-0.000 282 006 317 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 006 317(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 006 317(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 006 317| = 0.000 282 006 317


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 006 317.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 006 317 × 2 = 0 + 0.000 564 012 634;
  • 2) 0.000 564 012 634 × 2 = 0 + 0.001 128 025 268;
  • 3) 0.001 128 025 268 × 2 = 0 + 0.002 256 050 536;
  • 4) 0.002 256 050 536 × 2 = 0 + 0.004 512 101 072;
  • 5) 0.004 512 101 072 × 2 = 0 + 0.009 024 202 144;
  • 6) 0.009 024 202 144 × 2 = 0 + 0.018 048 404 288;
  • 7) 0.018 048 404 288 × 2 = 0 + 0.036 096 808 576;
  • 8) 0.036 096 808 576 × 2 = 0 + 0.072 193 617 152;
  • 9) 0.072 193 617 152 × 2 = 0 + 0.144 387 234 304;
  • 10) 0.144 387 234 304 × 2 = 0 + 0.288 774 468 608;
  • 11) 0.288 774 468 608 × 2 = 0 + 0.577 548 937 216;
  • 12) 0.577 548 937 216 × 2 = 1 + 0.155 097 874 432;
  • 13) 0.155 097 874 432 × 2 = 0 + 0.310 195 748 864;
  • 14) 0.310 195 748 864 × 2 = 0 + 0.620 391 497 728;
  • 15) 0.620 391 497 728 × 2 = 1 + 0.240 782 995 456;
  • 16) 0.240 782 995 456 × 2 = 0 + 0.481 565 990 912;
  • 17) 0.481 565 990 912 × 2 = 0 + 0.963 131 981 824;
  • 18) 0.963 131 981 824 × 2 = 1 + 0.926 263 963 648;
  • 19) 0.926 263 963 648 × 2 = 1 + 0.852 527 927 296;
  • 20) 0.852 527 927 296 × 2 = 1 + 0.705 055 854 592;
  • 21) 0.705 055 854 592 × 2 = 1 + 0.410 111 709 184;
  • 22) 0.410 111 709 184 × 2 = 0 + 0.820 223 418 368;
  • 23) 0.820 223 418 368 × 2 = 1 + 0.640 446 836 736;
  • 24) 0.640 446 836 736 × 2 = 1 + 0.280 893 673 472;
  • 25) 0.280 893 673 472 × 2 = 0 + 0.561 787 346 944;
  • 26) 0.561 787 346 944 × 2 = 1 + 0.123 574 693 888;
  • 27) 0.123 574 693 888 × 2 = 0 + 0.247 149 387 776;
  • 28) 0.247 149 387 776 × 2 = 0 + 0.494 298 775 552;
  • 29) 0.494 298 775 552 × 2 = 0 + 0.988 597 551 104;
  • 30) 0.988 597 551 104 × 2 = 1 + 0.977 195 102 208;
  • 31) 0.977 195 102 208 × 2 = 1 + 0.954 390 204 416;
  • 32) 0.954 390 204 416 × 2 = 1 + 0.908 780 408 832;
  • 33) 0.908 780 408 832 × 2 = 1 + 0.817 560 817 664;
  • 34) 0.817 560 817 664 × 2 = 1 + 0.635 121 635 328;
  • 35) 0.635 121 635 328 × 2 = 1 + 0.270 243 270 656;
  • 36) 0.270 243 270 656 × 2 = 0 + 0.540 486 541 312;
  • 37) 0.540 486 541 312 × 2 = 1 + 0.080 973 082 624;
  • 38) 0.080 973 082 624 × 2 = 0 + 0.161 946 165 248;
  • 39) 0.161 946 165 248 × 2 = 0 + 0.323 892 330 496;
  • 40) 0.323 892 330 496 × 2 = 0 + 0.647 784 660 992;
  • 41) 0.647 784 660 992 × 2 = 1 + 0.295 569 321 984;
  • 42) 0.295 569 321 984 × 2 = 0 + 0.591 138 643 968;
  • 43) 0.591 138 643 968 × 2 = 1 + 0.182 277 287 936;
  • 44) 0.182 277 287 936 × 2 = 0 + 0.364 554 575 872;
  • 45) 0.364 554 575 872 × 2 = 0 + 0.729 109 151 744;
  • 46) 0.729 109 151 744 × 2 = 1 + 0.458 218 303 488;
  • 47) 0.458 218 303 488 × 2 = 0 + 0.916 436 606 976;
  • 48) 0.916 436 606 976 × 2 = 1 + 0.832 873 213 952;
  • 49) 0.832 873 213 952 × 2 = 1 + 0.665 746 427 904;
  • 50) 0.665 746 427 904 × 2 = 1 + 0.331 492 855 808;
  • 51) 0.331 492 855 808 × 2 = 0 + 0.662 985 711 616;
  • 52) 0.662 985 711 616 × 2 = 1 + 0.325 971 423 232;
  • 53) 0.325 971 423 232 × 2 = 0 + 0.651 942 846 464;
  • 54) 0.651 942 846 464 × 2 = 1 + 0.303 885 692 928;
  • 55) 0.303 885 692 928 × 2 = 0 + 0.607 771 385 856;
  • 56) 0.607 771 385 856 × 2 = 1 + 0.215 542 771 712;
  • 57) 0.215 542 771 712 × 2 = 0 + 0.431 085 543 424;
  • 58) 0.431 085 543 424 × 2 = 0 + 0.862 171 086 848;
  • 59) 0.862 171 086 848 × 2 = 1 + 0.724 342 173 696;
  • 60) 0.724 342 173 696 × 2 = 1 + 0.448 684 347 392;
  • 61) 0.448 684 347 392 × 2 = 0 + 0.897 368 694 784;
  • 62) 0.897 368 694 784 × 2 = 1 + 0.794 737 389 568;
  • 63) 0.794 737 389 568 × 2 = 1 + 0.589 474 779 136;
  • 64) 0.589 474 779 136 × 2 = 1 + 0.178 949 558 272;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 006 317(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1110 1000 1010 0101 1101 0101 0011 0111(2)

6. Positive number before normalization:

0.000 282 006 317(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1110 1000 1010 0101 1101 0101 0011 0111(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 006 317(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1110 1000 1010 0101 1101 0101 0011 0111(2) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1110 1000 1010 0101 1101 0101 0011 0111(2) × 20 =


1.0010 0111 1011 0100 0111 1110 1000 1010 0101 1101 0101 0011 0111(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0111 1110 1000 1010 0101 1101 0101 0011 0111


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0111 1110 1000 1010 0101 1101 0101 0011 0111 =


0010 0111 1011 0100 0111 1110 1000 1010 0101 1101 0101 0011 0111


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0111 1110 1000 1010 0101 1101 0101 0011 0111


Decimal number -0.000 282 006 317 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0111 1110 1000 1010 0101 1101 0101 0011 0111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100