-0.000 282 006 299 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 006 299(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 006 299(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 006 299| = 0.000 282 006 299


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 006 299.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 006 299 × 2 = 0 + 0.000 564 012 598;
  • 2) 0.000 564 012 598 × 2 = 0 + 0.001 128 025 196;
  • 3) 0.001 128 025 196 × 2 = 0 + 0.002 256 050 392;
  • 4) 0.002 256 050 392 × 2 = 0 + 0.004 512 100 784;
  • 5) 0.004 512 100 784 × 2 = 0 + 0.009 024 201 568;
  • 6) 0.009 024 201 568 × 2 = 0 + 0.018 048 403 136;
  • 7) 0.018 048 403 136 × 2 = 0 + 0.036 096 806 272;
  • 8) 0.036 096 806 272 × 2 = 0 + 0.072 193 612 544;
  • 9) 0.072 193 612 544 × 2 = 0 + 0.144 387 225 088;
  • 10) 0.144 387 225 088 × 2 = 0 + 0.288 774 450 176;
  • 11) 0.288 774 450 176 × 2 = 0 + 0.577 548 900 352;
  • 12) 0.577 548 900 352 × 2 = 1 + 0.155 097 800 704;
  • 13) 0.155 097 800 704 × 2 = 0 + 0.310 195 601 408;
  • 14) 0.310 195 601 408 × 2 = 0 + 0.620 391 202 816;
  • 15) 0.620 391 202 816 × 2 = 1 + 0.240 782 405 632;
  • 16) 0.240 782 405 632 × 2 = 0 + 0.481 564 811 264;
  • 17) 0.481 564 811 264 × 2 = 0 + 0.963 129 622 528;
  • 18) 0.963 129 622 528 × 2 = 1 + 0.926 259 245 056;
  • 19) 0.926 259 245 056 × 2 = 1 + 0.852 518 490 112;
  • 20) 0.852 518 490 112 × 2 = 1 + 0.705 036 980 224;
  • 21) 0.705 036 980 224 × 2 = 1 + 0.410 073 960 448;
  • 22) 0.410 073 960 448 × 2 = 0 + 0.820 147 920 896;
  • 23) 0.820 147 920 896 × 2 = 1 + 0.640 295 841 792;
  • 24) 0.640 295 841 792 × 2 = 1 + 0.280 591 683 584;
  • 25) 0.280 591 683 584 × 2 = 0 + 0.561 183 367 168;
  • 26) 0.561 183 367 168 × 2 = 1 + 0.122 366 734 336;
  • 27) 0.122 366 734 336 × 2 = 0 + 0.244 733 468 672;
  • 28) 0.244 733 468 672 × 2 = 0 + 0.489 466 937 344;
  • 29) 0.489 466 937 344 × 2 = 0 + 0.978 933 874 688;
  • 30) 0.978 933 874 688 × 2 = 1 + 0.957 867 749 376;
  • 31) 0.957 867 749 376 × 2 = 1 + 0.915 735 498 752;
  • 32) 0.915 735 498 752 × 2 = 1 + 0.831 470 997 504;
  • 33) 0.831 470 997 504 × 2 = 1 + 0.662 941 995 008;
  • 34) 0.662 941 995 008 × 2 = 1 + 0.325 883 990 016;
  • 35) 0.325 883 990 016 × 2 = 0 + 0.651 767 980 032;
  • 36) 0.651 767 980 032 × 2 = 1 + 0.303 535 960 064;
  • 37) 0.303 535 960 064 × 2 = 0 + 0.607 071 920 128;
  • 38) 0.607 071 920 128 × 2 = 1 + 0.214 143 840 256;
  • 39) 0.214 143 840 256 × 2 = 0 + 0.428 287 680 512;
  • 40) 0.428 287 680 512 × 2 = 0 + 0.856 575 361 024;
  • 41) 0.856 575 361 024 × 2 = 1 + 0.713 150 722 048;
  • 42) 0.713 150 722 048 × 2 = 1 + 0.426 301 444 096;
  • 43) 0.426 301 444 096 × 2 = 0 + 0.852 602 888 192;
  • 44) 0.852 602 888 192 × 2 = 1 + 0.705 205 776 384;
  • 45) 0.705 205 776 384 × 2 = 1 + 0.410 411 552 768;
  • 46) 0.410 411 552 768 × 2 = 0 + 0.820 823 105 536;
  • 47) 0.820 823 105 536 × 2 = 1 + 0.641 646 211 072;
  • 48) 0.641 646 211 072 × 2 = 1 + 0.283 292 422 144;
  • 49) 0.283 292 422 144 × 2 = 0 + 0.566 584 844 288;
  • 50) 0.566 584 844 288 × 2 = 1 + 0.133 169 688 576;
  • 51) 0.133 169 688 576 × 2 = 0 + 0.266 339 377 152;
  • 52) 0.266 339 377 152 × 2 = 0 + 0.532 678 754 304;
  • 53) 0.532 678 754 304 × 2 = 1 + 0.065 357 508 608;
  • 54) 0.065 357 508 608 × 2 = 0 + 0.130 715 017 216;
  • 55) 0.130 715 017 216 × 2 = 0 + 0.261 430 034 432;
  • 56) 0.261 430 034 432 × 2 = 0 + 0.522 860 068 864;
  • 57) 0.522 860 068 864 × 2 = 1 + 0.045 720 137 728;
  • 58) 0.045 720 137 728 × 2 = 0 + 0.091 440 275 456;
  • 59) 0.091 440 275 456 × 2 = 0 + 0.182 880 550 912;
  • 60) 0.182 880 550 912 × 2 = 0 + 0.365 761 101 824;
  • 61) 0.365 761 101 824 × 2 = 0 + 0.731 522 203 648;
  • 62) 0.731 522 203 648 × 2 = 1 + 0.463 044 407 296;
  • 63) 0.463 044 407 296 × 2 = 0 + 0.926 088 814 592;
  • 64) 0.926 088 814 592 × 2 = 1 + 0.852 177 629 184;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 006 299(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1101 0100 1101 1011 0100 1000 1000 0101(2)

6. Positive number before normalization:

0.000 282 006 299(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1101 0100 1101 1011 0100 1000 1000 0101(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 006 299(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1101 0100 1101 1011 0100 1000 1000 0101(2) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1101 0100 1101 1011 0100 1000 1000 0101(2) × 20 =


1.0010 0111 1011 0100 0111 1101 0100 1101 1011 0100 1000 1000 0101(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0111 1101 0100 1101 1011 0100 1000 1000 0101


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0111 1101 0100 1101 1011 0100 1000 1000 0101 =


0010 0111 1011 0100 0111 1101 0100 1101 1011 0100 1000 1000 0101


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0111 1101 0100 1101 1011 0100 1000 1000 0101


Decimal number -0.000 282 006 299 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0111 1101 0100 1101 1011 0100 1000 1000 0101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100