;
  • 42) 0.091 662 344 192 × 2 = 0 + 0.183 324 688 384;
  • 43) 0.183 324 688 384 × 2 = 0 + 0.366 649 376 768;
  • 44) 0.366 649 376 768 × 2 = 0 + 0.733 298 753 536;
  • 45) 0.733 298 753 536 × 2 = 1 + 0.466 597 507 072;
  • 46) 0.466 597 507 072 × 2 = 0 + 0.933 195 014 144;
  • 47) 0.933 195 014 144 × 2 = 1 + 0.866 390 028 288;
  • 48) 0.866 390 028 288 × 2 = 1 + 0.732 780 056 576;
  • 49) 0.732 780 056 576 × 2 = 1 + 0.465 560 113 152;
  • 50) 0.465 560 113 152 × 2 = 0 + 0.931 120 226 304;
  • 51) 0.931 120 226 304 × 2 = 1 + 0.862 240 452 608;
  • 52) 0.862 240 452 608 × 2 = 1 + 0.724 480 905 216;
  • 53) 0.724 480 905 216 × 2 = 1 + 0.448 961 810 432;
  • 54) 0.448 961 810 432 × 2 = 0 + 0.897 923 620 864;
  • 55) 0.897 923 620 864 × 2 = 1 + 0.795 847 241 728;
  • 56) 0.795 847 241 728 × 2 = 1 + 0.591 694 483 456;
  • 57) 0.591 694 483 456 × 2 = 1 + 0.183 388 966 912;
  • 58) 0.183 388 966 912 × 2 = 0 + 0.366 777 933 824;
  • 59) 0.366 777 933 824 × 2 = 0 + 0.733 555 867 648;
  • 60) 0.733 555 867 648 × 2 = 1 + 0.467 111 735 296;
  • 61) 0.467 111 735 296 × 2 = 0 + 0.934 223 470 592;
  • 62) 0.934 223 470 592 × 2 = 1 + 0.868 446 941 184;
  • 63) 0.868 446 941 184 × 2 = 1 + 0.736 893 882 368;
  • 64) 0.736 893 882 368 × 2 = 1 + 0.473 787 764 736;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 006 321(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1110 1101 0000 1011 1011 1011 1001 0111(2)

6. Positive number before normalization:

0.000 282 006 321(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1110 1101 0000 1011 1011 1011 1001 0111(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 006 321(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1110 1101 0000 1011 1011 1011 1001 0111(2) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1110 1101 0000 1011 1011 1011 1001 0111(2) × 20 =


1.0010 0111 1011 0100 0111 1110 1101 0000 1011 1011 1011 1001 0111(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0111 1110 1101 0000 1011 1011 1011 1001 0111


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0111 1110 1101 0000 1011 1011 1011 1001 0111 =


0010 0111 1011 0100 0111 1110 1101 0000 1011 1011 1011 1001 0111


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0111 1110 1101 0000 1011 1011 1011 1001 0111


Decimal number -0.000 282 006 321 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0111 1110 1101 0000 1011 1011 1011 1001 0111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100